Assetbundle Update ()

* air rally assetbundles

rvlbadminton

* blue bear assetbundles

ctrbear

* board meeting assetbundles

rvlrotation

* more board meeting stuff

* built to scale ds assetbundles

ntrassembly

* clappy trio & cheer readers assetbundles

agbclap and rvlbooks

* crop stomp assetbundles

ntrstomp

* dj school adjustment

ntrdj

* dog ninja assetbundles

ntrninja

* double date assetbundles

rvldate

* drumming practice assetbundles

ctrintro

NOTE: the mii system will probably need to be changed if we ever use miistudio

* fireworks & first (second) contact assetbundles

agbexplode and ctrinterpreter

* flipper flop assetbundles

rvlseal

CHANGED FROM MEGAMIX ``rvlGoma`` FOR EASE OF USE

* fork lifter assetbundles

rvlfork

* glee club assetbundles

ntrchorus

* kitties assetbundles

ctrteppan

* launch party assetbundles

rvlrocket

* lockstep assetbundles

ntrbackbeat

* meat grinder assetbundles

pcomeat

* mr upbeat assetbundles + meat grinder tag change

agboffbeat

* munchy monk assetbundles

ntrshugyo

* octopus machine assetbundles :cherryhappy:

NO SOUND
ntrcork

* Revert "octopus machine assetbundles :cherryhappy:"

This reverts commit a177e9b3c4.

* quiz show assetbundles

agbquiz

* a lot of games because i forgot to commit

whoops

* im just gonna start doing these commits in bulk

* all assetbundles except octopus machine & tram and pauline

* octopus machine assetbundles

ntrcork
This commit is contained in:
Zeo 2023-05-28 12:34:44 -05:00 committed by GitHub
parent 1a78876bae
commit 0552d02207
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1343 changed files with 8301 additions and 2119 deletions
Assets/Resources
Fonts/rodin
Games
Models/Games
Sfx/games/airRally

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@ -24,6 +24,7 @@ ModelImporter:
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resampleCurves: 1
optimizeGameObjects: 0
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motionNodeName:
rigImportErrors:
rigImportWarnings:
@ -53,6 +54,7 @@ ModelImporter:
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importCameras: 1
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nodeNameCollisionStrategy: 0
fileIdsGeneration: 2
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generateSecondaryUV: 0
@ -64,6 +66,7 @@ ModelImporter:
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maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
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@ -106,7 +109,8 @@ ModelImporter:
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avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
remapMaterialsIfMaterialImportModeIsNone: 1
additionalBone: 0
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View file

@ -1,7 +1,7 @@
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ModelImporter:
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serializedVersion: 21300
internalIDToNameTable: []
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materials:
@ -14,6 +14,7 @@ ModelImporter:
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resampleCurves: 1
optimizeGameObjects: 0
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motionNodeName:
rigImportErrors:
rigImportWarnings:
@ -43,6 +44,7 @@ ModelImporter:
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importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 0
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
@ -54,6 +56,7 @@ ModelImporter:
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maxBonesPerVertex: 4
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optimizeBones: 1
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@ -96,7 +99,8 @@ ModelImporter:
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avatarSetup: 0
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@ -18,5 +18,5 @@ AudioImporter:
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@ -18,5 +18,5 @@ AudioImporter:
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@ -18,5 +18,5 @@ AudioImporter:
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@ -18,5 +18,5 @@ AudioImporter:
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