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--- !u!114 &1783491359
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@ -64,6 +64,22 @@ namespace HeavenStudio.Games.Loaders
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new Param("valA", new EntityTypes.Integer(0, 30, 1), "Money", "Set the amount of coins the demon spills out when sliced."),
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}
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},
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new GameAction("particle effects", "Particle Effects")
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{
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function = delegate {
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var e = eventCaller.currentEntity;
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SamuraiSliceNtr.instance.SetParticleEffect(e.beat, e["type"], e["instant"], e["valA"], e["valB"]);
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},
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defaultLength = 0.5f,
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resizable = true,
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parameters = new List<Param>()
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{
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new Param("type", SamuraiSliceNtr.ParticleType.None, "Particle", "Set the type of particle effect to spawn. Using \"None\" will stop all effects."),
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new Param("instant", false, "Instant", "Toggle if the particles should start or stop instantly."),
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new Param("valA", new EntityTypes.Float(0f, 64f, 1f), "Wind Strength", "Set the strength of the particle wind."),
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new Param("valB", new EntityTypes.Float(1f, 16f, 1f), "Particle Intensity", "Set the intensity of the particle effect.")
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},
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},
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//backwards compatibility
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new GameAction("spawn object", "Toss Object")
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{
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@ -111,6 +127,14 @@ namespace HeavenStudio.Games
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None = 3
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}
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public enum ParticleType
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{
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None,
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Snow,
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Leaf,
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leafBroken,
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}
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[Header("References")]
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public NtrSamurai player;
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public GameObject launcher;
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@ -127,6 +151,14 @@ namespace HeavenStudio.Games
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public BezierCurve3D DebrisRightCurve;
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public BezierCurve3D NgDebrisCurve;
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[Header("Particles")]
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// wind
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public WindZone Wind;
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public ParticleSystem[] Effects;
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public ParticleSystem Snow;
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public ParticleSystem Leaf;
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public ParticleSystem leafBroken;
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//game scene
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public static SamuraiSliceNtr instance;
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@ -260,5 +292,27 @@ namespace HeavenStudio.Games
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return mobjDat;
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}
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public void SetParticleEffect(double beat, int type, bool instant, float windStrength, float particleStrength)
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{
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if (type == (int)ParticleType.None)
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{
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foreach (var eff in Effects) eff.Stop();
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return;
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}
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ParticleSystem particleSystem = Effects[type - 1];
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particleSystem.gameObject.SetActive(true);
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particleSystem.Play();
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var emm = particleSystem.emission;
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var main = particleSystem.main;
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emm.rateOverTime = particleStrength;
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main.prewarm = instant;
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Wind.windMain = windStrength;
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}
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}
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}
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@ -17,263 +17,6 @@ MonoBehaviour:
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DenseViewWidthThreshold: 512
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_disableAutoReloadInBackground: 0
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ImportedScriptPaths:
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||||
- Assets/Scripts/GlobalGameManager.cs
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||||
- Assets/Scripts/Util/StringUtils.cs
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||||
- Assets/Scripts/Games/KarateMan/KarateMan.cs
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- Assets/Scripts/Games/KarateMan/KarateManJoe.cs
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- Assets/Scripts/Games/KarateMan/KarateManNoriController.cs
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- Assets/Scripts/Util/BeatAction.cs
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||||
- Assets/Scripts/Games/TossBoys/TossBoys.cs
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||||
- Assets/Scripts/Games/DoubleDate/DoubleDate.cs
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||||
- Assets/Scripts/Games/AirRally/AirRally.cs
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||||
- Assets/Scripts/LevelEditor/Editor.cs
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||||
- Assets/Scripts/Common/MemRenderer.cs
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||||
- Assets/Scripts/Games/BoardMeeting/BoardMeeting.cs
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- Assets/Scripts/PersistentDataManager.cs
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||||
- Assets/Scripts/UI/Overlays/OverlaysManager.cs
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- Assets/Scripts/TitleManager.cs
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||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/SectionDialog.cs
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||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TimelineObjs/SectionTimelineObj.cs
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||||
- Assets/Scripts/Games/DJSchool/Student.cs
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||||
- Assets/Scripts/UI/PauseMenu.cs
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||||
- Assets/Scripts/Util/Sound.cs
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||||
- Assets/Scripts/Conductor.cs
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||||
- Assets/Scripts/EventCaller.cs
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||||
- Assets/Scripts/Games/TrickClass/TrickClass.cs
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||||
- Assets/Scripts/GameInitializer.cs
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||||
- Assets/Scripts/LevelEditor/Timeline/Timeline.cs
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||||
- Assets/Scripts/Games/PlayerActionEvent.cs
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||||
- Assets/Scripts/Games/KarateMan/KarateManPot.cs
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||||
- Assets/Scripts/Games/DJSchool/DJSchool.cs
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||||
- Assets/Scripts/LevelEditor/Commands/TestCommand.cs
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||||
- Assets/Scripts/Games/ClappyTrio/ClappyTrioPlayer.cs
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||||
- Assets/Scripts/Games/GleeClub/GleeClub.cs
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||||
- Assets/Scripts/Games/DoubleDate/Basketball.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCBackgroundManager.cs
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||||
- Assets/Scripts/Games/Spaceball/SpaceballBall.cs
|
||||
- Assets/Scripts/Games/QuizShow/QuizShow.cs
|
||||
- Assets/Scripts/InputSystem/ControllerTypes/InputJoyshock.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCEndTotem.cs
|
||||
- Assets/Editor/BuildScript.cs
|
||||
- Assets/Scripts/LevelEditor/Selections.cs
|
||||
- Assets/Scripts/Games/NightWalkRvl/RvlNightWalk.cs
|
||||
- Assets/Plugins/Starpelly/Math.cs
|
||||
- Assets/Scripts/Games/GleeClub/ChorusKid.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/GridGameSelector.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/TimelineZoom.cs
|
||||
- Assets/Scripts/Games/CheerReaders/RvlCharacter.cs
|
||||
- Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs
|
||||
- Assets/Scripts/Games/CatchyTune/CatchyTune.cs
|
||||
- Assets/GUIWindows/Scripts/GUIWindow.cs
|
||||
- Assets/Scripts/Games/AirRally/CloudsManager.cs
|
||||
- Assets/Scripts/Games/DogNinja/ThrowObject.cs
|
||||
- Assets/Scripts/Games/RhythmTweezers/Hair.cs
|
||||
- Assets/Scripts/Games/Rockers/RockersInput.cs
|
||||
- Assets/Scripts/UI/Overlays/GoForAPerfect.cs
|
||||
- Assets/Scripts/Games/SpaceSoccer/Ball.cs
|
||||
- Assets/Scripts/Games/TossBoys/TossKid.cs
|
||||
- Assets/Scripts/Games/CropStomp/Farmer.cs
|
||||
- Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs
|
||||
- Assets/Scripts/UI/LeftClickTMP_Dropdown.cs
|
||||
- Assets/Scripts/Games/RhythmTweezers/NoPeekingSign.cs
|
||||
- Assets/Scripts/Games/Fireworks/FireworksBomb.cs
|
||||
- Assets/Scripts/Transform/ScaleByVelocity.cs
|
||||
- Assets/Scripts/Games/BuiltToScaleDS/BuiltToScaleDS.cs
|
||||
- Assets/Scripts/Games/Global/Textbox.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/ImageChartResourcePrefab.cs
|
||||
- Assets/Scripts/Games/CropStomp/Veggie.cs
|
||||
- Assets/Scripts/OpeningManager.cs
|
||||
- Assets/Scripts/Games/BlueBear/BlueBear.cs
|
||||
- Assets/Scripts/Games/DoubleDate/Football.cs
|
||||
- Assets/Plugins/JoyShockLibrary/JoyShockLibrary.cs
|
||||
- Assets/Scripts/StretchCameraVFX.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs
|
||||
- Assets/Scripts/Games/TapTrial/TapTrial.cs
|
||||
- Assets/Scripts/Games/AirRally/RvlIsland.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/StringPropertyPrefab.cs
|
||||
- Assets/Scripts/Games/DoubleDate/DoubleDateWeasels.cs
|
||||
- Assets/Scripts/Games/Rockers/RockersRocker.cs
|
||||
- Assets/Scripts/Games/TapTroupe/TapTroupe.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCTotem.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/BlockDeleteFX.cs
|
||||
- Assets/Scripts/UI/Overlays/SectionMedalsManager.cs
|
||||
- Assets/Scripts/Games/AirRally/IslandsManager.cs
|
||||
- Assets/Scripts/Games/CallAndResponseHandler.cs
|
||||
- Assets/Scripts/Games/RhythmTweezers/LongHair.cs
|
||||
- Assets/Scripts/Games/SneakySpirits/SneakySpiritsGhost.cs
|
||||
- Assets/Scripts/Games/ForkLifter/Pea.cs
|
||||
- Assets/Scripts/LevelEditor/WaveformVisual.cs
|
||||
- Assets/Scripts/Games/CatchyTune/Fruit.cs
|
||||
- Assets/Scripts/Games/FanClub/NtrIdolFan.cs
|
||||
- Assets/Scripts/Games/PajamaParty/PajamaParty.cs
|
||||
- Assets/Scripts/Games/SneakySpirits/SneakySpirits.cs
|
||||
- Assets/Scripts/LevelEditor/Commands/Block.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/ColorPropertyPrefab.cs
|
||||
- Assets/Scripts/Games/LaunchParty/LaunchParty.cs
|
||||
- Assets/Scripts/Games/Rockers/Rockers.cs
|
||||
- Assets/Scripts/Games/SamuraiSliceNtr/NtrSamuraiObject.cs
|
||||
- Assets/Scripts/Games/ForkLifter/ForkLifterHand.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/EnumChartPropertyPrefab.cs
|
||||
- Assets/Scripts/Games/Global/Filter.cs
|
||||
- Assets/Scripts/Games/NightWalkAgb/AgbPlatform.cs
|
||||
- Assets/Scripts/Games/PajamaParty/CtrPillowMonkey.cs
|
||||
- Assets/Scripts/Games/MarchingOrders/MarchingOrders.cs
|
||||
- Assets/Scripts/LevelEditor/SnapDialog/SnapChangeButton.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/StandaloneFileBrowserWindows.cs
|
||||
- Assets/Scripts/Games/WorkingDough/NPCDoughBall.cs
|
||||
- Assets/Scripts/ScreenTiling.cs
|
||||
- Assets/Scripts/Games/AirRally/Shuttlecock.cs
|
||||
- Assets/Scripts/Games/WizardsWaltz/WizardsWaltz.cs
|
||||
- Assets/Scripts/Games/NightWalkAgb/AgbPlayYan.cs
|
||||
- Assets/Scripts/Games/CoinToss/CoinToss.cs
|
||||
- Assets/Scripts/Games/BuiltToScaleDS/Blocks.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/EnumPropertyPrefab.cs
|
||||
- Assets/Scripts/Games/TapTrial/TapTrialPlayer.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/NumberChartPropertyPrefab.cs
|
||||
- Assets/Plugins/Starpelly/Colors.cs
|
||||
- Assets/Scripts/Games/AirRally/RvlBirds.cs
|
||||
- Assets/Scripts/Games/GleeClub/GleeClubSingInput.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/StringChartPropertyPrefab.cs
|
||||
- Assets/Scripts/Games/Splashdown/NtrSplash.cs
|
||||
- Assets/Scripts/Games/WorkingDough/PlayerEnterDoughBall.cs
|
||||
- Assets/Scripts/Games/FlipperFlop/FlipperFlopFlipper.cs
|
||||
- Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs
|
||||
- Assets/Scripts/Games/TramAndPauline/AgbAnimalKid.cs
|
||||
- Assets/Scripts/AppInfo.cs
|
||||
- Assets/Scripts/Games/SeeSaw/SeeSaw.cs
|
||||
- Assets/Scripts/Util/AnimationHelpers.cs
|
||||
- Assets/Scripts/Games/TossBoys/TossBoysBall.cs
|
||||
- Assets/Scripts/LevelEditor/BPMText.cs
|
||||
- Assets/Scripts/Games/NightWalkAgb/AgbPlatformHandler.cs
|
||||
- Assets/Scripts/Games/CheerReaders/CheerReaders.cs
|
||||
- Assets/Scripts/Games/SpaceSoccer/Kicker.cs
|
||||
- Assets/Scripts/InputSystem/ControllerTypes/InputMouse.cs
|
||||
- Assets/Scripts/Games/DogNinja/DogNinja.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TempoDialog.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/NumberPropertyPrefab.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCDragon.cs
|
||||
- Assets/Scripts/LevelEditor/BoxSelection.cs
|
||||
- Assets/Scripts/Games/ForkLifter/ForkLifter.cs
|
||||
- Assets/Scripts/Games/DrummingPractice/DrummingPractice.cs
|
||||
- Assets/Scripts/LevelEditor/DisableSelectOnHover.cs
|
||||
- Assets/Scripts/LevelEditor/Theme.cs
|
||||
- Assets/Scripts/Games/BoardMeeting/BMExecutive.cs
|
||||
- Assets/Scripts/Common/CanvasScroll.cs
|
||||
- Assets/Scripts/GameCamera.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCJumper.cs
|
||||
- Assets/Scripts/Games/MeatGrinder/MeatGrinder.cs
|
||||
- Assets/Scripts/UI/RightClickDropdownObject.cs
|
||||
- Assets/Scripts/StaticCamera.cs
|
||||
- Assets/Scripts/Games/Spaceball/SpaceballPlayer.cs
|
||||
- Assets/Scripts/Util/SoundByte.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/BoolPropertyPrefab.cs
|
||||
- Assets/Scripts/Games/Splashdown/NtrSynchrette.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TimelineObjs/VolumeTimelineObj.cs
|
||||
- Assets/Scripts/LevelEditor/DialogHelpers/Dialog.cs
|
||||
- Assets/Scripts/UI/SettingsDialog/Tabs/EditorSettings.cs
|
||||
- Assets/Scripts/StudioDance/ChoreographyInfo.cs
|
||||
- Assets/Scripts/Games/CropStomp/CropStomp.cs
|
||||
- Assets/Scripts/Games/Global/Flash.cs
|
||||
- Assets/Scripts/LevelEditor/Commands/ICommand.cs
|
||||
- Assets/Scripts/StudioDance/StudioDanceManager.cs
|
||||
- Assets/Scripts/Games/SeeSaw/SeeSawGuy.cs
|
||||
- Assets/Scripts/Games/DrummingPractice/Drummer.cs
|
||||
- Assets/Scripts/Games/RhythmRally/Paddlers.cs
|
||||
- Assets/Scripts/UI/SettingsDialog/Tabs/DispAudioSettings.cs
|
||||
- Assets/Scripts/Util/SavWav.cs
|
||||
- Assets/Scripts/Util/EntityTypes.cs
|
||||
- Assets/Scripts/Games/PajamaParty/CtrPillowPlayer.cs
|
||||
- Assets/Scripts/Games/Ringside/Ringside.cs
|
||||
- Assets/Scripts/Games/LaunchParty/LaunchPartyRocket.cs
|
||||
- Assets/Scripts/Games/Spaceball/Spaceball.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCGroundManager.cs
|
||||
- Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs
|
||||
- Assets/Scripts/Games/BlueBear/Treat.cs
|
||||
- Assets/Scripts/PostProcessingVFX.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/SpecialTimeline.cs
|
||||
- Assets/Scripts/SourceGenerators/MinigameLoaderGenerator.cs
|
||||
- Assets/Scripts/InputSystem/ControllerTypes/InputKeyboard.cs
|
||||
- Assets/Scripts/LevelEditor/EditorTheme.cs
|
||||
- Assets/Scripts/Games/TrickClass/MobTrickObj.cs
|
||||
- Assets/Scripts/Games/OctopusMachine/Octopus.cs
|
||||
- Assets/Scripts/Games/WizardsWaltz/Plant.cs
|
||||
- Assets/Scripts/UI/SettingsDialog/Tabs/CreditsLegalSettings.cs
|
||||
- Assets/Scripts/Games/TapTroupe/TapTroupeZoomOut.cs
|
||||
- Assets/Scripts/Games/MeatGrinder/Meat.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/StandaloneFileBrowser.cs
|
||||
- Assets/Scripts/Games/TheDazzles/TheDazzlesGirl.cs
|
||||
- Assets/Scripts/LevelEditor/Commands/SpecialMarker.cs
|
||||
- Assets/Scripts/UI/SettingsDialog/SettingsDialog.cs
|
||||
- Assets/Scripts/UI/Overlays/ChartSectionDisplay.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/ColorChartPropertyPrefab.cs
|
||||
- Assets/GUIWindows/Scripts/GUIWindowHandle.cs
|
||||
- Assets/Scripts/Games/Kitties/Kitties.cs
|
||||
- Assets/Scripts/Games/QuizShow/QSTimer.cs
|
||||
- Assets/Scripts/CircleCursor.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCBirdManager.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/StandaloneFileBrowserLinux.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TimelineObjs/SpecialTimelineObj.cs
|
||||
- Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs
|
||||
- Assets/Scripts/Games/SamuraiSliceNtr/SamuraiSliceNtr.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/TimelineBlockManager.cs
|
||||
- Assets/Scripts/Games/Rockers/RockerBendInput.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/Tabs/ChartInfoProperties.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/StandaloneFileBrowserEditor.cs
|
||||
- Assets/Scripts/Games/Kitties/CtrTeppanPlayer.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TimelineObjs/TempoTimelineObj.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/VolumeDialog.cs
|
||||
- Assets/Scripts/Games/Splashdown/Splashdown.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/StandaloneFileBrowserMac.cs
|
||||
- Assets/Scripts/Games/AirRally/Cloud.cs
|
||||
- Assets/Scripts/InputSystem/InputController.cs
|
||||
- Assets/Scripts/UI/Overlays/SkillStarManager.cs
|
||||
- Assets/Scripts/LevelEditor/BeatGrid.cs
|
||||
- Assets/Scripts/Games/RhythmRally/RhythmRally.cs
|
||||
- Assets/Scripts/Games/SamuraiSliceNtr/NtrSamurai.cs
|
||||
- Assets/Scripts/Games/TapTroupe/TapTroupeCorner.cs
|
||||
- Assets/Scripts/Games/FanClub/NtrIdolAmie.cs
|
||||
- Assets/GUIWindows/Scripts/GUIWindowUtils.cs
|
||||
- Assets/Scripts/Games/Tambourine/Tambourine.cs
|
||||
- Assets/Scripts/Util/MultiSound.cs
|
||||
- Assets/Scripts/Games/Fireworks/Rocket.cs
|
||||
- Assets/Scripts/Games/RhythmSomen/RhythmSomen.cs
|
||||
- Assets/Scripts/Games/Tunnel/Tunnel.cs
|
||||
- Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/RemixPropertiesDialog.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TotemClimb.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/IStandaloneFileBrowser.cs
|
||||
- Assets/Scripts/LevelEditor/Commands/CommandManager.cs
|
||||
- Assets/Scripts/Games/FirstContact/Translator.cs
|
||||
- Assets/Scripts/LevelEditor/TooltipGiver.cs
|
||||
- Assets/Scripts/InputSystem/USG.g/InitInputControllers.PlayerInput.ControllerLoaderGenerator.g.cs
|
||||
- Assets/Scripts/Games/DrummingPractice/DrummerHit.cs
|
||||
- Assets/Scripts/LevelEditor/TempoFinder/TempoFinder.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/EventParameterManager.cs
|
||||
- Assets/Scripts/StudioDance/Dancer.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/EventPropertyPrefab.cs
|
||||
- Assets/Scripts/Games/Lockstep/Lockstep.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCTotemManager.cs
|
||||
- Assets/Scripts/UI/Overlays/TimingAccuracyDisplay.cs
|
||||
- Assets/Scripts/Games/MunchyMonk/MunchyMonk.cs
|
||||
- Assets/Scripts/Games/ForkLifter/ForkLifterPlayer.cs
|
||||
- Assets/Scripts/Games/DoubleDate/SoccerBall.cs
|
||||
- Assets/Scripts/Games/RhythmTweezers/Tweezers.cs
|
||||
- Assets/Scripts/Games/WorkingDough/WorkingDough.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCFrog.cs
|
||||
- Assets/Scripts/UI/SettingsDialog/Tabs/ControllerSettings.cs
|
||||
- Assets/Scripts/Games/SpaceDance/SpaceDance.cs
|
||||
- Assets/Scripts/Games/MrUpbeat/UpbeatMan.cs
|
||||
- Assets/Scripts/Games/OctopusMachine/OctopusMachine.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCPillarManager.cs
|
||||
- Assets/Scripts/Games/Fireworks/Fireworks.cs
|
||||
- Assets/Scripts/Games/FlipperFlop/FlipperFlop.cs
|
||||
- Assets/Scripts/Games/WizardsWaltz/Wizard.cs
|
||||
- Assets/Scripts/Games/MonkeyWatch/MonkeyWatch.cs
|
||||
- Assets/Scripts/Games/MonkeyWatch/WatchMonkeyHandler.cs
|
||||
- Assets/Scripts/Games/MonkeyWatch/WatchBackgroundHandler.cs
|
||||
- Assets/Scripts/Games/MonkeyWatch/MonkeyClockArrow.cs
|
||||
- Assets/Scripts/Games/MonkeyWatch/BalloonHandler.cs
|
||||
- Assets/Scripts/Games/MonkeyWatch/WatchMonkey.cs
|
||||
- Assets/Scripts/Games/Manzai/Manzai.cs
|
||||
PathsToSkipImportEvent: []
|
||||
PathsToIgnoreOverwriteSettingOnAttribute: []
|
||||
|
|
|
|||
Loading…
Reference in a new issue