smol fix
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988e24f28f
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@ -268,6 +268,11 @@ namespace HeavenStudio.Games.Scripts_TotemClimb
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bool canUnHold = true;
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while (normalizedBeat < 1f)
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{
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if (_game.IsExpectingInputNow(Minigame.InputAction_FlickRelease) && PlayerInput.GetIsAction(Minigame.InputAction_FlickRelease))
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{
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yield break;
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}
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normalizedBeat = Conductor.instance.GetPositionFromBeat(beat, 1);
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transform.position = dragonPoint.position;
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@ -286,12 +291,6 @@ namespace HeavenStudio.Games.Scripts_TotemClimb
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_game.ScoreMiss();
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canUnHold = true;
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}
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if (_game.IsExpectingInputNow(Minigame.InputAction_FlickRelease) && PlayerInput.GetIsAction(Minigame.InputAction_FlickRelease))
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{
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yield break;
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}
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yield return null;
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}
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}
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