This commit is contained in:
Rapandrasmus 2023-12-30 21:46:28 +01:00
parent 988e24f28f
commit 105cfafc1a

View file

@ -268,6 +268,11 @@ namespace HeavenStudio.Games.Scripts_TotemClimb
bool canUnHold = true;
while (normalizedBeat < 1f)
{
if (_game.IsExpectingInputNow(Minigame.InputAction_FlickRelease) && PlayerInput.GetIsAction(Minigame.InputAction_FlickRelease))
{
yield break;
}
normalizedBeat = Conductor.instance.GetPositionFromBeat(beat, 1);
transform.position = dragonPoint.position;
@ -286,12 +291,6 @@ namespace HeavenStudio.Games.Scripts_TotemClimb
_game.ScoreMiss();
canUnHold = true;
}
if (_game.IsExpectingInputNow(Minigame.InputAction_FlickRelease) && PlayerInput.GetIsAction(Minigame.InputAction_FlickRelease))
{
yield break;
}
yield return null;
}
}