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@ -11674,7 +11605,7 @@ MonoBehaviour:
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@ -11714,6 +11645,42 @@ MonoBehaviour:
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@ -12215,7 +12146,7 @@ MonoBehaviour:
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@ -12737,7 +12668,7 @@ MonoBehaviour:
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m_Offset: {x: 0, y: 0}
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m_Colors:
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m_BuildTextureStacks: []
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--- !u!1 &1932988790
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GameObject:
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m_ObjectHideFlags: 0
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|
|
|
|||
|
|
@ -12,7 +12,7 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
public class Minigame : MonoBehaviour
|
||||
{
|
||||
public static double ngEarlyTimeBase = 0.09, justEarlyTimeBase = 0.05, aceEarlyTimeBase = 0.01, aceLateTimeBase = 0.01, justLateTimeBase = 0.05, ngLateTimeBase = 0.09;
|
||||
public static double ngEarlyTimeBase = 0.1, justEarlyTimeBase = 0.045, aceEarlyTimeBase = 0.008, aceLateTimeBase = 0.008, justLateTimeBase = 0.045, ngLateTimeBase = 0.1;
|
||||
public static double rankHiThreshold = 0.8, rankOkThreshold = 0.6;
|
||||
|
||||
public static double ngEarlyTime => ngEarlyTimeBase * Conductor.instance?.SongPitch ?? 1;
|
||||
|
|
|
|||
|
|
@ -100,6 +100,7 @@ namespace HeavenStudio
|
|||
[SerializeField] TMP_Text epilogueMessage;
|
||||
[SerializeField] Image epilogueImage;
|
||||
[SerializeField] AspectRatioFitter epilogueFitter;
|
||||
[SerializeField] Sprite epilogueNg, epilogueOk, epilogueHi;
|
||||
|
||||
[SerializeField] GameObject bg;
|
||||
[SerializeField] GameObject rankLogo;
|
||||
|
|
@ -306,7 +307,12 @@ namespace HeavenStudio
|
|||
catch (System.IO.DirectoryNotFoundException)
|
||||
{
|
||||
Debug.Log("image resource doesn't exist, using blank placeholder");
|
||||
epilogueImage.sprite = null;
|
||||
epilogueImage.sprite = rank switch
|
||||
{
|
||||
Rank.Ok => epilogueOk,
|
||||
Rank.Hi => epilogueHi,
|
||||
_ => epilogueNg
|
||||
};
|
||||
epilogueFitter.aspectRatio = 16f / 9f;
|
||||
}
|
||||
}
|
||||
|
|
@ -385,7 +391,12 @@ namespace HeavenStudio
|
|||
if (www.result == UnityWebRequest.Result.ConnectionError)
|
||||
{
|
||||
Debug.Log(www.error);
|
||||
epilogueImage.sprite = null;
|
||||
epilogueImage.sprite = rank switch
|
||||
{
|
||||
Rank.Ok => epilogueOk,
|
||||
Rank.Hi => epilogueHi,
|
||||
_ => epilogueNg
|
||||
};
|
||||
epilogueFitter.aspectRatio = 16f / 9f;
|
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}
|
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else
|
||||
|
|
|
|||
|
|
@ -33,6 +33,8 @@ namespace HeavenStudio.Editor
|
|||
|
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[SerializeField] Sprite[] rankSprites;
|
||||
|
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[SerializeField] Sprite epilogueNg, epilogueOk, epilogueHi;
|
||||
|
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Sprite[] rankImages;
|
||||
|
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bool initHooks;
|
||||
|
|
@ -92,7 +94,19 @@ namespace HeavenStudio.Editor
|
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void UpdateInfo()
|
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{
|
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headerInput.text = (string)diag.chart["resultcaption"];
|
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imagePreview.sprite = rankImages[(int)currentEditingRank];
|
||||
if (rankImages[(int)currentEditingRank] != null)
|
||||
{
|
||||
imagePreview.sprite = rankImages[(int)currentEditingRank];
|
||||
}
|
||||
else
|
||||
{
|
||||
imagePreview.sprite = currentEditingRank switch
|
||||
{
|
||||
Ranks.Ng => epilogueNg,
|
||||
Ranks.Hi => epilogueHi,
|
||||
_ => epilogueOk,
|
||||
};
|
||||
}
|
||||
imagePreview.preserveAspect = true;
|
||||
|
||||
rankPreview.sprite = rankSprites[(int)currentEditingRank];
|
||||
|
|
@ -272,7 +286,19 @@ namespace HeavenStudio.Editor
|
|||
}
|
||||
}
|
||||
|
||||
imagePreview.sprite = rankImages[(int)currentEditingRank];
|
||||
if (rankImages[(int)currentEditingRank] != null)
|
||||
{
|
||||
imagePreview.sprite = rankImages[(int)currentEditingRank];
|
||||
}
|
||||
else
|
||||
{
|
||||
imagePreview.sprite = currentEditingRank switch
|
||||
{
|
||||
Ranks.Ng => epilogueNg,
|
||||
Ranks.Hi => epilogueHi,
|
||||
_ => epilogueOk,
|
||||
};
|
||||
}
|
||||
imagePreview.preserveAspect = true;
|
||||
}
|
||||
|
||||
|
|
@ -285,7 +311,13 @@ namespace HeavenStudio.Editor
|
|||
{
|
||||
Debug.Log(www.error);
|
||||
rankImages[(int)rank] = null;
|
||||
imagePreview.sprite = null;
|
||||
imagePreview.sprite = rank switch
|
||||
{
|
||||
Ranks.Ng => epilogueNg,
|
||||
Ranks.Hi => epilogueHi,
|
||||
_ => epilogueOk,
|
||||
};
|
||||
imagePreview.preserveAspect = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
Loading…
Reference in a new issue