Implemented all unanimated sprites

This commit is contained in:
Rapandrasmus 2023-01-12 19:05:47 +01:00
parent 4c10ac4825
commit 19a714f07b
2 changed files with 2288 additions and 11 deletions

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View file

@ -1,7 +1,10 @@
fileFormatVersion: 2
guid: 7bc82af4cf328374596aff0ade3ad198
TextureImporter:
internalIDToNameTable: []
internalIDToNameTable:
- first:
213: -98070244222629441
second: Ball_pipe
externalObjects: {}
serializedVersion: 11
mipmaps:
@ -41,7 +44,7 @@ TextureImporter:
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
@ -75,9 +78,42 @@ TextureImporter:
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
sprites:
- serializedVersion: 2
name: Ball_pipe
rect:
serializedVersion: 2
x: 1
y: 689
width: 206
height: 86
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fb9031ae1a593aef0800000000000000
internalID: -98070244222629441
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []