nasty hack
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@ -22,6 +22,10 @@ namespace HeavenStudio.Games.Scripts_AnimalAcrobat
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{
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{
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BeatAction.New(this, new()
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BeatAction.New(this, new()
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{
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{
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new(0, delegate
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{
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//nasty hack, why does beataction do this?
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}),
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new(beat + _holdLength - 2, delegate
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new(beat + _holdLength - 2, delegate
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{
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{
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_anim.DoScaledAnimationAsync(_animName, 0.5f);
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_anim.DoScaledAnimationAsync(_animName, 0.5f);
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