This commit is contained in:
Rapandrasmus 2024-02-04 19:45:28 +01:00
parent 4b3e6dfc3b
commit 1c659b2b22
14 changed files with 865 additions and 21 deletions

View file

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@ -54,6 +54,28 @@ AnimatorState:
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m_TimeParameter: m_TimeParameter:
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AnimatorStateTransition:
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m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
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m_DstState: {fileID: 5837131744991549186}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
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m_TransitionOffset: 0
m_ExitTime: 1
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-3888334668263109202
AnimatorStateTransition: AnimatorStateTransition:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -113,7 +135,7 @@ AnimatorStateMachine:
m_Position: {x: 570, y: 260, z: 0} m_Position: {x: 570, y: 260, z: 0}
- serializedVersion: 1 - serializedVersion: 1
m_State: {fileID: 1224244725139576399} m_State: {fileID: 1224244725139576399}
m_Position: {x: 605, y: 325, z: 0} m_Position: {x: 90, y: -110, z: 0}
m_ChildStateMachines: [] m_ChildStateMachines: []
m_AnyStateTransitions: [] m_AnyStateTransitions: []
m_EntryTransitions: [] m_EntryTransitions: []
@ -205,7 +227,8 @@ AnimatorState:
m_Name: BeastReady m_Name: BeastReady
m_Speed: 1 m_Speed: 1
m_CycleOffset: 0 m_CycleOffset: 0
m_Transitions: [] m_Transitions:
- {fileID: -3888334668263109202}
m_StateMachineBehaviours: [] m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0} m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0 m_IKOnFeet: 0

View file

@ -592,7 +592,7 @@ AnimationClip:
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m_LoopBlendOrientation: 0 m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0 m_LoopBlendPositionY: 0

View file

@ -1,5 +1,27 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
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--- !u!1102 &-4471910689245893060 --- !u!1102 &-4471910689245893060
AnimatorState: AnimatorState:
serializedVersion: 6 serializedVersion: 6
@ -10,7 +32,8 @@ AnimatorState:
m_Name: CatBop m_Name: CatBop
m_Speed: 1 m_Speed: 1
m_CycleOffset: 0 m_CycleOffset: 0
m_Transitions: [] m_Transitions:
- {fileID: -8326465493289112986}
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View file

@ -286,7 +286,7 @@ AnimationClip:
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View file

@ -7840,7 +7840,7 @@ AnimationClip:
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View file

@ -19226,7 +19226,7 @@ AnimationClip:
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View file

@ -36,7 +36,7 @@ AnimationClip:
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m_LoopBlendOrientation: 0 m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0 m_LoopBlendPositionY: 0

View file

@ -13,29 +13,33 @@ namespace HeavenStudio.Games.Scripts_LumBEARjack
private bool _rested = false; private bool _rested = false;
private bool _restSound = true; private bool _restSound = true;
public void SwingWhiff(bool sound = true, bool force = false) public void SwingWhiff(bool sound = true)
{ {
if ((_anim.IsPlayingAnimationNames("BeastWhiff", "BeastCut", "BeastCutMid", "BeastHalfCut", "BeastRest") || _rested) && !force) return; if (_rested) return;
if (sound) SoundByte.PlayOneShotGame("lumbearjack/swing", -1, SoundByte.GetPitchFromCents(Random.Range(-200, 201), false)); if (sound) SoundByte.PlayOneShotGame("lumbearjack/swing", -1, SoundByte.GetPitchFromCents(Random.Range(-200, 201), false));
_anim.DoScaledAnimationAsync("BeastWhiff", 0.5f); _anim.DoScaledAnimationAsync("BeastWhiff", 0.75f);
} }
public void Cut(double beat, bool huh, bool huhL) public void Cut(double beat, bool huh, bool huhL)
{ {
_anim.DoScaledAnimationAsync(huh ? "BeastHalfCut" : "BeastCut", 0.5f); _anim.DoScaledAnimationAsync(huh ? "BeastHalfCut" : "BeastCut", 0.75f);
if (!huh) return; if (!huh) return;
BeatAction.New(this, new() BeatAction.New(this, new()
{ {
new(beat + 1, delegate new(beat + 1, delegate
{ {
_anim.DoScaledAnimationAsync(huhL ? "BeastHuhL" : "BeastHuhR", 0.5f); _anim.DoScaledAnimationAsync(huhL ? "BeastHuhL" : "BeastHuhR", 0.5f);
}),
new(beat + 2, delegate
{
_anim.DoScaledAnimationAsync("BeastReady", 0.75f);
}) })
}); });
} }
public void CutMid() public void CutMid()
{ {
_anim.DoScaledAnimationAsync("BeastCutMid", 0.5f); _anim.DoScaledAnimationAsync("BeastCutMid", 0.75f);
} }
public void Bop() public void Bop()

View file

@ -54,7 +54,7 @@ namespace HeavenStudio.Games.Scripts_LumBEARjack
{ {
if (state >= 1f || state <= -1f) if (state >= 1f || state <= -1f)
{ {
_bear.SwingWhiff(false, true); _bear.SwingWhiff(false);
Miss(caller); Miss(caller);
return; return;
} }
@ -77,7 +77,7 @@ namespace HeavenStudio.Games.Scripts_LumBEARjack
{ {
if (state >= 1f || state <= -1f) if (state >= 1f || state <= -1f)
{ {
_bear.SwingWhiff(false, true); _bear.SwingWhiff(false);
Miss(caller); Miss(caller);
return; return;
} }

View file

@ -129,7 +129,7 @@ namespace HeavenStudio.Games.Scripts_LumBEARjack
{ {
if (state >= 1f || state <= -1f) if (state >= 1f || state <= -1f)
{ {
_bear.SwingWhiff(false, true); _bear.SwingWhiff(false);
Miss(caller); Miss(caller);
return; return;
} }
@ -155,7 +155,7 @@ namespace HeavenStudio.Games.Scripts_LumBEARjack
{ {
if (state >= 1f || state <= -1f) if (state >= 1f || state <= -1f)
{ {
_bear.SwingWhiff(false, true); _bear.SwingWhiff(false);
Miss(caller); Miss(caller);
return; return;
} }

View file

@ -76,7 +76,7 @@ namespace HeavenStudio.Games.Scripts_LumBEARjack
{ {
if (state >= 1f || state <= -1f) if (state >= 1f || state <= -1f)
{ {
_bear.SwingWhiff(false, true); _bear.SwingWhiff(false);
Miss(caller); Miss(caller);
return; return;
} }

View file

@ -220,6 +220,14 @@ namespace HeavenStudio.Games
[SerializeField] private LBJBigObject _bigObjectPrefab; [SerializeField] private LBJBigObject _bigObjectPrefab;
[SerializeField] private LBJHugeObject _hugeObjectPrefab; [SerializeField] private LBJHugeObject _hugeObjectPrefab;
[SerializeField] private Transform _cutObjectHolder; [SerializeField] private Transform _cutObjectHolder;
[SerializeField] private Animator _catRight;
[SerializeField] private GameObject[] _catRightObjectsSmall = new GameObject[4];
[SerializeField] private GameObject[] _catRightObjectsBig = new GameObject[1];
[SerializeField] private GameObject[] _catRightObjectsHuge = new GameObject[3];
[Header("Parameters")]
[SerializeField] private double _catAnimationOffsetStart = -0.5;
[SerializeField] private double _catAnimationOffsetEnd = 0.5;
private List<double> _bearNoBopBeats = new(); private List<double> _bearNoBopBeats = new();
@ -229,6 +237,7 @@ namespace HeavenStudio.Games
{ {
instance = this; instance = this;
SetupBopRegion("lumbearjack", "bop", "auto", false); SetupBopRegion("lumbearjack", "bop", "auto", false);
DisableAllCatRightObjects();
} }
#region Update #region Update
@ -289,12 +298,14 @@ namespace HeavenStudio.Games
{ {
PersistObjects(beat); PersistObjects(beat);
HandleBops(beat); HandleBops(beat);
HandleCatAnimation(beat);
} }
public override void OnPlay(double beat) public override void OnPlay(double beat)
{ {
PersistObjects(beat); PersistObjects(beat);
HandleBops(beat); HandleBops(beat);
HandleCatAnimation(beat);
} }
private void PersistObjects(double beat) private void PersistObjects(double beat)
@ -339,7 +350,11 @@ namespace HeavenStudio.Games
case "small": case "small":
case "smallS": case "smallS":
_bearNoBopBeats.Add(e.beat + (e.length / 3 * 2)); _bearNoBopBeats.Add(e.beat + (e.length / 3 * 2));
if ((SmallType)e["type"] != SmallType.log) _bearNoBopBeats.Add(e.beat + e.length); if ((SmallType)e["type"] != SmallType.log)
{
_bearNoBopBeats.Add(e.beat + e.length);
_bearNoBopBeats.Add(e.beat + e.length + 1);
}
break; break;
case "big": case "big":
case "bigS": case "bigS":
@ -364,6 +379,38 @@ namespace HeavenStudio.Games
} }
} }
private void HandleCatAnimation(double beat)
{
var allEvents = EventCaller.GetAllInGameManagerList("lumbearjack", new string[] { "small", "big", "huge", "smallS", "bigS", "hugeS" });
var nextGameSwitch = EventCaller.GetAllInGameManagerList("gameManager", new string[] { "switchGame" }).Find(x => x.beat > beat && x.datamodel.Split(2) != "lumbearjack");
double nextGameSwitchBeat = double.MaxValue;
if (nextGameSwitch != null) nextGameSwitchBeat = nextGameSwitch.beat;
foreach (var e in allEvents)
{
if (e.beat + _catAnimationOffsetStart < beat || e.beat < nextGameSwitchBeat)
{
switch (e.datamodel.Split(1))
{
case "small":
case "smallS":
CatPutObject(e.beat, e.length, (SmallType)e["type"]);
break;
case "big":
case "bigS":
CatPutObject(e.beat, e.length, (BigType)e["type"]);
break;
case "huge":
case "hugeS":
CatPutObject(e.beat, e.length, (HugeType)e["type"]);
break;
}
}
}
}
#endregion #endregion
#region Bop #region Bop
@ -374,11 +421,15 @@ namespace HeavenStudio.Games
{ {
case WhoBops.Both: case WhoBops.Both:
if (!_bearNoBopBeats.Contains(beat)) _bear.Bop(); if (!_bearNoBopBeats.Contains(beat)) _bear.Bop();
if (_catRight.IsPlayingAnimationNames("CatGrab")) break;
_catRight.DoScaledAnimationAsync("CatBop", 0.5f);
break; break;
case WhoBops.Bear: case WhoBops.Bear:
if (!_bearNoBopBeats.Contains(beat)) _bear.Bop(); if (!_bearNoBopBeats.Contains(beat)) _bear.Bop();
break; break;
case WhoBops.Cats: case WhoBops.Cats:
if (_catRight.IsPlayingAnimationNames("CatGrab")) break;
_catRight.DoScaledAnimationAsync("CatBop", 0.5f);
break; break;
default: default:
break; break;
@ -401,11 +452,15 @@ namespace HeavenStudio.Games
{ {
case WhoBops.Both: case WhoBops.Both:
_bear.Bop(); _bear.Bop();
if (_catRight.IsPlayingAnimationNames("CatGrab")) break;
_catRight.DoScaledAnimationAsync("CatBop", 0.5f);
break; break;
case WhoBops.Bear: case WhoBops.Bear:
_bear.Bop(); _bear.Bop();
break; break;
case WhoBops.Cats: case WhoBops.Cats:
if (_catRight.IsPlayingAnimationNames("CatGrab")) break;
_catRight.DoScaledAnimationAsync("CatBop", 0.5f);
break; break;
default: default:
break; break;
@ -493,6 +548,87 @@ namespace HeavenStudio.Games
#endregion #endregion
#region Cats
private Coroutine _catRightCoroutine;
public void CatPutObject(double beat, double length, SmallType type)
{
CatPutObjectExec(beat, length / 3, _catRightObjectsSmall[(int)type]);
}
public void CatPutObject(double beat, double length, BigType type)
{
CatPutObjectExec(beat, length / 4, _catRightObjectsBig[(int)type]);
}
public void CatPutObject(double beat, double length, HugeType type)
{
CatPutObjectExec(beat, length / 6, _catRightObjectsHuge[(int)type]);
}
private void CatPutObjectExec(double beat, double effectiveLength, GameObject objectUsed)
{
BeatAction.New(this, new()
{
new(beat + (_catAnimationOffsetStart * effectiveLength), delegate
{
if (_catRightCoroutine != null) StopCoroutine(_catRightCoroutine);
DisableAllCatRightObjects();
_catRightCoroutine = StartCoroutine(CatPutObjectCo(beat, effectiveLength));
}),
new(beat, delegate
{
objectUsed.SetActive(true);
}),
new(beat + effectiveLength, delegate
{
DisableAllCatRightObjects();
})
});
}
private IEnumerator CatPutObjectCo(double beat, double effectiveLength)
{
double s = _catAnimationOffsetStart * effectiveLength;
double e = _catAnimationOffsetEnd * effectiveLength;
float normalizedBeat = conductor.GetPositionFromBeat(beat + s, effectiveLength + e - s, false);
_catRight.DoNormalizedAnimation("CatGrab", Mathf.Clamp01(normalizedBeat));
while (normalizedBeat <= 1)
{
normalizedBeat = conductor.GetPositionFromBeat(beat + s, effectiveLength + e - s, false);
_catRight.DoNormalizedAnimation("CatGrab", Mathf.Clamp01(normalizedBeat));
yield return null;
}
}
private void DisableAllCatRightObjects()
{
foreach (var g in _catRightObjectsSmall)
{
if (g == null) continue;
g.SetActive(false);
}
foreach (var g in _catRightObjectsBig)
{
if (g == null) continue;
g.SetActive(false);
}
foreach (var g in _catRightObjectsHuge)
{
if (g == null) continue;
g.SetActive(false);
}
}
#endregion
#region Misc #region Misc
public void RestBear(bool instant, bool sound) public void RestBear(bool instant, bool sound)