CATS!
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--- !u!212 &5550656414377755604
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 0
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m_RayTraceProcedural: 0
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m_RenderingLayerMask: 1
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subMeshCount: 0
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_SelectedEditorRenderState: 0
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m_AutoUVMaxDistance: 0.5
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 70
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m_Sprite: {fileID: -1523423921, guid: 8e17e4341f5f44e44b892a9c0cacc5ba, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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m_DrawMode: 0
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m_Size: {x: 3.86, y: 4.7}
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 1
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
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|
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|
|
@ -54,6 +54,28 @@ AnimatorState:
|
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m_CycleOffsetParameter:
|
m_CycleOffsetParameter:
|
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m_TimeParameter:
|
m_TimeParameter:
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--- !u!1101 &-7380376842307841197
|
--- !u!1101 &-7380376842307841197
|
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|
AnimatorStateTransition:
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|
m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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m_Conditions: []
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: 5837131744991549186}
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|
m_Solo: 0
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|
m_Mute: 0
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|
m_IsExit: 0
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|
serializedVersion: 3
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|
m_TransitionDuration: 0
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|
m_TransitionOffset: 0
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|
m_ExitTime: 1
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|
m_HasExitTime: 1
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|
m_HasFixedDuration: 1
|
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|
m_InterruptionSource: 0
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|
m_OrderedInterruption: 1
|
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|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1101 &-3888334668263109202
|
||||||
AnimatorStateTransition:
|
AnimatorStateTransition:
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
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m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
|
@ -113,7 +135,7 @@ AnimatorStateMachine:
|
||||||
m_Position: {x: 570, y: 260, z: 0}
|
m_Position: {x: 570, y: 260, z: 0}
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: 1224244725139576399}
|
m_State: {fileID: 1224244725139576399}
|
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m_Position: {x: 605, y: 325, z: 0}
|
m_Position: {x: 90, y: -110, z: 0}
|
||||||
m_ChildStateMachines: []
|
m_ChildStateMachines: []
|
||||||
m_AnyStateTransitions: []
|
m_AnyStateTransitions: []
|
||||||
m_EntryTransitions: []
|
m_EntryTransitions: []
|
||||||
|
|
@ -205,7 +227,8 @@ AnimatorState:
|
||||||
m_Name: BeastReady
|
m_Name: BeastReady
|
||||||
m_Speed: 1
|
m_Speed: 1
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_Transitions: []
|
m_Transitions:
|
||||||
|
- {fileID: -3888334668263109202}
|
||||||
m_StateMachineBehaviours: []
|
m_StateMachineBehaviours: []
|
||||||
m_Position: {x: 50, y: 50, z: 0}
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
m_IKOnFeet: 0
|
m_IKOnFeet: 0
|
||||||
|
|
|
||||||
|
|
@ -592,7 +592,7 @@ AnimationClip:
|
||||||
m_Level: 0
|
m_Level: 0
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_HasAdditiveReferencePose: 0
|
m_HasAdditiveReferencePose: 0
|
||||||
m_LoopTime: 1
|
m_LoopTime: 0
|
||||||
m_LoopBlend: 0
|
m_LoopBlend: 0
|
||||||
m_LoopBlendOrientation: 0
|
m_LoopBlendOrientation: 0
|
||||||
m_LoopBlendPositionY: 0
|
m_LoopBlendPositionY: 0
|
||||||
|
|
|
||||||
|
|
@ -1,5 +1,27 @@
|
||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1101 &-8326465493289112986
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions: []
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 8804525083699094725}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 1
|
||||||
|
m_HasExitTime: 1
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!1102 &-4471910689245893060
|
--- !u!1102 &-4471910689245893060
|
||||||
AnimatorState:
|
AnimatorState:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
|
|
@ -10,7 +32,8 @@ AnimatorState:
|
||||||
m_Name: CatBop
|
m_Name: CatBop
|
||||||
m_Speed: 1
|
m_Speed: 1
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_Transitions: []
|
m_Transitions:
|
||||||
|
- {fileID: -8326465493289112986}
|
||||||
m_StateMachineBehaviours: []
|
m_StateMachineBehaviours: []
|
||||||
m_Position: {x: 50, y: 50, z: 0}
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
m_IKOnFeet: 0
|
m_IKOnFeet: 0
|
||||||
|
|
|
||||||
|
|
@ -286,7 +286,7 @@ AnimationClip:
|
||||||
m_Level: 0
|
m_Level: 0
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_HasAdditiveReferencePose: 0
|
m_HasAdditiveReferencePose: 0
|
||||||
m_LoopTime: 1
|
m_LoopTime: 0
|
||||||
m_LoopBlend: 0
|
m_LoopBlend: 0
|
||||||
m_LoopBlendOrientation: 0
|
m_LoopBlendOrientation: 0
|
||||||
m_LoopBlendPositionY: 0
|
m_LoopBlendPositionY: 0
|
||||||
|
|
|
||||||
|
|
@ -7840,7 +7840,7 @@ AnimationClip:
|
||||||
m_Level: 0
|
m_Level: 0
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_HasAdditiveReferencePose: 0
|
m_HasAdditiveReferencePose: 0
|
||||||
m_LoopTime: 1
|
m_LoopTime: 0
|
||||||
m_LoopBlend: 0
|
m_LoopBlend: 0
|
||||||
m_LoopBlendOrientation: 0
|
m_LoopBlendOrientation: 0
|
||||||
m_LoopBlendPositionY: 0
|
m_LoopBlendPositionY: 0
|
||||||
|
|
|
||||||
|
|
@ -19226,7 +19226,7 @@ AnimationClip:
|
||||||
m_Level: 0
|
m_Level: 0
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_HasAdditiveReferencePose: 0
|
m_HasAdditiveReferencePose: 0
|
||||||
m_LoopTime: 1
|
m_LoopTime: 0
|
||||||
m_LoopBlend: 0
|
m_LoopBlend: 0
|
||||||
m_LoopBlendOrientation: 0
|
m_LoopBlendOrientation: 0
|
||||||
m_LoopBlendPositionY: 0
|
m_LoopBlendPositionY: 0
|
||||||
|
|
|
||||||
|
|
@ -36,7 +36,7 @@ AnimationClip:
|
||||||
m_Level: 0
|
m_Level: 0
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_HasAdditiveReferencePose: 0
|
m_HasAdditiveReferencePose: 0
|
||||||
m_LoopTime: 1
|
m_LoopTime: 0
|
||||||
m_LoopBlend: 0
|
m_LoopBlend: 0
|
||||||
m_LoopBlendOrientation: 0
|
m_LoopBlendOrientation: 0
|
||||||
m_LoopBlendPositionY: 0
|
m_LoopBlendPositionY: 0
|
||||||
|
|
|
||||||
|
|
@ -13,29 +13,33 @@ namespace HeavenStudio.Games.Scripts_LumBEARjack
|
||||||
private bool _rested = false;
|
private bool _rested = false;
|
||||||
private bool _restSound = true;
|
private bool _restSound = true;
|
||||||
|
|
||||||
public void SwingWhiff(bool sound = true, bool force = false)
|
public void SwingWhiff(bool sound = true)
|
||||||
{
|
{
|
||||||
if ((_anim.IsPlayingAnimationNames("BeastWhiff", "BeastCut", "BeastCutMid", "BeastHalfCut", "BeastRest") || _rested) && !force) return;
|
if (_rested) return;
|
||||||
if (sound) SoundByte.PlayOneShotGame("lumbearjack/swing", -1, SoundByte.GetPitchFromCents(Random.Range(-200, 201), false));
|
if (sound) SoundByte.PlayOneShotGame("lumbearjack/swing", -1, SoundByte.GetPitchFromCents(Random.Range(-200, 201), false));
|
||||||
_anim.DoScaledAnimationAsync("BeastWhiff", 0.5f);
|
_anim.DoScaledAnimationAsync("BeastWhiff", 0.75f);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Cut(double beat, bool huh, bool huhL)
|
public void Cut(double beat, bool huh, bool huhL)
|
||||||
{
|
{
|
||||||
_anim.DoScaledAnimationAsync(huh ? "BeastHalfCut" : "BeastCut", 0.5f);
|
_anim.DoScaledAnimationAsync(huh ? "BeastHalfCut" : "BeastCut", 0.75f);
|
||||||
if (!huh) return;
|
if (!huh) return;
|
||||||
BeatAction.New(this, new()
|
BeatAction.New(this, new()
|
||||||
{
|
{
|
||||||
new(beat + 1, delegate
|
new(beat + 1, delegate
|
||||||
{
|
{
|
||||||
_anim.DoScaledAnimationAsync(huhL ? "BeastHuhL" : "BeastHuhR", 0.5f);
|
_anim.DoScaledAnimationAsync(huhL ? "BeastHuhL" : "BeastHuhR", 0.5f);
|
||||||
|
}),
|
||||||
|
new(beat + 2, delegate
|
||||||
|
{
|
||||||
|
_anim.DoScaledAnimationAsync("BeastReady", 0.75f);
|
||||||
})
|
})
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CutMid()
|
public void CutMid()
|
||||||
{
|
{
|
||||||
_anim.DoScaledAnimationAsync("BeastCutMid", 0.5f);
|
_anim.DoScaledAnimationAsync("BeastCutMid", 0.75f);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Bop()
|
public void Bop()
|
||||||
|
|
|
||||||
|
|
@ -54,7 +54,7 @@ namespace HeavenStudio.Games.Scripts_LumBEARjack
|
||||||
{
|
{
|
||||||
if (state >= 1f || state <= -1f)
|
if (state >= 1f || state <= -1f)
|
||||||
{
|
{
|
||||||
_bear.SwingWhiff(false, true);
|
_bear.SwingWhiff(false);
|
||||||
Miss(caller);
|
Miss(caller);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
@ -77,7 +77,7 @@ namespace HeavenStudio.Games.Scripts_LumBEARjack
|
||||||
{
|
{
|
||||||
if (state >= 1f || state <= -1f)
|
if (state >= 1f || state <= -1f)
|
||||||
{
|
{
|
||||||
_bear.SwingWhiff(false, true);
|
_bear.SwingWhiff(false);
|
||||||
Miss(caller);
|
Miss(caller);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -129,7 +129,7 @@ namespace HeavenStudio.Games.Scripts_LumBEARjack
|
||||||
{
|
{
|
||||||
if (state >= 1f || state <= -1f)
|
if (state >= 1f || state <= -1f)
|
||||||
{
|
{
|
||||||
_bear.SwingWhiff(false, true);
|
_bear.SwingWhiff(false);
|
||||||
Miss(caller);
|
Miss(caller);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
@ -155,7 +155,7 @@ namespace HeavenStudio.Games.Scripts_LumBEARjack
|
||||||
{
|
{
|
||||||
if (state >= 1f || state <= -1f)
|
if (state >= 1f || state <= -1f)
|
||||||
{
|
{
|
||||||
_bear.SwingWhiff(false, true);
|
_bear.SwingWhiff(false);
|
||||||
Miss(caller);
|
Miss(caller);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -76,7 +76,7 @@ namespace HeavenStudio.Games.Scripts_LumBEARjack
|
||||||
{
|
{
|
||||||
if (state >= 1f || state <= -1f)
|
if (state >= 1f || state <= -1f)
|
||||||
{
|
{
|
||||||
_bear.SwingWhiff(false, true);
|
_bear.SwingWhiff(false);
|
||||||
Miss(caller);
|
Miss(caller);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -220,6 +220,14 @@ namespace HeavenStudio.Games
|
||||||
[SerializeField] private LBJBigObject _bigObjectPrefab;
|
[SerializeField] private LBJBigObject _bigObjectPrefab;
|
||||||
[SerializeField] private LBJHugeObject _hugeObjectPrefab;
|
[SerializeField] private LBJHugeObject _hugeObjectPrefab;
|
||||||
[SerializeField] private Transform _cutObjectHolder;
|
[SerializeField] private Transform _cutObjectHolder;
|
||||||
|
[SerializeField] private Animator _catRight;
|
||||||
|
[SerializeField] private GameObject[] _catRightObjectsSmall = new GameObject[4];
|
||||||
|
[SerializeField] private GameObject[] _catRightObjectsBig = new GameObject[1];
|
||||||
|
[SerializeField] private GameObject[] _catRightObjectsHuge = new GameObject[3];
|
||||||
|
|
||||||
|
[Header("Parameters")]
|
||||||
|
[SerializeField] private double _catAnimationOffsetStart = -0.5;
|
||||||
|
[SerializeField] private double _catAnimationOffsetEnd = 0.5;
|
||||||
|
|
||||||
private List<double> _bearNoBopBeats = new();
|
private List<double> _bearNoBopBeats = new();
|
||||||
|
|
||||||
|
|
@ -229,6 +237,7 @@ namespace HeavenStudio.Games
|
||||||
{
|
{
|
||||||
instance = this;
|
instance = this;
|
||||||
SetupBopRegion("lumbearjack", "bop", "auto", false);
|
SetupBopRegion("lumbearjack", "bop", "auto", false);
|
||||||
|
DisableAllCatRightObjects();
|
||||||
}
|
}
|
||||||
|
|
||||||
#region Update
|
#region Update
|
||||||
|
|
@ -289,12 +298,14 @@ namespace HeavenStudio.Games
|
||||||
{
|
{
|
||||||
PersistObjects(beat);
|
PersistObjects(beat);
|
||||||
HandleBops(beat);
|
HandleBops(beat);
|
||||||
|
HandleCatAnimation(beat);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnPlay(double beat)
|
public override void OnPlay(double beat)
|
||||||
{
|
{
|
||||||
PersistObjects(beat);
|
PersistObjects(beat);
|
||||||
HandleBops(beat);
|
HandleBops(beat);
|
||||||
|
HandleCatAnimation(beat);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void PersistObjects(double beat)
|
private void PersistObjects(double beat)
|
||||||
|
|
@ -339,7 +350,11 @@ namespace HeavenStudio.Games
|
||||||
case "small":
|
case "small":
|
||||||
case "smallS":
|
case "smallS":
|
||||||
_bearNoBopBeats.Add(e.beat + (e.length / 3 * 2));
|
_bearNoBopBeats.Add(e.beat + (e.length / 3 * 2));
|
||||||
if ((SmallType)e["type"] != SmallType.log) _bearNoBopBeats.Add(e.beat + e.length);
|
if ((SmallType)e["type"] != SmallType.log)
|
||||||
|
{
|
||||||
|
_bearNoBopBeats.Add(e.beat + e.length);
|
||||||
|
_bearNoBopBeats.Add(e.beat + e.length + 1);
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case "big":
|
case "big":
|
||||||
case "bigS":
|
case "bigS":
|
||||||
|
|
@ -364,6 +379,38 @@ namespace HeavenStudio.Games
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void HandleCatAnimation(double beat)
|
||||||
|
{
|
||||||
|
var allEvents = EventCaller.GetAllInGameManagerList("lumbearjack", new string[] { "small", "big", "huge", "smallS", "bigS", "hugeS" });
|
||||||
|
var nextGameSwitch = EventCaller.GetAllInGameManagerList("gameManager", new string[] { "switchGame" }).Find(x => x.beat > beat && x.datamodel.Split(2) != "lumbearjack");
|
||||||
|
|
||||||
|
double nextGameSwitchBeat = double.MaxValue;
|
||||||
|
if (nextGameSwitch != null) nextGameSwitchBeat = nextGameSwitch.beat;
|
||||||
|
|
||||||
|
|
||||||
|
foreach (var e in allEvents)
|
||||||
|
{
|
||||||
|
if (e.beat + _catAnimationOffsetStart < beat || e.beat < nextGameSwitchBeat)
|
||||||
|
{
|
||||||
|
switch (e.datamodel.Split(1))
|
||||||
|
{
|
||||||
|
case "small":
|
||||||
|
case "smallS":
|
||||||
|
CatPutObject(e.beat, e.length, (SmallType)e["type"]);
|
||||||
|
break;
|
||||||
|
case "big":
|
||||||
|
case "bigS":
|
||||||
|
CatPutObject(e.beat, e.length, (BigType)e["type"]);
|
||||||
|
break;
|
||||||
|
case "huge":
|
||||||
|
case "hugeS":
|
||||||
|
CatPutObject(e.beat, e.length, (HugeType)e["type"]);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region Bop
|
#region Bop
|
||||||
|
|
@ -374,11 +421,15 @@ namespace HeavenStudio.Games
|
||||||
{
|
{
|
||||||
case WhoBops.Both:
|
case WhoBops.Both:
|
||||||
if (!_bearNoBopBeats.Contains(beat)) _bear.Bop();
|
if (!_bearNoBopBeats.Contains(beat)) _bear.Bop();
|
||||||
|
if (_catRight.IsPlayingAnimationNames("CatGrab")) break;
|
||||||
|
_catRight.DoScaledAnimationAsync("CatBop", 0.5f);
|
||||||
break;
|
break;
|
||||||
case WhoBops.Bear:
|
case WhoBops.Bear:
|
||||||
if (!_bearNoBopBeats.Contains(beat)) _bear.Bop();
|
if (!_bearNoBopBeats.Contains(beat)) _bear.Bop();
|
||||||
break;
|
break;
|
||||||
case WhoBops.Cats:
|
case WhoBops.Cats:
|
||||||
|
if (_catRight.IsPlayingAnimationNames("CatGrab")) break;
|
||||||
|
_catRight.DoScaledAnimationAsync("CatBop", 0.5f);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
|
|
@ -401,11 +452,15 @@ namespace HeavenStudio.Games
|
||||||
{
|
{
|
||||||
case WhoBops.Both:
|
case WhoBops.Both:
|
||||||
_bear.Bop();
|
_bear.Bop();
|
||||||
|
if (_catRight.IsPlayingAnimationNames("CatGrab")) break;
|
||||||
|
_catRight.DoScaledAnimationAsync("CatBop", 0.5f);
|
||||||
break;
|
break;
|
||||||
case WhoBops.Bear:
|
case WhoBops.Bear:
|
||||||
_bear.Bop();
|
_bear.Bop();
|
||||||
break;
|
break;
|
||||||
case WhoBops.Cats:
|
case WhoBops.Cats:
|
||||||
|
if (_catRight.IsPlayingAnimationNames("CatGrab")) break;
|
||||||
|
_catRight.DoScaledAnimationAsync("CatBop", 0.5f);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
|
|
@ -493,6 +548,87 @@ namespace HeavenStudio.Games
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
#region Cats
|
||||||
|
|
||||||
|
private Coroutine _catRightCoroutine;
|
||||||
|
|
||||||
|
public void CatPutObject(double beat, double length, SmallType type)
|
||||||
|
{
|
||||||
|
CatPutObjectExec(beat, length / 3, _catRightObjectsSmall[(int)type]);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CatPutObject(double beat, double length, BigType type)
|
||||||
|
{
|
||||||
|
CatPutObjectExec(beat, length / 4, _catRightObjectsBig[(int)type]);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CatPutObject(double beat, double length, HugeType type)
|
||||||
|
{
|
||||||
|
CatPutObjectExec(beat, length / 6, _catRightObjectsHuge[(int)type]);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CatPutObjectExec(double beat, double effectiveLength, GameObject objectUsed)
|
||||||
|
{
|
||||||
|
BeatAction.New(this, new()
|
||||||
|
{
|
||||||
|
new(beat + (_catAnimationOffsetStart * effectiveLength), delegate
|
||||||
|
{
|
||||||
|
if (_catRightCoroutine != null) StopCoroutine(_catRightCoroutine);
|
||||||
|
DisableAllCatRightObjects();
|
||||||
|
_catRightCoroutine = StartCoroutine(CatPutObjectCo(beat, effectiveLength));
|
||||||
|
}),
|
||||||
|
new(beat, delegate
|
||||||
|
{
|
||||||
|
objectUsed.SetActive(true);
|
||||||
|
}),
|
||||||
|
new(beat + effectiveLength, delegate
|
||||||
|
{
|
||||||
|
DisableAllCatRightObjects();
|
||||||
|
})
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private IEnumerator CatPutObjectCo(double beat, double effectiveLength)
|
||||||
|
{
|
||||||
|
double s = _catAnimationOffsetStart * effectiveLength;
|
||||||
|
double e = _catAnimationOffsetEnd * effectiveLength;
|
||||||
|
|
||||||
|
float normalizedBeat = conductor.GetPositionFromBeat(beat + s, effectiveLength + e - s, false);
|
||||||
|
_catRight.DoNormalizedAnimation("CatGrab", Mathf.Clamp01(normalizedBeat));
|
||||||
|
|
||||||
|
while (normalizedBeat <= 1)
|
||||||
|
{
|
||||||
|
normalizedBeat = conductor.GetPositionFromBeat(beat + s, effectiveLength + e - s, false);
|
||||||
|
|
||||||
|
_catRight.DoNormalizedAnimation("CatGrab", Mathf.Clamp01(normalizedBeat));
|
||||||
|
|
||||||
|
yield return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DisableAllCatRightObjects()
|
||||||
|
{
|
||||||
|
foreach (var g in _catRightObjectsSmall)
|
||||||
|
{
|
||||||
|
if (g == null) continue;
|
||||||
|
g.SetActive(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var g in _catRightObjectsBig)
|
||||||
|
{
|
||||||
|
if (g == null) continue;
|
||||||
|
g.SetActive(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var g in _catRightObjectsHuge)
|
||||||
|
{
|
||||||
|
if (g == null) continue;
|
||||||
|
g.SetActive(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
#region Misc
|
#region Misc
|
||||||
|
|
||||||
public void RestBear(bool instant, bool sound)
|
public void RestBear(bool instant, bool sound)
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue