Tap troupe final tweaks and additions, the game can be marked as done now!!!!!!!!!!!!!! (#296)
* TWEAKS AND ZOOM OUT! * Forgor these * Another thing * tink sfx improvement
This commit is contained in:
parent
a2f2324373
commit
1d32d17c4a
File diff suppressed because it is too large
Load diff
BIN
Assets/Resources/Sfx/games/tapTroupe/player3.wav
Normal file
BIN
Assets/Resources/Sfx/games/tapTroupe/player3.wav
Normal file
Binary file not shown.
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 98723b9e007546449886de6586a50a54
|
||||
guid: e7f94b6ae081ab74090fd02ffc8c192c
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
Binary file not shown.
Binary file not shown.
BIN
Assets/Resources/Sfx/games/tapTroupe/tink.mp3
Normal file
BIN
Assets/Resources/Sfx/games/tapTroupe/tink.mp3
Normal file
Binary file not shown.
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 68266249306abda4a8816d55c718f8cd
|
||||
guid: 0775398c063dc2c4da547abe3e7a1df7
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
1493
Assets/Resources/Sprites/Games/TapTroupe/Animations/FeetFadeOut.anim
Normal file
1493
Assets/Resources/Sprites/Games/TapTroupe/Animations/FeetFadeOut.anim
Normal file
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b33d029aebfb07544b9b0356311bde84
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,53 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!74 &7400000
|
||||
AnimationClip:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: NoZoomOut
|
||||
serializedVersion: 6
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
m_UseHighQualityCurve: 1
|
||||
m_RotationCurves: []
|
||||
m_CompressedRotationCurves: []
|
||||
m_EulerCurves: []
|
||||
m_PositionCurves: []
|
||||
m_ScaleCurves: []
|
||||
m_FloatCurves: []
|
||||
m_PPtrCurves: []
|
||||
m_SampleRate: 60
|
||||
m_WrapMode: 0
|
||||
m_Bounds:
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
m_Extent: {x: 0, y: 0, z: 0}
|
||||
m_ClipBindingConstant:
|
||||
genericBindings: []
|
||||
pptrCurveMapping: []
|
||||
m_AnimationClipSettings:
|
||||
serializedVersion: 2
|
||||
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||
m_AdditiveReferencePoseTime: 0
|
||||
m_StartTime: 0
|
||||
m_StopTime: 1
|
||||
m_OrientationOffsetY: 0
|
||||
m_Level: 0
|
||||
m_CycleOffset: 0
|
||||
m_HasAdditiveReferencePose: 0
|
||||
m_LoopTime: 1
|
||||
m_LoopBlend: 0
|
||||
m_LoopBlendOrientation: 0
|
||||
m_LoopBlendPositionY: 0
|
||||
m_LoopBlendPositionXZ: 0
|
||||
m_KeepOriginalOrientation: 0
|
||||
m_KeepOriginalPositionY: 1
|
||||
m_KeepOriginalPositionXZ: 0
|
||||
m_HeightFromFeet: 0
|
||||
m_Mirror: 0
|
||||
m_EditorCurves: []
|
||||
m_EulerEditorCurves: []
|
||||
m_HasGenericRootTransform: 0
|
||||
m_HasMotionFloatCurves: 0
|
||||
m_Events: []
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4129be460a192c145930d7b54bd97af9
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -362,6 +362,9 @@ AnimatorStateMachine:
|
|||
- serializedVersion: 1
|
||||
m_State: {fileID: -2480812715153685359}
|
||||
m_Position: {x: 700, y: 930, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 8964967141881234713}
|
||||
m_Position: {x: 735, y: 995, z: 0}
|
||||
m_ChildStateMachines: []
|
||||
m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
|
@ -476,3 +479,29 @@ AnimatorState:
|
|||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &8964967141881234713
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: FeetFadeOut
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: b33d029aebfb07544b9b0356311bde84, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
|
|
393
Assets/Resources/Sprites/Games/TapTroupe/Animations/ZoomOut.anim
Normal file
393
Assets/Resources/Sprites/Games/TapTroupe/Animations/ZoomOut.anim
Normal file
|
@ -0,0 +1,393 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!74 &7400000
|
||||
AnimationClip:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: ZoomOut
|
||||
serializedVersion: 6
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
m_UseHighQualityCurve: 1
|
||||
m_RotationCurves: []
|
||||
m_CompressedRotationCurves: []
|
||||
m_EulerCurves: []
|
||||
m_PositionCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: {x: 1.596803, y: 3.477627, z: -326.0552}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.16666667
|
||||
value: {x: 1.5968034, y: -19.1, z: -326.05524}
|
||||
inSlope: {x: 0.000002861023, y: -135.46576, z: -0.00018310547}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
path: UnderForegroundElementsHolder
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: {x: -2.873769, y: -1.2993346, z: -20.09578}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.16666667
|
||||
value: {x: -2.873769, y: 23.7, z: -20.095783}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
path: ForegroundElements
|
||||
m_ScaleCurves: []
|
||||
m_FloatCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 101
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_IsActive
|
||||
path: ZoomoutTroupe
|
||||
classID: 1
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.05
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_Color.a
|
||||
path: ForegroundElements/Black (1)
|
||||
classID: 212
|
||||
script: {fileID: 0}
|
||||
m_PPtrCurves: []
|
||||
m_SampleRate: 60
|
||||
m_WrapMode: 0
|
||||
m_Bounds:
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
m_Extent: {x: 0, y: 0, z: 0}
|
||||
m_ClipBindingConstant:
|
||||
genericBindings:
|
||||
- serializedVersion: 2
|
||||
path: 3021865910
|
||||
attribute: 1
|
||||
script: {fileID: 0}
|
||||
typeID: 4
|
||||
customType: 0
|
||||
isPPtrCurve: 0
|
||||
- serializedVersion: 2
|
||||
path: 3209082246
|
||||
attribute: 1
|
||||
script: {fileID: 0}
|
||||
typeID: 4
|
||||
customType: 0
|
||||
isPPtrCurve: 0
|
||||
- serializedVersion: 2
|
||||
path: 3381294250
|
||||
attribute: 2086281974
|
||||
script: {fileID: 0}
|
||||
typeID: 1
|
||||
customType: 0
|
||||
isPPtrCurve: 0
|
||||
- serializedVersion: 2
|
||||
path: 2770075048
|
||||
attribute: 304273561
|
||||
script: {fileID: 0}
|
||||
typeID: 212
|
||||
customType: 0
|
||||
isPPtrCurve: 0
|
||||
pptrCurveMapping: []
|
||||
m_AnimationClipSettings:
|
||||
serializedVersion: 2
|
||||
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||
m_AdditiveReferencePoseTime: 0
|
||||
m_StartTime: 0
|
||||
m_StopTime: 0.16666667
|
||||
m_OrientationOffsetY: 0
|
||||
m_Level: 0
|
||||
m_CycleOffset: 0
|
||||
m_HasAdditiveReferencePose: 0
|
||||
m_LoopTime: 0
|
||||
m_LoopBlend: 0
|
||||
m_LoopBlendOrientation: 0
|
||||
m_LoopBlendPositionY: 0
|
||||
m_LoopBlendPositionXZ: 0
|
||||
m_KeepOriginalOrientation: 0
|
||||
m_KeepOriginalPositionY: 1
|
||||
m_KeepOriginalPositionXZ: 0
|
||||
m_HeightFromFeet: 0
|
||||
m_Mirror: 0
|
||||
m_EditorCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 101
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_IsActive
|
||||
path: ZoomoutTroupe
|
||||
classID: 1
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1.596803
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 5
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.16666667
|
||||
value: 1.5968034
|
||||
inSlope: 0.000002861023
|
||||
outSlope: 0
|
||||
tangentMode: 5
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalPosition.x
|
||||
path: UnderForegroundElementsHolder
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 3.477627
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 5
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.16666667
|
||||
value: -19.1
|
||||
inSlope: -135.46576
|
||||
outSlope: 0
|
||||
tangentMode: 5
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalPosition.y
|
||||
path: UnderForegroundElementsHolder
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: -326.0552
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 5
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.16666667
|
||||
value: -326.05524
|
||||
inSlope: -0.00018310547
|
||||
outSlope: 0
|
||||
tangentMode: 5
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalPosition.z
|
||||
path: UnderForegroundElementsHolder
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: -2.873769
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.16666667
|
||||
value: -2.873769
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalPosition.x
|
||||
path: ForegroundElements
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: -1.2993346
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.16666667
|
||||
value: 23.7
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalPosition.y
|
||||
path: ForegroundElements
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: -20.09578
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.16666667
|
||||
value: -20.095783
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalPosition.z
|
||||
path: ForegroundElements
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.05
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_Color.a
|
||||
path: ForegroundElements/Black (1)
|
||||
classID: 212
|
||||
script: {fileID: 0}
|
||||
m_EulerEditorCurves: []
|
||||
m_HasGenericRootTransform: 0
|
||||
m_HasMotionFloatCurves: 0
|
||||
m_Events: []
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6db974be9394bc74782dae7dba125a4e
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,101 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1107 &-2792416922990604776
|
||||
AnimatorStateMachine:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Base Layer
|
||||
m_ChildStates:
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 3148933584591412433}
|
||||
m_Position: {x: 200, y: 0, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -1361143207643143400}
|
||||
m_Position: {x: 235, y: 65, z: 0}
|
||||
m_ChildStateMachines: []
|
||||
m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
m_StateMachineTransitions: {}
|
||||
m_StateMachineBehaviours: []
|
||||
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||
m_DefaultState: {fileID: 3148933584591412433}
|
||||
--- !u!1102 &-1361143207643143400
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: ZoomOut
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 6db974be9394bc74782dae7dba125a4e, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!91 &9100000
|
||||
AnimatorController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: tapTroupe
|
||||
serializedVersion: 5
|
||||
m_AnimatorParameters: []
|
||||
m_AnimatorLayers:
|
||||
- serializedVersion: 5
|
||||
m_Name: Base Layer
|
||||
m_StateMachine: {fileID: -2792416922990604776}
|
||||
m_Mask: {fileID: 0}
|
||||
m_Motions: []
|
||||
m_Behaviours: []
|
||||
m_BlendingMode: 0
|
||||
m_SyncedLayerIndex: -1
|
||||
m_DefaultWeight: 0
|
||||
m_IKPass: 0
|
||||
m_SyncedLayerAffectsTiming: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
--- !u!1102 &3148933584591412433
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: NoZoomOut
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 4129be460a192c145930d7b54bd97af9, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 13dc7879564063748be25ece5a75cef2
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 9100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Resources/Sprites/Games/TapTroupe/TTZoomout.png
Normal file
BIN
Assets/Resources/Sprites/Games/TapTroupe/TTZoomout.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 89 KiB |
180
Assets/Resources/Sprites/Games/TapTroupe/TTZoomout.png.meta
Normal file
180
Assets/Resources/Sprites/Games/TapTroupe/TTZoomout.png.meta
Normal file
|
@ -0,0 +1,180 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3ab97342cd4cf984f987c68315c21373
|
||||
TextureImporter:
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
213: -5753686504155282097
|
||||
second: UpperBody
|
||||
- first:
|
||||
213: -1616693824020735853
|
||||
second: Legs
|
||||
- first:
|
||||
213: -2519559232292076784
|
||||
second: Feet
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 2
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites:
|
||||
- serializedVersion: 2
|
||||
name: UpperBody
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 1785
|
||||
width: 1288
|
||||
height: 2115
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: f458ddadb9cc620b0800000000000000
|
||||
internalID: -5753686504155282097
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: Legs
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 1742
|
||||
y: 0
|
||||
width: 588
|
||||
height: 3900
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 3981dac58895099e0800000000000000
|
||||
internalID: -1616693824020735853
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: Feet
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1288
|
||||
height: 1719
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 013cca83a3ab80dd0800000000000000
|
||||
internalID: -2519559232292076784
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -31,7 +31,7 @@ namespace HeavenStudio.Games.Loaders
|
|||
parameters = new List<Param>()
|
||||
{
|
||||
new Param("okay", true, "Okay Voice Line", "Whether or not the tappers should say -Okay!- after successfully tapping."),
|
||||
new Param("okayType", TapTroupe.OkayType.Random, "Okay Type", "Which version of the okay voice line should the tappers say?"),
|
||||
new Param("okayType", TapTroupe.OkayType.OkayA, "Okay Type", "Which version of the okay voice line should the tappers say?"),
|
||||
new Param("animType", TapTroupe.OkayAnimType.Normal, "Okay Animation", "Which animations should be played when the tapper say OK?"),
|
||||
new Param("popperBeats", new EntityTypes.Float(0f, 80f, 2f), "Popper Beats", "How many beats until the popper will pop?"),
|
||||
new Param("randomVoiceLine", true, "Extra Random Voice Line", "Whether there should be randomly said woos or laughs after the tappers say OK!")
|
||||
|
@ -40,7 +40,8 @@ namespace HeavenStudio.Games.Loaders
|
|||
new GameAction("bop", "Bop")
|
||||
{
|
||||
function = delegate {TapTroupe.instance.Bop(); },
|
||||
defaultLength = 1f
|
||||
defaultLength = 1f,
|
||||
|
||||
},
|
||||
new GameAction("spotlights", "Toggle Spotlights")
|
||||
{
|
||||
|
@ -50,11 +51,21 @@ namespace HeavenStudio.Games.Loaders
|
|||
{
|
||||
new Param("toggle", true, "Darkness On", "Whether or not it should be dark."),
|
||||
new Param("player", true, "Player Spotlight", "Whether or not the player spotlight should be turned on or off."),
|
||||
new Param("middleLeft", false, "Middleleft Tapper Spotlight", "Whether or not the middleleft tapper spotlight should be turned on or off."),
|
||||
new Param("middleRight", false, "Middleright Tapper Spotlight", "Whether or not the middleright tapper spotlight should be turned on or off."),
|
||||
new Param("middleLeft", false, "Middleleft Tapper Spotlight", "Whether or not the middleleft tapper spotlight should be turned on or off."),
|
||||
new Param("leftMost", false, "Leftmost Tapper Spotlight", "Whether or not the leftmost tapper spotlight should be turned on or off."),
|
||||
}
|
||||
},
|
||||
new GameAction("zoomOut", "Special Zoom Out")
|
||||
{
|
||||
function = delegate { TapTroupe.instance.ToggleZoomOut(); },
|
||||
defaultLength = 4f,
|
||||
resizable = true,
|
||||
parameters = new List<Param>()
|
||||
{
|
||||
new Param("ease", EasingFunction.Ease.EaseOutQuad, "Camera Ease", "What ease should the camera use?"),
|
||||
},
|
||||
},
|
||||
new GameAction("tutorialMissFace", "Toggle Tutorial Miss Face")
|
||||
{
|
||||
function = delegate { var e = eventCaller.currentEntity; TapTroupe.instance.ToggleMissFace(e["toggle"]); },
|
||||
|
@ -84,11 +95,21 @@ namespace HeavenStudio.Games
|
|||
[SerializeField] GameObject spotlightMiddleRight;
|
||||
[SerializeField] GameObject spotlightLeftMost;
|
||||
[SerializeField] GameObject darkness;
|
||||
private Animator zoomOutAnim;
|
||||
[Header("Properties")]
|
||||
private float currentZoomCamBeat;
|
||||
private float currentZoomCamLength;
|
||||
private EasingFunction.Ease lastEase;
|
||||
|
||||
private int currentZoomIndex;
|
||||
|
||||
private List<DynamicBeatmap.DynamicEntity> allCameraEvents = new List<DynamicBeatmap.DynamicEntity>();
|
||||
private bool keepZoomOut;
|
||||
private static List<QueuedSteps> queuedSteps = new List<QueuedSteps>();
|
||||
private static List<QueuedTaps> queuedTaps = new List<QueuedTaps>();
|
||||
public static bool prepareTap;
|
||||
private bool tapping;
|
||||
private bool stepping;
|
||||
private bool shouldSwitchStep;
|
||||
private bool shouldDoSecondBam;
|
||||
private bool missedTaps;
|
||||
|
@ -136,9 +157,28 @@ namespace HeavenStudio.Games
|
|||
prepareTap = false;
|
||||
}
|
||||
|
||||
public override void OnTimeChange()
|
||||
{
|
||||
UpdateCameraZoom();
|
||||
}
|
||||
|
||||
void Awake()
|
||||
{
|
||||
instance = this;
|
||||
zoomOutAnim = GetComponent<Animator>();
|
||||
var camEvents = EventCaller.GetAllInGameManagerList("tapTroupe", new string[] { "zoomOut" });
|
||||
List<DynamicBeatmap.DynamicEntity> tempEvents = new List<DynamicBeatmap.DynamicEntity>();
|
||||
for (int i = 0; i < camEvents.Count; i++)
|
||||
{
|
||||
if (camEvents[i].beat + camEvents[i].beat >= Conductor.instance.songPositionInBeats)
|
||||
{
|
||||
tempEvents.Add(camEvents[i]);
|
||||
}
|
||||
}
|
||||
|
||||
allCameraEvents = tempEvents;
|
||||
|
||||
UpdateCameraZoom();
|
||||
}
|
||||
|
||||
void Update()
|
||||
|
@ -169,7 +209,7 @@ namespace HeavenStudio.Games
|
|||
}
|
||||
if (PlayerInput.Pressed() && !IsExpectingInputNow(InputType.STANDARD_DOWN))
|
||||
{
|
||||
if (canSpit && !useTutorialMissFace) Jukebox.PlayOneShotGame("tapTroupe/spit");
|
||||
if (canSpit && !useTutorialMissFace) Jukebox.PlayOneShotGame("tapTroupe/spit", -1, 1, 0.5f);
|
||||
Jukebox.PlayOneShotGame("tapTroupe/miss");
|
||||
TapTroupe.instance.ScoreMiss(0.5f);
|
||||
foreach (var corner in npcCorners)
|
||||
|
@ -197,6 +237,75 @@ namespace HeavenStudio.Games
|
|||
canSpit = false;
|
||||
}
|
||||
}
|
||||
if (allCameraEvents.Count > 0)
|
||||
{
|
||||
if (currentZoomIndex < allCameraEvents.Count && currentZoomIndex >= 0)
|
||||
{
|
||||
if (Conductor.instance.songPositionInBeats >= allCameraEvents[currentZoomIndex].beat)
|
||||
{
|
||||
UpdateCameraZoom();
|
||||
currentZoomIndex++;
|
||||
}
|
||||
}
|
||||
|
||||
float normalizedBeat = Conductor.instance.GetPositionFromBeat(currentZoomCamBeat, currentZoomCamLength);
|
||||
float normalizedAnimBeat = normalizedBeat * 4;
|
||||
|
||||
if (normalizedBeat >= 0)
|
||||
{
|
||||
if (!keepZoomOut)
|
||||
{
|
||||
GameCamera.additionalPosition = new Vector3(0, 0, 0);
|
||||
zoomOutAnim.Play("NoZoomOut", 0, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
EasingFunction.Function func = EasingFunction.GetEasingFunction(lastEase);
|
||||
if (normalizedBeat > 1)
|
||||
GameCamera.additionalPosition = new Vector3(0, 30, -100);
|
||||
else
|
||||
{
|
||||
float newPosY = func(0, 30, normalizedBeat);
|
||||
float newPosZ = func(0, -100, normalizedBeat);
|
||||
GameCamera.additionalPosition = new Vector3(0, newPosY, newPosZ);
|
||||
}
|
||||
if (normalizedAnimBeat > 1)
|
||||
{
|
||||
zoomOutAnim.DoNormalizedAnimation("ZoomOut", 1f);
|
||||
playerTapper.FadeOut(1f);
|
||||
foreach (var tapper in npcTappers)
|
||||
{
|
||||
tapper.FadeOut(1f);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
zoomOutAnim.DoNormalizedAnimation("ZoomOut", normalizedAnimBeat);
|
||||
playerTapper.FadeOut(normalizedAnimBeat);
|
||||
foreach (var tapper in npcTappers)
|
||||
{
|
||||
tapper.FadeOut(normalizedAnimBeat);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateCameraZoom()
|
||||
{
|
||||
if (currentZoomIndex < allCameraEvents.Count && currentZoomIndex >= 0)
|
||||
{
|
||||
currentZoomCamLength = allCameraEvents[currentZoomIndex].length;
|
||||
currentZoomCamBeat = allCameraEvents[currentZoomIndex].beat;
|
||||
lastEase = (EasingFunction.Ease)allCameraEvents[currentZoomIndex]["ease"];
|
||||
}
|
||||
}
|
||||
|
||||
public void ToggleZoomOut()
|
||||
{
|
||||
keepZoomOut = true;
|
||||
}
|
||||
|
||||
public static void PreStepping(float beat, float length, bool startTap)
|
||||
|
@ -222,6 +331,7 @@ namespace HeavenStudio.Games
|
|||
new BeatAction.Action(beat + i, delegate
|
||||
{
|
||||
TapTroupe.instance.NPCStep();
|
||||
Jukebox.PlayOneShotGame("tapTroupe/other1", -1, 1, 0.75f);
|
||||
})
|
||||
});
|
||||
}
|
||||
|
@ -234,7 +344,8 @@ namespace HeavenStudio.Games
|
|||
TapTroupe.instance.playerTapper.Step(false, false);
|
||||
TapTroupe.instance.playerCorner.Bop();
|
||||
}),
|
||||
new BeatAction.Action(beat, delegate { if (startTap) Jukebox.PlayOneShotGame("tapTroupe/startTap"); })
|
||||
new BeatAction.Action(beat, delegate { if (startTap) Jukebox.PlayOneShotGame("tapTroupe/startTap"); stepping = true; }),
|
||||
new BeatAction.Action(beat + length + 1, delegate { stepping = false; }),
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -274,10 +385,12 @@ namespace HeavenStudio.Games
|
|||
for (float i = 0; i < actualLength; i += 0.75f)
|
||||
{
|
||||
string soundToPlay = "bamvoice1";
|
||||
string otherSoundToPlay = "other3";
|
||||
float beatToSpawn = beat + i + 0.5f;
|
||||
if (i + 0.75f >= actualLength)
|
||||
{
|
||||
soundToPlay = "startTap";
|
||||
otherSoundToPlay = "other2";
|
||||
beatToSpawn = Mathf.Ceil(beat + i);
|
||||
finalBeatToSpawn = beatToSpawn;
|
||||
BeatAction.New(instance.gameObject, new List<BeatAction.Action>()
|
||||
|
@ -352,18 +465,22 @@ namespace HeavenStudio.Games
|
|||
BeatAction.New(instance.gameObject, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beatToSpawn - 0.3f, delegate { currentTapAnim = TapTroupeTapper.TapAnim.Bam; shouldSwitchStep = true; }),
|
||||
new BeatAction.Action(beatToSpawn, delegate { NPCTap(TapTroupeTapper.TapAnim.Bam); })
|
||||
new BeatAction.Action(beatToSpawn, delegate { NPCTap(TapTroupeTapper.TapAnim.Bam); }),
|
||||
new BeatAction.Action(beatToSpawn + 0.1f, delegate { if (playerTapper.transform.localScale.x != npcTappers[0].transform.localScale.x) playerTapper.dontSwitchNextStep = true; })
|
||||
});
|
||||
}
|
||||
}
|
||||
soundsToPlay.Add(new MultiSound.Sound($"tapTroupe/{soundToPlay}", beatToSpawn));
|
||||
soundsToPlay.Add(new MultiSound.Sound($"tapTroupe/{otherSoundToPlay}", beatToSpawn));
|
||||
shouldDoSecondBam = secondBam;
|
||||
secondBam = !secondBam;
|
||||
ScheduleInput(beatToSpawn - 1, 1f, InputType.STANDARD_DOWN, JustTap, MissTap, Nothing);
|
||||
}
|
||||
int actualOkayType = okayType;
|
||||
if (actualOkayType == (int)OkayType.Random) actualOkayType = UnityEngine.Random.Range(0, 3);
|
||||
int randomO = UnityEngine.Random.Range(0, 3);
|
||||
string okayVoiceLine = "A";
|
||||
string okayOneVoiceLine = "A";
|
||||
switch (actualOkayType)
|
||||
{
|
||||
case (int)OkayType.OkayA:
|
||||
|
@ -379,8 +496,32 @@ namespace HeavenStudio.Games
|
|||
okayVoiceLine = "A";
|
||||
break;
|
||||
}
|
||||
switch (randomO)
|
||||
{
|
||||
case (int)OkayType.OkayA:
|
||||
okayOneVoiceLine = "A";
|
||||
break;
|
||||
case (int)OkayType.OkayB:
|
||||
okayOneVoiceLine = "B";
|
||||
break;
|
||||
case (int)OkayType.OkayC:
|
||||
okayOneVoiceLine = "C";
|
||||
break;
|
||||
default:
|
||||
okayOneVoiceLine = "A";
|
||||
break;
|
||||
}
|
||||
BeatAction.New(instance.gameObject, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beat - 1f, delegate
|
||||
{
|
||||
if (!stepping)
|
||||
{
|
||||
NPCStep(false);
|
||||
playerTapper.Step(false);
|
||||
playerCorner.Bop();
|
||||
}
|
||||
}),
|
||||
new BeatAction.Action(beat, delegate { tapping = true; missedTaps = false; }),
|
||||
new BeatAction.Action(finalBeatToSpawn, delegate
|
||||
{
|
||||
|
@ -397,17 +538,17 @@ namespace HeavenStudio.Games
|
|||
}
|
||||
MultiSound.Play(new MultiSound.Sound[]
|
||||
{
|
||||
new MultiSound.Sound($"tapTroupe/okay{okayVoiceLine}1", finalBeatToSpawn + 0.5f),
|
||||
new MultiSound.Sound($"tapTroupe/okay{okayVoiceLine}2", finalBeatToSpawn + 1f),
|
||||
new MultiSound.Sound($"tapTroupe/okay{okayOneVoiceLine}1", finalBeatToSpawn + 0.5f),
|
||||
new MultiSound.Sound($"tapTroupe/okay{okayVoiceLine}2", finalBeatToSpawn + 1f, 1f, 0.75f),
|
||||
}, forcePlay: true);
|
||||
}),
|
||||
new BeatAction.Action(finalBeatToSpawn + 1f, delegate
|
||||
{
|
||||
if (randomVoiceLine && UnityEngine.Random.Range(1, 50) == 1)
|
||||
if (!missedTaps && okay && randomVoiceLine && UnityEngine.Random.Range(1, 50) == 1)
|
||||
{
|
||||
Jukebox.PlayOneShotGame("tapTroupe/woo");
|
||||
}
|
||||
else if (randomVoiceLine && UnityEngine.Random.Range(1, 50) == 1)
|
||||
else if (!missedTaps && okay && randomVoiceLine && UnityEngine.Random.Range(1, 50) == 1)
|
||||
{
|
||||
Jukebox.PlayOneShotGame("tapTroupe/laughter", -1, 1, 0.4f);
|
||||
}
|
||||
|
@ -492,7 +633,7 @@ namespace HeavenStudio.Games
|
|||
canSpit = true;
|
||||
playerTapper.Step(false);
|
||||
playerCorner.Bop();
|
||||
Jukebox.PlayOneShotGame($"tapTroupe/step{stepSound}");
|
||||
Jukebox.PlayOneShotGame("tapTroupe/tink");
|
||||
if (stepSound == 1)
|
||||
{
|
||||
stepSound = 2;
|
||||
|
@ -514,10 +655,10 @@ namespace HeavenStudio.Games
|
|||
}
|
||||
return;
|
||||
}
|
||||
SuccessStep();
|
||||
SuccessStep(caller);
|
||||
}
|
||||
|
||||
void SuccessStep()
|
||||
void SuccessStep(PlayerActionEvent caller)
|
||||
{
|
||||
canSpit = true;
|
||||
playerTapper.Step();
|
||||
|
@ -536,11 +677,15 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
corner.ResetFace();
|
||||
}
|
||||
BeatAction.New(instance.gameObject, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(caller.startBeat + caller.timer + 0.1f, delegate { if (playerTapper.transform.localScale.x != npcTappers[0].transform.localScale.x) playerTapper.dontSwitchNextStep = true; })
|
||||
});
|
||||
}
|
||||
|
||||
void MissStep(PlayerActionEvent caller)
|
||||
{
|
||||
if (canSpit && !useTutorialMissFace) Jukebox.PlayOneShotGame("tapTroupe/spit");
|
||||
if (canSpit && !useTutorialMissFace) Jukebox.PlayOneShotGame("tapTroupe/spit", -1, 1, 0.5f);
|
||||
foreach (var corner in npcCorners)
|
||||
{
|
||||
if (useTutorialMissFace)
|
||||
|
@ -569,14 +714,7 @@ namespace HeavenStudio.Games
|
|||
Jukebox.PlayOneShotGame("tapTroupe/tap3");
|
||||
break;
|
||||
default:
|
||||
if (shouldDoSecondBam)
|
||||
{
|
||||
Jukebox.PlayOneShotGame("tapTroupe/bam2");
|
||||
}
|
||||
else
|
||||
{
|
||||
Jukebox.PlayOneShotGame("tapTroupe/bam1");
|
||||
}
|
||||
Jukebox.PlayOneShotGame("tapTroupe/tink");
|
||||
break;
|
||||
}
|
||||
foreach (var corner in npcCorners)
|
||||
|
@ -606,14 +744,7 @@ namespace HeavenStudio.Games
|
|||
Jukebox.PlayOneShotGame("tapTroupe/tap3");
|
||||
break;
|
||||
default:
|
||||
if (shouldDoSecondBam)
|
||||
{
|
||||
Jukebox.PlayOneShotGame("tapTroupe/bam2");
|
||||
}
|
||||
else
|
||||
{
|
||||
Jukebox.PlayOneShotGame("tapTroupe/bam1");
|
||||
}
|
||||
Jukebox.PlayOneShotGame("tapTroupe/player3");
|
||||
break;
|
||||
}
|
||||
foreach (var corner in npcCorners)
|
||||
|
@ -625,7 +756,7 @@ namespace HeavenStudio.Games
|
|||
void MissTap(PlayerActionEvent caller)
|
||||
{
|
||||
missedTaps = true;
|
||||
if (canSpit && !useTutorialMissFace) Jukebox.PlayOneShotGame("tapTroupe/spit");
|
||||
if (canSpit && !useTutorialMissFace) Jukebox.PlayOneShotGame("tapTroupe/spit", -1, 1, 0.5f);
|
||||
foreach (var corner in npcCorners)
|
||||
{
|
||||
if (useTutorialMissFace)
|
||||
|
|
|
@ -10,8 +10,7 @@ namespace HeavenStudio.Games.Scripts_TapTroupe
|
|||
public Animator anim;
|
||||
[SerializeField] GameObject impactStep;
|
||||
private TapTroupe game;
|
||||
[SerializeField] bool player;
|
||||
[SerializeField] int soundIndex;
|
||||
public bool dontSwitchNextStep = false;
|
||||
public enum TapAnim
|
||||
{
|
||||
Bam,
|
||||
|
@ -27,9 +26,15 @@ namespace HeavenStudio.Games.Scripts_TapTroupe
|
|||
anim = GetComponent<Animator>();
|
||||
}
|
||||
|
||||
public void FadeOut(float pos)
|
||||
{
|
||||
anim.DoNormalizedAnimation("FeetFadeOut", pos * 8);
|
||||
}
|
||||
|
||||
public void Step(bool hit = true, bool switchFeet = true)
|
||||
{
|
||||
if (switchFeet) transform.localScale = new Vector3(transform.localScale.x * -1, transform.localScale.y, 1);
|
||||
if (switchFeet && !dontSwitchNextStep) transform.localScale = new Vector3(transform.localScale.x * -1, transform.localScale.y, 1);
|
||||
if (dontSwitchNextStep) dontSwitchNextStep = false;
|
||||
if (hit)
|
||||
{
|
||||
if (TapTroupe.prepareTap)
|
||||
|
@ -56,22 +61,25 @@ namespace HeavenStudio.Games.Scripts_TapTroupe
|
|||
|
||||
public void Tap(TapAnim animType, bool hit = true, bool switchFeet = true)
|
||||
{
|
||||
if (switchFeet) transform.localScale = new Vector3(transform.localScale.x * -1, transform.localScale.y, 1);
|
||||
string animName = "";
|
||||
if (hit) animName = "Hit";
|
||||
switch (animType)
|
||||
{
|
||||
case TapAnim.Bam:
|
||||
animName += "BamFeet";
|
||||
if (switchFeet && !dontSwitchNextStep) transform.localScale = new Vector3(transform.localScale.x * -1, transform.localScale.y, 1);
|
||||
break;
|
||||
case TapAnim.Tap:
|
||||
animName += "TapFeet";
|
||||
if (switchFeet) transform.localScale = new Vector3(transform.localScale.x * -1, transform.localScale.y, 1);
|
||||
break;
|
||||
case TapAnim.BamReady:
|
||||
animName += "BamReadyFeet";
|
||||
if (switchFeet) transform.localScale = new Vector3(transform.localScale.x * -1, transform.localScale.y, 1);
|
||||
break;
|
||||
case TapAnim.BamTapReady:
|
||||
animName += "BamReadyTap";
|
||||
if (switchFeet) transform.localScale = new Vector3(transform.localScale.x * -1, transform.localScale.y, 1);
|
||||
break;
|
||||
case TapAnim.LastTap:
|
||||
if (hit)
|
||||
|
@ -82,10 +90,10 @@ namespace HeavenStudio.Games.Scripts_TapTroupe
|
|||
{
|
||||
animName = "StepFeet";
|
||||
}
|
||||
if (switchFeet) transform.localScale = new Vector3(transform.localScale.x * -1, transform.localScale.y, 1);
|
||||
break;
|
||||
}
|
||||
anim.DoScaledAnimationAsync(animName, 0.5f);
|
||||
if (!player) Jukebox.PlayOneShotGame($"tapTroupe/other{soundIndex}");
|
||||
}
|
||||
|
||||
public void Bop()
|
||||
|
|
25
Assets/Scripts/Games/TapTroupe/TapTroupeZoomOut.cs
Normal file
25
Assets/Scripts/Games/TapTroupe/TapTroupeZoomOut.cs
Normal file
|
@ -0,0 +1,25 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using HeavenStudio.Util;
|
||||
namespace HeavenStudio.Games.Scripts_TapTroupe
|
||||
{
|
||||
public class TapTroupeZoomOut : MonoBehaviour
|
||||
{
|
||||
float zoomOffset;
|
||||
float yOffset;
|
||||
|
||||
void Start ()
|
||||
{
|
||||
zoomOffset = transform.localPosition.z;
|
||||
yOffset = transform.localPosition.y;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
transform.localPosition = new Vector3(transform.localPosition.x, GameCamera.additionalPosition.y + yOffset, GameCamera.additionalPosition.z + zoomOffset);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
11
Assets/Scripts/Games/TapTroupe/TapTroupeZoomOut.cs.meta
Normal file
11
Assets/Scripts/Games/TapTroupe/TapTroupeZoomOut.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 33771126a9978d141b4433a2b19903ea
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in a new issue