Built to Scale (Gold): temporarily disable post-processing
game renders very incorrectly due to the post processing effects will need someone who knows what they're doing in that field to fix it proper
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@ -12,7 +12,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 957177531333f744abeb6082b4c44bc0, type: 3}
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m_Name: PostProcessOutline
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m_EditorClassIdentifier:
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@ -847,7 +847,7 @@ MonoBehaviour:
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@ -1799,6 +1799,7 @@ MonoBehaviour:
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