Karate Man combo bugs fixed and a default editor level

This commit is contained in:
Braedon 2022-01-26 17:41:51 -05:00
parent a6fcba54c1
commit 21aa06150e
8 changed files with 53 additions and 16 deletions

View file

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@ -0,0 +1 @@
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@ -7970,8 +7970,8 @@ MonoBehaviour:
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View file

@ -24,8 +24,8 @@ namespace RhythmHeavenMania.Games.KarateMan
public Coroutine kickC; public Coroutine kickC;
public Coroutine missC; public Coroutine missC;
private float barrelBeat; private float barrelBeat;
private bool inCombo; public bool inCombo;
private bool hitCombo; public bool hitCombo;
private float comboBeat; private float comboBeat;
public List<Pot> currentComboPots = new List<Pot>(); public List<Pot> currentComboPots = new List<Pot>();
private int comboPotIndex; private int comboPotIndex;

View file

@ -141,13 +141,18 @@ namespace RhythmHeavenMania.Games.KarateMan
lastShadowX = Shadow.transform.localPosition.x; lastShadowX = Shadow.transform.localPosition.x;
lastRot = Holder.transform.GetChild(0).eulerAngles.z; lastRot = Holder.transform.GetChild(0).eulerAngles.z;
if (combo && comboIndex == 0 || combo && comboIndex == 5 || !combo) if (combo && comboIndex == 0 || !combo)
{
if (!KarateJoe.instance.hitCombo)
{
if (normalizedBeat >= 2 && missTimes == 0) if (normalizedBeat >= 2 && missTimes == 0)
{ {
if (KarateJoe.instance.missC != null) StopCoroutine(KarateJoe.instance.missC); if (KarateJoe.instance.missC != null) StopCoroutine(KarateJoe.instance.missC);
KarateJoe.instance.missC = KarateJoe.instance.StartCoroutine(KarateJoe.instance.Miss()); KarateJoe.instance.missC = KarateJoe.instance.StartCoroutine(KarateJoe.instance.Miss());
missTimes = 1; missTimes = 1;
} }
}
}
StateCheck(normalizedBeat); StateCheck(normalizedBeat);