replace sounds, extend some stuff
replaced the rhre3 sounds and added a few things to make camera movements not look so out-of-bounds janky. still working on it, but it's coming along good so far
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parent
7cf55d1f80
commit
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@ -1083,7 +1083,7 @@ AnimationClip:
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Assets/Resources/Sprites/Games/DoubleDate/bgGradient1.png
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@ -6,10 +6,8 @@ using HeavenStudio.Util;
|
|||
|
||||
namespace HeavenStudio.Games.Scripts_DoubleDate
|
||||
{
|
||||
public class Rocket : PlayerActionObject
|
||||
public class Basketball : PlayerActionObject
|
||||
{
|
||||
public bool isSparkler;
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|
||||
// Start is called before the first frame update
|
||||
void Awake()
|
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{
|
||||
|
@ -22,4 +20,4 @@ namespace HeavenStudio.Games.Scripts_DoubleDate
|
|||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue