offset fix

This commit is contained in:
minenice55 2024-04-07 21:36:03 -04:00
parent d2a8df8a64
commit 2d56b70362

View file

@ -96,7 +96,7 @@ namespace HeavenStudio
private float timelineVolume = 1f;
private float minigameVolume = 1f;
const bool doPitchResync = true;
const bool doPitchResync = false;
public void SetTimelinePitch(float pitch, bool resync = false)
{
@ -234,7 +234,6 @@ namespace HeavenStudio
_metronomeTally = 0;
startTime = DateTime.Now;
absTime = 0;
absTimeAdjust = 0;
deferTimeKeeping = musicSource.clip != null;
@ -253,7 +252,6 @@ namespace HeavenStudio
deferTimeKeeping = false;
// Debug.Log($"dsptime: {dsp}, deferred timekeeping for {DateTime.Now - startTime} seconds (delta dsp {dsp - dspStart})");
startTime = DateTime.Now;
absTime = 0;
absTimeAdjust = 0;
dspStart = dsp;
}