Enums and numbers supported

This commit is contained in:
Rapandrasmus 2023-10-13 16:15:10 +02:00
parent 728f378451
commit 30a620a48d
5 changed files with 259 additions and 60 deletions

View file

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View file

@ -9,6 +9,7 @@ using Starpelly;
using HeavenStudio.Util;
using HeavenStudio.Editor;
using HeavenStudio.Common;
namespace HeavenStudio.Editor
{
@ -16,7 +17,7 @@ namespace HeavenStudio.Editor
{
[Header("Dropdown")]
[Space(10)]
public TMP_Dropdown dropdown;
public LeftClickTMP_Dropdown dropdown;
private Array enumVals;
private int _defaultValue;
@ -58,6 +59,11 @@ namespace HeavenStudio.Editor
);
}
public void ResetValue()
{
dropdown.value = _defaultValue;
}
public override void SetCollapses(object type)
{
dropdown.onValueChanged.AddListener(_ => UpdateCollapse((int)enumVals.GetValue(dropdown.value)));

View file

@ -92,7 +92,7 @@ namespace HeavenStudio.Editor
parameterManager.entity[propertyName] = newValue;
if (newValue != _defaultValue)
{
this.caption.text = "*" + _captionText;
this.caption.text = _captionText + "*";
}
else
{
@ -131,6 +131,11 @@ namespace HeavenStudio.Editor
}
}
public void ResetValue()
{
slider.value = _defaultValue;
}
public override void SetCollapses(object type)
{
switch (type)

View file

@ -0,0 +1,17 @@
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine.EventSystems;
namespace HeavenStudio.Common
{
public class LeftClickTMP_Dropdown : TMP_Dropdown
{
public override void OnPointerClick(PointerEventData eventData)
{
if (eventData.button == PointerEventData.InputButton.Right) return;
base.OnPointerClick(eventData);
}
}
}

View file

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