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||||||
alignment: 0
|
alignment: 0
|
||||||
pivot: {x: 0, y: 0}
|
pivot: {x: 0.5, y: 0.5}
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
|
@ -1142,7 +1142,7 @@ TextureImporter:
|
||||||
width: 53
|
width: 53
|
||||||
height: 117
|
height: 117
|
||||||
alignment: 0
|
alignment: 0
|
||||||
pivot: {x: 0, y: 0}
|
pivot: {x: 0.5, y: 0.5}
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
|
@ -1163,7 +1163,7 @@ TextureImporter:
|
||||||
width: 53
|
width: 53
|
||||||
height: 117
|
height: 117
|
||||||
alignment: 0
|
alignment: 0
|
||||||
pivot: {x: 0, y: 0}
|
pivot: {x: 0.5, y: 0.5}
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
|
@ -1186,7 +1186,6 @@ TextureImporter:
|
||||||
weights: []
|
weights: []
|
||||||
secondaryTextures: []
|
secondaryTextures: []
|
||||||
nameFileIdTable:
|
nameFileIdTable:
|
||||||
fude_2: 1499430905
|
|
||||||
fude_ball: 213573052
|
fude_ball: 213573052
|
||||||
fude_stick_0: 1419783882
|
fude_stick_0: 1419783882
|
||||||
fude_stick_1: -614226590
|
fude_stick_1: -614226590
|
||||||
|
@ -1209,6 +1208,7 @@ TextureImporter:
|
||||||
fude_tip_1_2: 633974780
|
fude_tip_1_2: 633974780
|
||||||
fude_tip_2: -721978998
|
fude_tip_2: -721978998
|
||||||
fude_tip_2_1: 1358628071
|
fude_tip_2_1: 1358628071
|
||||||
|
fude_tip_2_2: 1499430905
|
||||||
fude_tip_3: -192802799
|
fude_tip_3: -192802799
|
||||||
fude_tip_3_1: 713300749
|
fude_tip_3_1: 713300749
|
||||||
fude_tip_3_2: -2054920168
|
fude_tip_3_2: -2054920168
|
||||||
|
|
|
@ -410,6 +410,7 @@ namespace HeavenStudio.Games.Scripts_PowerCalligraphy
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case (int)CharacterType.chikara:
|
case (int)CharacterType.chikara:
|
||||||
|
fudeAnim.DoScaledAnimationAsync("fude-sweep-end", 0.5f);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case (int)CharacterType.onore:
|
case (int)CharacterType.onore:
|
||||||
|
|
Loading…
Reference in a new issue