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fu-majime 2024-03-07 17:26:19 +09:00
parent 321da79d00
commit 323727a21a
95 changed files with 12999 additions and 350 deletions

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View file

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@ -14,7 +14,32 @@ AnimationClip:
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@ -24,19 +49,26 @@ AnimationClip:
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View file

@ -14,7 +14,32 @@ AnimationClip:
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@ -24,19 +49,26 @@ AnimationClip:
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View file

@ -14,7 +14,23 @@ AnimationClip:
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@ -24,19 +40,26 @@ AnimationClip:
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View file

@ -14,7 +14,23 @@ AnimationClip:
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@ -24,19 +40,26 @@ AnimationClip:
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@ -14,7 +14,23 @@ AnimationClip:
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@ -24,19 +40,26 @@ AnimationClip:
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@ -16,7 +16,26 @@ AnimationClip:
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weights: []
outline: []
physicsShape: []
bones: []
@ -114,7 +450,23 @@ TextureImporter:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
nameFileIdTable:
sun_0: -959949763
sun_1: -1405393616
sun_1_0: 689517499
sun_1_1: -1517837226
sun_1_2: 96873524
sun_1_3: 1793689072
sun_1_4: -707446343
sun_2: -1546488104
sun_2_0: 2114601721
sun_2_1: -2061794632
sun_2_2: -318124763
sun_2_3: -129757300
sun_2_4: -1486890182
sun_2_5: -468910208
sun_2_6: -2048760580
sun_3: 229994197
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0

View file

@ -177,8 +177,20 @@ namespace HeavenStudio.Games.Scripts_PowerCalligraphy
});
BeatAction.New(this, new List<BeatAction.Action>()
{
new BeatAction.Action(targetBeat, delegate
{
fudeAnim.DoScaledAnimationAsync("fude-tap", 0.5f);
Anim(1);
}),
new BeatAction.Action(targetBeat+0.5f, delegate { Anim(2);}),
new BeatAction.Action(targetBeat+1f, delegate { Anim(3);}),
new BeatAction.Action(targetBeat+1.5f, delegate { Anim(4);}),
new BeatAction.Action(targetBeat+2f, delegate { Sweep(); stroke = StrokeType.HANE; num = 1;}),
new BeatAction.Action(targetBeat+5f, delegate { Halt(); stroke = StrokeType.TOME; num = 2;}),
new BeatAction.Action(targetBeat+5f, delegate
{
Anim(6);
Halt(); stroke = StrokeType.TOME; num = 2;
}),
new BeatAction.Action(targetBeat+6.5f, delegate { Anim(8, "end");}),
new BeatAction.Action(targetBeat+7f, delegate { End();}),
});
@ -263,14 +275,14 @@ namespace HeavenStudio.Games.Scripts_PowerCalligraphy
private void Halt()
{
onGoing = true;
fudeAnim.DoScaledAnimationAsync("fude-halt", 0.5f);
fudeAnim.Play("fude-halt");
releaseSound = SoundByte.PlayOneShotGame("powerCalligraphy/releaseB1", forcePlay: true);
}
// HANE HARAI
private void Sweep()
{
onGoing = true;
fudeAnim.DoScaledAnimationAsync("fude-sweep", 0.5f);
fudeAnim.Play("fude-sweep");
releaseSound = SoundByte.PlayOneShotGame("powerCalligraphy/releaseA1", forcePlay: true);
}
private void End()
@ -320,9 +332,9 @@ namespace HeavenStudio.Games.Scripts_PowerCalligraphy
fudeAnim.DoScaledAnimationAsync("fude-tap", 0.5f);
break;
default:
fudeAnim.DoScaledAnimationAsync("fude-none", 0.5f);
break;
}
fudeAnim.DoScaledAnimationAsync("fude-tap", 0.5f);
Anim(2, input);
break;
@ -338,7 +350,18 @@ namespace HeavenStudio.Games.Scripts_PowerCalligraphy
case (int)CharacterType.sun:
if (num==1) {
fudeAnim.DoScaledAnimationAsync("fude-none", 0.5f);
Anim(5, input);
} else {
switch (input) {
case "just":
fudeAnim.DoScaledAnimationAsync("fude-tap", 0.5f);
break;
default:
fudeAnim.DoScaledAnimationAsync("fude-none", 0.5f);
break;
}
Anim(7, input);
}
break;
@ -403,9 +426,11 @@ namespace HeavenStudio.Games.Scripts_PowerCalligraphy
switch(ctype)
{
case (int)CharacterType.re:
fudeAnim.DoScaledAnimationAsync("fude-sweep-end", 0.5f);
break;
case (int)CharacterType.comma:
fudeAnim.DoScaledAnimationAsync("fude-none", 0.5f);
fudePosAnim.DoScaledAnimationAsync("fudePos-comma02-miss", 0.5f);
break;
@ -414,9 +439,16 @@ namespace HeavenStudio.Games.Scripts_PowerCalligraphy
break;
case (int)CharacterType.onore:
fudeAnim.DoScaledAnimationAsync("fude-sweep-end", 0.5f);
break;
case (int)CharacterType.sun:
if (num==1) {
fudeAnim.DoScaledAnimationAsync("fude-sweep-end", 0.5f);
} else {
fudeAnim.DoScaledAnimationAsync("fude-none", 0.5f);
fudePosAnim.DoScaledAnimationAsync("fudePos-sun07-miss", 0.5f);
}
break;
case (int)CharacterType.kokoro: