Merge branch 'master' into sorting-rework-i-guess
This commit is contained in:
commit
392c601966
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@ -256,7 +256,7 @@ ParticleSystem:
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startLifetime:
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@ -425,8 +425,8 @@ ParticleSystem:
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startSize:
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scalar: 2
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@ -1503,15 +1503,15 @@ ParticleSystem:
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m_NumAlphaKeys: 2
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UVModule:
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m_Curve:
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@ -1614,15 +1614,18 @@ ParticleSystem:
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m_PostInfinity: 2
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m_RotationOrder: 4
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speedRange: {x: 0, y: 1}
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tilesX: 1
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VelocityModule:
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@ -4901,7 +4904,7 @@ ParticleSystemRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 6debacd2e65d0d340acabb2727a92b7f, type: 2}
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subMeshCount: 0
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@ -116,7 +116,7 @@ ParticleSystem:
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startLifetime:
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serializedVersion: 2
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minMaxState: 0
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scalar: 1.6
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scalar: 1
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minScalar: 5
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maxCurve:
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serializedVersion: 2
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@ -285,8 +285,8 @@ ParticleSystem:
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startSize:
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minMaxState: 3
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scalar: 2
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minScalar: 0.5
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scalar: 1.5
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minScalar: 0.8
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maxCurve:
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serializedVersion: 2
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m_Curve:
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@ -1363,15 +1363,15 @@ ParticleSystem:
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m_NumAlphaKeys: 2
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UVModule:
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serializedVersion: 2
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enabled: 0
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minScalar: 0.9999
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minScalar: 0
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maxCurve:
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serializedVersion: 2
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m_Curve:
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@ -1482,7 +1482,10 @@ ParticleSystem:
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uvChannelMask: -1
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rowMode: 1
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sprites:
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- sprite: {fileID: 0}
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- sprite: {fileID: -124740363, guid: eb81210fabe521f498c8af08f7ffd498, type: 3}
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- sprite: {fileID: 1191917677, guid: eb81210fabe521f498c8af08f7ffd498, type: 3}
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- sprite: {fileID: 1218421527, guid: eb81210fabe521f498c8af08f7ffd498, type: 3}
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- sprite: {fileID: -987221058, guid: eb81210fabe521f498c8af08f7ffd498, type: 3}
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flipU: 0
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flipV: 0
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VelocityModule:
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@ -4761,7 +4764,7 @@ ParticleSystemRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 6debacd2e65d0d340acabb2727a92b7f, type: 2}
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- {fileID: 2100000, guid: 051f57b0777366c4aa0896dcd30858f1, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@ -42,7 +42,7 @@ TextureImporter:
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nPOTScale: 0
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lightmap: 0
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spriteMode: 2
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spriteExtrude: 1
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spriteMeshType: 1
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alignment: 0
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@ -103,7 +103,91 @@ TextureImporter:
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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sprites: []
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sprites:
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name: CloudParticle_1
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name: CloudParticle_3
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@ -114,7 +198,11 @@ TextureImporter:
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CloudParticle_1: 1191917677
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CloudParticle_2: 1218421527
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CloudParticle_3: -987221058
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spritePackingTag:
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pSDShowRemoveMatteOption: 0
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103
Assets/Resources/Sprites/Games/FreezeFrame/ParticleMaterial.mat
Normal file
103
Assets/Resources/Sprites/Games/FreezeFrame/ParticleMaterial.mat
Normal file
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@ -0,0 +1,103 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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m_ValidKeywords:
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- _ALPHABLEND_ON
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RenderType: Transparent
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m_Colors:
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- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _ColorAddSubDiff: {r: 1, g: 0, b: 0, a: 0}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
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m_BuildTextureStacks: []
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 051f57b0777366c4aa0896dcd30858f1
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NativeFormatImporter:
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externalObjects: {}
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userData:
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@ -204,8 +204,7 @@ namespace HeavenStudio.Games.Loaders
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},
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},
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new List<string>() { "ntr", "normal" },
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"ntrcameraman", "en",
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chronologicalSortKey: 13
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"ntrcameraman", "en"
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||||
);
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||||
}
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}
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@ -112,6 +112,16 @@ namespace HeavenStudio
|
|||
{
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||||
Debug.LogWarning("Game loader RvlBookLoader failed!");
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}
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game = NtrFreezeFrameLoader.AddGame(eventCaller);
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if (game != null)
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{
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||||
eventCaller.minigames.Add(game.name, game);
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||||
}
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||||
else
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{
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Debug.LogWarning("Game loader NtrCameraManLoader failed!");
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||||
}
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||||
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||||
game = AgbClapLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
|
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Loading…
Reference in a new issue