This commit is contained in:
fu-majime 2024-03-30 21:49:41 +09:00
parent f27e77af52
commit 3ec1ceaa1b
2 changed files with 14 additions and 3 deletions

View file

@ -279,7 +279,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!4 &959002872646868649
Transform:
m_ObjectHideFlags: 0
@ -337,7 +337,7 @@ SpriteRenderer:
m_SortingLayer: 0
m_SortingOrder: -40
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
m_Color: {r: 0, g: 0, b: 0, a: 0}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
@ -978,6 +978,7 @@ MonoBehaviour:
- {fileID: 6904074179371447724}
impactMaterial: {fileID: 2100000, guid: ab21c8af63622c646a685aa8b7c3c9a4, type: 2}
conveyerBelt: {fileID: 9075535989594452730}
blackout: {fileID: 3757292687665858054}
--- !u!1 &7022196375650281210
GameObject:
m_ObjectHideFlags: 0

View file

@ -56,6 +56,11 @@ namespace HeavenStudio.Games.Loaders
},
defaultLength = 6f,
},
new GameAction("blackout", "Blackout")
{
function = delegate { Fillbots.instance.Blackout();},
defaultLength = 0.5f,
},
new GameAction("background", "Background Appearance")
{
function = delegate {
@ -112,6 +117,7 @@ namespace HeavenStudio.Games
[SerializeField] private SpriteRenderer[] metersFuel;
[SerializeField] private Material impactMaterial;
[SerializeField] private Animator conveyerBelt;
[SerializeField] private GameObject blackout;
public static Fillbots instance;
@ -296,6 +302,11 @@ namespace HeavenStudio.Games
toggle ^= 1;
}
}
public void Blackout()
{
blackout.SetActive(!blackout.activeSelf);
}
public void BackgroundColorSet(Color impact, Color meter1, Color meter2, Color meter3, Color meter4, Color meter5, Color meter6)
{
@ -306,7 +317,6 @@ namespace HeavenStudio.Games
{
metersFuel[i].color = colors[i];
}
}
}
}