TEXT SCROLLING IS ACTUALLY PERFECT NOW. also updated the font
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m_sharedMaterial: {fileID: 2100000, guid: b1901940ca0e0a342bdd90b6b6cd2a64, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
|
@ -5821,7 +5821,7 @@ Transform:
|
|||
- {fileID: 3684883812708883783}
|
||||
- {fileID: 1736186089157390354}
|
||||
m_Father: {fileID: 8473313144218655437}
|
||||
m_RootOrder: 8
|
||||
m_RootOrder: 12
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &3197049386973504900
|
||||
SpriteRenderer:
|
||||
|
@ -5927,7 +5927,7 @@ RectTransform:
|
|||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8473313144218655437}
|
||||
m_RootOrder: 12
|
||||
m_RootOrder: 7
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
|
@ -5998,7 +5998,7 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_text:
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: b4806f15343a2e74597397032ccfc8f7, type: 2}
|
||||
m_fontAsset: {fileID: 11400000, guid: 7fb4e6758a49be74fbd1ed730f8a25e1, type: 2}
|
||||
m_sharedMaterial: {fileID: 2100000, guid: 131dc823f1ff8e947985d9b9da4622df, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
|
@ -6800,7 +6800,7 @@ MeshRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: -5366929467905383303, guid: b4806f15343a2e74597397032ccfc8f7, type: 2}
|
||||
- {fileID: 4748197209458614759, guid: 7fb4e6758a49be74fbd1ed730f8a25e1, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -6844,8 +6844,8 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_text:
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: b4806f15343a2e74597397032ccfc8f7, type: 2}
|
||||
m_sharedMaterial: {fileID: -5366929467905383303, guid: b4806f15343a2e74597397032ccfc8f7, type: 2}
|
||||
m_fontAsset: {fileID: 11400000, guid: 7fb4e6758a49be74fbd1ed730f8a25e1, type: 2}
|
||||
m_sharedMaterial: {fileID: 4748197209458614759, guid: 7fb4e6758a49be74fbd1ed730f8a25e1, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
|
@ -7036,15 +7036,15 @@ Transform:
|
|||
- {fileID: 4389590328865582082}
|
||||
- {fileID: 3859919625309255425}
|
||||
- {fileID: 7025149057808423635}
|
||||
- {fileID: 3070629536816959270}
|
||||
- {fileID: 8895179119127956590}
|
||||
- {fileID: 6419318073471297395}
|
||||
- {fileID: 392734652595288100}
|
||||
- {fileID: 8387568492357112863}
|
||||
- {fileID: 298275253940792191}
|
||||
- {fileID: 8867001238483373209}
|
||||
- {fileID: 2258391813358905482}
|
||||
- {fileID: 825448749115441003}
|
||||
- {fileID: 3070629536816959270}
|
||||
- {fileID: 8895179119127956590}
|
||||
- {fileID: 6419318073471297395}
|
||||
- {fileID: 392734652595288100}
|
||||
- {fileID: 7792706461787782859}
|
||||
- {fileID: 3749870086284794031}
|
||||
m_Father: {fileID: 0}
|
||||
|
@ -7418,7 +7418,7 @@ Transform:
|
|||
- {fileID: 2213005750114308325}
|
||||
- {fileID: 1960765599488996696}
|
||||
m_Father: {fileID: 8473313144218655437}
|
||||
m_RootOrder: 7
|
||||
m_RootOrder: 11
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &3815436267245979119
|
||||
SpriteRenderer:
|
||||
|
@ -9187,7 +9187,7 @@ RectTransform:
|
|||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8473313144218655437}
|
||||
m_RootOrder: 13
|
||||
m_RootOrder: 8
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
|
@ -9258,7 +9258,7 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_text:
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: b4806f15343a2e74597397032ccfc8f7, type: 2}
|
||||
m_fontAsset: {fileID: 11400000, guid: 7fb4e6758a49be74fbd1ed730f8a25e1, type: 2}
|
||||
m_sharedMaterial: {fileID: 2100000, guid: 24d0a9ca5cfbd304ab20e5f8bad1e021, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
|
@ -9464,7 +9464,7 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_text:
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: b4806f15343a2e74597397032ccfc8f7, type: 2}
|
||||
m_fontAsset: {fileID: 11400000, guid: 7fb4e6758a49be74fbd1ed730f8a25e1, type: 2}
|
||||
m_sharedMaterial: {fileID: 2100000, guid: c4b8a644bebf7844ba934921adfad6a8, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
|
@ -9576,7 +9576,7 @@ Transform:
|
|||
- {fileID: 8850645232796680541}
|
||||
- {fileID: 668698683872560763}
|
||||
m_Father: {fileID: 8473313144218655437}
|
||||
m_RootOrder: 6
|
||||
m_RootOrder: 10
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &7826307452119399042
|
||||
SpriteRenderer:
|
||||
|
|
|
@ -180,6 +180,11 @@ namespace HeavenStudio.Games
|
|||
string originalText3;
|
||||
string originalText4;
|
||||
string originalText5;
|
||||
Coroutine Scroll1;
|
||||
Coroutine Scroll2;
|
||||
Coroutine Scroll3;
|
||||
Coroutine Scroll4;
|
||||
Coroutine Scroll5;
|
||||
TextMeshProUGUI Text1_GUI;
|
||||
TextMeshProUGUI Text2_GUI;
|
||||
TextMeshProUGUI Text3_GUI;
|
||||
|
@ -440,17 +445,27 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
|
||||
if (text1 is not "" && text1 is not "Type r| for red text, g| for green text and y| for yellow text. These can be used multiple times in a single line."){
|
||||
if (Scroll1 is not null)
|
||||
{
|
||||
StopCoroutine(Scroll1);
|
||||
Scroll1 = null;
|
||||
}
|
||||
Text6.GetComponent<TextMeshPro>().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
|
||||
originalText1 = text1;
|
||||
text1 = ChangeColor(text1, false);
|
||||
|
||||
Text1.text = text1;
|
||||
|
||||
;
|
||||
|
||||
Text6.text = ChangeColor(originalText1, true);
|
||||
|
||||
}
|
||||
if (text2 is not ""){
|
||||
if (Scroll2 is not null)
|
||||
{
|
||||
StopCoroutine(Scroll2);
|
||||
Scroll2 = null;
|
||||
}
|
||||
Text7.GetComponent<TextMeshPro>().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
|
||||
originalText2 = text2;
|
||||
text2 = ChangeColor(text2, false);
|
||||
|
@ -459,6 +474,11 @@ namespace HeavenStudio.Games
|
|||
|
||||
}
|
||||
if (text3 is not ""){
|
||||
if (Scroll3 is not null)
|
||||
{
|
||||
StopCoroutine(Scroll3);
|
||||
Scroll3 = null;
|
||||
}
|
||||
originalText3 = text3;
|
||||
Text8.GetComponent<TextMeshPro>().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
|
||||
|
||||
|
@ -469,6 +489,11 @@ namespace HeavenStudio.Games
|
|||
|
||||
}
|
||||
if (text4 is not ""){
|
||||
if (Scroll4 is not null)
|
||||
{
|
||||
StopCoroutine(Scroll4);
|
||||
Scroll4 = null;
|
||||
}
|
||||
Text9.GetComponent<TextMeshPro>().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
|
||||
originalText4 = text4;
|
||||
text4 = ChangeColor(text4, false);
|
||||
|
@ -479,6 +504,11 @@ namespace HeavenStudio.Games
|
|||
|
||||
}
|
||||
if (text5 is not ""){
|
||||
if (Scroll5 is not null)
|
||||
{
|
||||
StopCoroutine(Scroll5);
|
||||
Scroll5 = null;
|
||||
}
|
||||
Text10.GetComponent<TextMeshPro>().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
|
||||
originalText5 = text5;
|
||||
text5 = ChangeColor(text5, false);
|
||||
|
@ -491,26 +521,51 @@ namespace HeavenStudio.Games
|
|||
}
|
||||
public void DeleteText(bool text1, bool text2, bool text3, bool text4, bool text5){
|
||||
if (text1 == true){
|
||||
if (Scroll1 is not null)
|
||||
{
|
||||
StopCoroutine(Scroll1);
|
||||
Scroll1 = null;
|
||||
}
|
||||
Text6.GetComponent<TextMeshPro>().SetMask(0, new Vector4(-10, -10, -10, 10));
|
||||
Text1.text = "";
|
||||
Text6.text = "";
|
||||
}
|
||||
if (text2 == true){
|
||||
if (Scroll2 is not null)
|
||||
{
|
||||
StopCoroutine(Scroll2);
|
||||
Scroll2 = null;
|
||||
}
|
||||
Text7.GetComponent<TextMeshPro>().SetMask(0, new Vector4(-10, -10, -10, 10));
|
||||
Text2.text = "";
|
||||
Text7.text = "";
|
||||
}
|
||||
if (text3 == true){
|
||||
if (Scroll3 is not null)
|
||||
{
|
||||
StopCoroutine(Scroll3);
|
||||
Scroll3 = null;
|
||||
}
|
||||
Text8.GetComponent<TextMeshPro>().SetMask(0, new Vector4(-10, -10, -10, 10));
|
||||
Text3.text = "";
|
||||
Text8.text = "";
|
||||
}
|
||||
if (text4 == true){
|
||||
if (Scroll4 is not null)
|
||||
{
|
||||
StopCoroutine(Scroll4);
|
||||
Scroll4 = null;
|
||||
}
|
||||
Text9.GetComponent<TextMeshPro>().SetMask(0, new Vector4(-10, -10, -10, 10));
|
||||
Text4.text = "";
|
||||
Text9.text = "";
|
||||
}
|
||||
if (text5 == true){
|
||||
if (Scroll5 is not null)
|
||||
{
|
||||
StopCoroutine(Scroll5);
|
||||
Scroll5 = null;
|
||||
}
|
||||
Text10.GetComponent<TextMeshPro>().SetMask(0, new Vector4(-10, -10, -10, 10));
|
||||
Text5.text = "";
|
||||
Text10.text = "";
|
||||
|
@ -534,6 +589,7 @@ namespace HeavenStudio.Games
|
|||
text.GetComponent<TextMeshPro>().SetMask(0, new Vector4(-10, -10, maskValue, 10));
|
||||
|
||||
yield return null;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
@ -542,15 +598,15 @@ namespace HeavenStudio.Games
|
|||
public void ScrollText(bool text1, bool text2, bool text3, bool text4, bool text5, float length, double beat)
|
||||
{
|
||||
if (text1){
|
||||
StartCoroutine(SmoothText(Text6, length, beat));}
|
||||
Scroll1 = StartCoroutine(SmoothText(Text6, length, beat));}
|
||||
if (text2){
|
||||
StartCoroutine(SmoothText(Text7, length, beat));}
|
||||
Scroll2 = StartCoroutine(SmoothText(Text7, length, beat));}
|
||||
if (text3){
|
||||
StartCoroutine(SmoothText(Text8, length, beat));}
|
||||
Scroll3 = StartCoroutine(SmoothText(Text8, length, beat));}
|
||||
if (text4){
|
||||
StartCoroutine(SmoothText(Text9, length, beat));}
|
||||
Scroll4 = StartCoroutine(SmoothText(Text9, length, beat));}
|
||||
if (text5){
|
||||
StartCoroutine(SmoothText(Text10, length, beat));}
|
||||
Scroll5 = StartCoroutine(SmoothText(Text10, length, beat));}
|
||||
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue