rockers score miss fix
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parent
677a492293
commit
437ec3e5d9
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@ -783,11 +783,11 @@ namespace HeavenStudio.Games
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});
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RockersInput riffComp = Instantiate(rockerInputRef, transform);
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riffComp.Init(false, new int[6], beat, 3, (PremadeSamples)SoshiSamples[0], SoshiPitches[0]);
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ScheduleInput(beat, 4, InputAction_BasicPress, JustMute, MuteMiss, Empty);
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ScheduleAutoplayInput(beat, 4, InputAction_BasicPress, JustMute, MuteMiss, Empty);
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RockersInput riffComp2 = Instantiate(rockerInputRef, transform);
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riffComp2.Init(false, new int[6], beat, 4.5f, (PremadeSamples)SoshiSamples[1], SoshiPitches[1]);
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ScheduleInput(beat, 5.5f, InputAction_BasicPress, JustMute, MuteMiss, Empty);
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ScheduleAutoplayInput(beat, 5.5f, InputAction_BasicPress, JustMute, MuteMiss, Empty);
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RockersInput riffComp3 = Instantiate(rockerInputRef, transform);
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riffComp3.Init(false, new int[6], beat, 6, (PremadeSamples)SoshiSamples[2], SoshiPitches[2]);
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@ -795,7 +795,7 @@ namespace HeavenStudio.Games
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RockersInput riffComp4 = Instantiate(rockerInputRef, transform);
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riffComp4.Init(false, new int[6], beat, 7, (PremadeSamples)SoshiSamples[3], SoshiPitches[3], true);
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ScheduleInput(beat, 10, InputAction_BasicPress, JustMute, MuteMiss, Empty);
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ScheduleAutoplayInput(beat, 10, InputAction_BasicPress, JustMute, MuteMiss, Empty);
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}
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public void TogetherPrepare(double beat, bool cmon, bool muteSound, float muteBeat, float goToMiddleBeat, bool moveCamera)
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@ -846,7 +846,8 @@ namespace HeavenStudio.Games
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RockersInput riffComp = Instantiate(rockerInputRef, transform);
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riffComp.Init(e["gcS"], new int[6] { e["1S"], e["2S"], e["3S"], e["4S"], e["5S"], e["6S"] }, beat, e.beat - beat,
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(PremadeSamples)e["sampleS"], e["pitchSampleS"]);
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ScheduleInput(beat, e.beat - beat + e.length, InputAction_BasicPress, JustMute, MuteMiss, Empty);
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if (e.length <= 0.5f) ScheduleInput(beat, e.beat - beat + e.length, InputAction_BasicPress, JustMute, MuteMiss, Empty);
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else ScheduleAutoplayInput(beat, e.beat - beat + e.length, InputAction_BasicPress, JustMute, MuteMiss, Empty);
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}
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else
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{
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@ -866,7 +867,8 @@ namespace HeavenStudio.Games
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RockersInput riffComp = Instantiate(rockerInputRef, transform);
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riffComp.Init(e["gcS"], new int[6] { e["1S"], e["2S"], e["3S"], e["4S"], e["5S"], e["6S"] }, beat, e.beat - beat,
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(PremadeSamples)e["sampleS"], e["pitchSampleS"], true);
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ScheduleInput(beat, e.beat - beat + e.length, InputAction_BasicPress, JustMute, MuteMiss, Empty);
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if (e.length <= 0.5f) ScheduleInput(beat, e.beat - beat + e.length, InputAction_BasicPress, JustMute, MuteMiss, Empty);
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else ScheduleAutoplayInput(beat, e.beat - beat + e.length, InputAction_BasicPress, JustMute, MuteMiss, Empty);
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break;
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}
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}
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