changed the background
im only commiting because saladplainzone is gonna do the anims now
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|
--- !u!114 &151246938
|
||||||
|
@ -26850,8 +26850,8 @@ MonoBehaviour:
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m_TargetGraphic: {fileID: 1589389272}
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m_TargetGraphic: {fileID: 1589389272}
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m_HandleRect: {fileID: 1589389271}
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m_HandleRect: {fileID: 1589389271}
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m_Value: 1
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m_Size: 0.99958193
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m_NumberOfSteps: 0
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m_OnValueChanged:
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m_OnValueChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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@ -32707,7 +32707,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 29.469292}
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m_AnchoredPosition: {x: 0, y: 62.326607}
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m_SizeDelta: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 1}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!222 &1154875945
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--- !u!222 &1154875945
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@ -34643,7 +34643,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -7.9999924}
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m_AnchoredPosition: {x: 0, y: -8}
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m_SizeDelta: {x: 0, y: -63.99999}
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m_SizeDelta: {x: 0, y: -63.99999}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1244621693
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--- !u!114 &1244621693
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@ -37250,9 +37250,9 @@ RectTransform:
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m_Father: {fileID: 574002313}
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m_Father: {fileID: 574002313}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 40, y: -21}
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m_SizeDelta: {x: 32, y: 32}
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m_SizeDelta: {x: 32, y: 32}
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m_Pivot: {x: 0, y: 0.5}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!114 &1345846031
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--- !u!114 &1345846031
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@ -43455,8 +43455,8 @@ MonoBehaviour:
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m_TargetGraphic: {fileID: 1220118245}
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m_TargetGraphic: {fileID: 1220118245}
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m_HandleRect: {fileID: 1220118244}
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m_NumberOfSteps: 0
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m_NumberOfSteps: 0
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m_OnValueChanged:
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m_OnValueChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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@ -46876,9 +46876,9 @@ RectTransform:
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m_Father: {fileID: 574002313}
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m_Father: {fileID: 574002313}
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m_RootOrder: 2
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 80, y: -21}
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m_SizeDelta: {x: 32, y: 32}
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m_SizeDelta: {x: 32, y: 32}
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m_Pivot: {x: 0, y: 0.5}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!114 &1783491359
|
--- !u!114 &1783491359
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!114 &1
|
--- !u!114 &1
|
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MonoBehaviour:
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -17,51 +17,22 @@ MonoBehaviour:
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DenseViewWidthThreshold: 512
|
DenseViewWidthThreshold: 512
|
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|
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ImportedScriptPaths:
|
ImportedScriptPaths:
|
||||||
<<<<<<< HEAD
|
|
||||||
- Assets/Scripts/Games/BonOdori/BonOdori.cs
|
|
||||||
- Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs
|
|
||||||
=======
|
|
||||||
- Assets/Scripts/Minigames.cs
|
|
||||||
- Assets/Editor/CreateAssetBundles.cs
|
|
||||||
- Assets/Editor/CreateMinigameScriptTemplate.cs
|
|
||||||
- Assets/Scripts/Games/Minigame.cs
|
|
||||||
- Assets/Scripts/Games/FanClub/FanClub.cs
|
|
||||||
- Assets/Scripts/GameManager.cs
|
|
||||||
- Assets/Editor/SpritesheetScaler.cs
|
|
||||||
- Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs
|
|
||||||
- Assets/Scripts/Games/TheDazzles/TheDazzles.cs
|
|
||||||
- Assets/Scripts/Games/FirstContact/FirstContact.cs
|
|
||||||
- Assets/Scripts/SourceGenerators/ControllerLoaderGenerator.cs
|
|
||||||
- Assets/Scripts/InputSystem/PlayerInput.cs
|
|
||||||
- Assets/Scripts/JudgementManager.cs
|
|
||||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/RatingScreenPropertyDialog.cs
|
|
||||||
- Assets/Scripts/GlobalGameManager.cs
|
|
||||||
- Assets/Scripts/Games/KarateMan/KarateMan.cs
|
|
||||||
- Assets/Scripts/Games/KarateMan/KarateManJoe.cs
|
|
||||||
- Assets/Scripts/Games/KarateMan/KarateManNoriController.cs
|
|
||||||
- Assets/Scripts/Util/BeatAction.cs
|
|
||||||
- Assets/Scripts/Games/TossBoys/TossBoys.cs
|
|
||||||
- Assets/Scripts/Games/DoubleDate/DoubleDate.cs
|
|
||||||
- Assets/Scripts/Games/AirRally/AirRally.cs
|
|
||||||
- Assets/Scripts/LevelEditor/Editor.cs
|
- Assets/Scripts/LevelEditor/Editor.cs
|
||||||
- Assets/Scripts/Common/MemRenderer.cs
|
|
||||||
- Assets/Scripts/Games/BoardMeeting/BoardMeeting.cs
|
|
||||||
- Assets/Scripts/PersistentDataManager.cs
|
|
||||||
- Assets/Scripts/UI/Overlays/OverlaysManager.cs
|
|
||||||
- Assets/Scripts/TitleManager.cs
|
|
||||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/SectionDialog.cs
|
|
||||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TimelineObjs/SectionTimelineObj.cs
|
|
||||||
- Assets/Scripts/Games/DJSchool/Student.cs
|
|
||||||
- Assets/Scripts/UI/PauseMenu.cs
|
|
||||||
- Assets/Scripts/Util/Sound.cs
|
|
||||||
- Assets/Scripts/Conductor.cs
|
|
||||||
- Assets/Scripts/EventCaller.cs
|
|
||||||
- Assets/Scripts/Games/TrickClass/TrickClass.cs
|
|
||||||
- Assets/Scripts/GameInitializer.cs
|
|
||||||
- Assets/Scripts/LevelEditor/Timeline/Timeline.cs
|
|
||||||
- Assets/Scripts/Games/PlayerActionEvent.cs
|
|
||||||
- Assets/Scripts/Games/KarateMan/KarateManPot.cs
|
|
||||||
- Assets/Scripts/Games/DJSchool/DJSchool.cs
|
- Assets/Scripts/Games/DJSchool/DJSchool.cs
|
||||||
>>>>>>> upstream/master
|
- Assets/Scripts/Util/BeatAction.cs
|
||||||
|
- Assets/Scripts/GameInitializer.cs
|
||||||
|
- Assets/Scripts/EventCaller.cs
|
||||||
|
- Assets/Scripts/Games/KarateMan/KarateManPot.cs
|
||||||
|
- Assets/Scripts/Games/Minigame.cs
|
||||||
|
- Assets/Scripts/Games/TossBoys/TossBoys.cs
|
||||||
|
- Assets/Scripts/Games/DJSchool/Student.cs
|
||||||
|
- Assets/Scripts/Games/TrickClass/TrickClass.cs
|
||||||
|
- Assets/Scripts/Conductor.cs
|
||||||
|
- Assets/Scripts/Util/Sound.cs
|
||||||
|
- Assets/Scripts/LevelEditor/Timeline/Timeline.cs
|
||||||
|
- Assets/Scripts/Games/KarateMan/KarateManJoe.cs
|
||||||
|
- Assets/Scripts/Games/PlayerActionEvent.cs
|
||||||
|
- Assets/Scripts/GameManager.cs
|
||||||
|
- Assets/Scripts/Minigames.cs
|
||||||
PathsToSkipImportEvent: []
|
PathsToSkipImportEvent: []
|
||||||
PathsToIgnoreOverwriteSettingOnAttribute: []
|
PathsToIgnoreOverwriteSettingOnAttribute: []
|
||||||
|
|
Loading…
Reference in a new issue