also airboarder works now

This commit is contained in:
wookywok 2024-03-11 12:03:18 -05:00
parent 7e81842644
commit 445b92ff56
2 changed files with 4 additions and 3 deletions

View file

@ -500,9 +500,9 @@ namespace HeavenStudio.Games
newArch.appearBeat = beat; newArch.appearBeat = beat;
newArch.gameObject.SetActive(true); newArch.gameObject.SetActive(true);
if (crouch) { if (crouch) {
archBasic.CueCrouch(beat); archBasic.CueCrouch(beat+25);
} else { } else {
newArch.CueDuck(beat); newArch.CueDuck(beat+25);
} }
} }
@ -511,7 +511,7 @@ namespace HeavenStudio.Games
Wall newWall = Instantiate(wallBasic, transform); Wall newWall = Instantiate(wallBasic, transform);
newWall.appearBeat = beat; newWall.appearBeat = beat;
newWall.gameObject.SetActive(true); newWall.gameObject.SetActive(true);
newWall.CueJump(beat); newWall.CueJump(beat+25);
} }

View file

@ -21,5 +21,6 @@ MonoBehaviour:
- Assets/Scripts/Minigames.cs - Assets/Scripts/Minigames.cs
- Assets/Scripts/Games/PowerCalligraphy/Writing.cs - Assets/Scripts/Games/PowerCalligraphy/Writing.cs
- Assets/Scripts/Games/PowerCalligraphy/PowerCalligraphy.cs - Assets/Scripts/Games/PowerCalligraphy/PowerCalligraphy.cs
- Assets/Scripts/Games/Airboarder/Airboarder.cs
PathsToSkipImportEvent: [] PathsToSkipImportEvent: []
PathsToIgnoreOverwriteSettingOnAttribute: [] PathsToIgnoreOverwriteSettingOnAttribute: []