Fixed camera staying zoomed out on game switch (#256)
* Update Ringside.cs * make unwanted ringside inputs score misses update game icons * Camera doesn't zoom out when it shouldn't --------- Co-authored-by: minenice55 <star.elementa@gmail.com>
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@ -158,6 +158,14 @@ namespace HeavenStudio.Games
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if (queuedPoses.Count > 0) queuedPoses.Clear();
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}
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void OnGameSwitch(float beat)
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{
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shouldNotInput = false;
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shouldBop = true;
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lastCamPos = new Vector3(0, 0, -10);
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currentCamPos = new Vector3(0, 0, -10);
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}
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public override void OnTimeChange()
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{
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UpdateCameraZoom();
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