Spotlight and Miss things
spotlight for boy and girl early stuff for miss anims and logic (made the broken shards as prefab)
This commit is contained in:
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58529
Assets/Resources/Prefabs/Games/LoveLab/BoyFlaskBreak.prefab
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58529
Assets/Resources/Prefabs/Games/LoveLab/BoyFlaskBreak.prefab
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58529
Assets/Resources/Prefabs/Games/LoveLab/GirlFlaskBreak.prefab
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58529
Assets/Resources/Prefabs/Games/LoveLab/GirlFlaskBreak.prefab
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@ -1,8 +1,8 @@
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using System;
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public static class AppInfo {
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public const string Version = "0.0.1018";
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public static readonly DateTime Date = new DateTime(2024, 01, 15, 19, 39, 36, 317, DateTimeKind.Utc);
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public const string Version = "1.0.2";
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public static readonly DateTime Date = new DateTime(2024, 02, 11, 01, 27, 27, 764, DateTimeKind.Utc);
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}
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@ -67,11 +67,13 @@ namespace HeavenStudio.Games.Loaders
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new GameAction("spotlight", "Spotlight")
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{
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function = delegate { LoveLab.instance.spotlight(e.currentEntity["toggle"]); },
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function = delegate { LoveLab.instance.spotlight(e.currentEntity["toggle"], e.currentEntity["spotType"], e.currentEntity["posType"]); },
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defaultLength = .5f,
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parameters = new List<Param>()
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{
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new Param("toggle", false, "Spotlight", "Activate Spotlight?")
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new Param("toggle", false, "Spotlight", "Activate Spotlight?"),
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new Param("spotType", LoveLab.spotlightType.normal, "Spotlight Type", "Normal or Coned?"),
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new Param("posType", LoveLab.spotlightPos.boy, "Spotlight Position", "(For cone) under the Boy or the Girl?")
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}
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},
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@ -142,7 +144,9 @@ namespace HeavenStudio.Games
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[Header("Flask")]
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public GameObject flask;
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[SerializeField] private GameObject labFlaskObj;
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[SerializeField] private GameObject labGirlFlaskObj;
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public GameObject labGirlFlaskObj;
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public ParticleSystem boyFlaskBreak;
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public ParticleSystem girlFlaskBreak;
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public Material flaskMatForBoy;
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public Material flaskMatForGirl;
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public Material flaskMatForWeird;
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@ -159,6 +163,8 @@ namespace HeavenStudio.Games
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[Header("Misc")]
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[SerializeField] GameObject heartBox;
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[SerializeField] GameObject spotlightShader;
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[SerializeField] GameObject spotlightShaderCone;
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[SerializeField] GameObject spotlightCone;
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[SerializeField] private GameObject labHeartBox;
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[SerializeField] private Animator boxPerson;
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[SerializeField] private GameObject heartContainer;
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@ -292,18 +298,67 @@ namespace HeavenStudio.Games
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*
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*/
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/*
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* box guy
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* sleeves are not tinted for sunset
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*
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*/
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[SerializeField] SuperCurveObject.Path[] flaskBouncePath;
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public void spotlight(bool active)
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//public void spotlight(bool active)
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//{
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// if(active == true)
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// {
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// spotlightShader.SetActive(true);
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// }
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// else
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// {
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// spotlightShader.SetActive(false);
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// }
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//}
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public void spotlight(bool active, int whichType, int whichPos)
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{
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if(active == true)
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{
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if (whichType == (int)spotlightType.normal)
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{
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spotlightShader.SetActive(true);
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spotlightShaderCone.SetActive(false);
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}
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else
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{
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spotlightShader.SetActive(false);
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spotlightShaderCone.SetActive(true);
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if (whichPos == (int)spotlightPos.boy)
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{
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spotlightCone.transform.position = new Vector2(0, 0);
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}
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else
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{
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spotlightCone.transform.position = new Vector2(5f, 0);
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}
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}
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}
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else
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{
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spotlightShader.SetActive(false);
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spotlightShaderCone.SetActive(false);
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}
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}
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public enum spotlightType
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{
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normal,
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cone
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}
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public enum spotlightPos
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{
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boy,
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girl
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}
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public flaskHeart type;
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}
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public class heartDetails
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public struct heartDetails
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{
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public flaskHeart heartType;
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public int heartCounter;
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{
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if (instance.reqHeartsContainer[0].heartType == flaskHeart.twoHeart)
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{
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instance.ScheduleInput(caller.startBeat, 3f, LoveLab.InputAction_BasicRelease, onRelease2Throw, onMiss, onEmpty);
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instance.reqHeartsContainer[0].heartCounter--;
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instance.ScheduleInput(caller.startBeat, 3f, LoveLab.InputAction_BasicRelease, onRelease2Throw, onMissWhenHold, onEmpty);
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heartDetails heart = instance.reqHeartsContainer[0];
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heart.heartCounter--;
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instance.reqHeartsContainer[0] = heart;
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}
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else if (instance.reqHeartsContainer[0].heartType == flaskHeart.threeHeart)
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@ -1065,27 +1124,31 @@ namespace HeavenStudio.Games
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}
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else
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{
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instance.ScheduleInput(caller.startBeat, caller.timer + .5f, LoveLab.InputAction_BasicRelease, onReleaseLongThrow, onMiss, onEmpty);
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instance.ScheduleInput(caller.startBeat, caller.timer + .5f, LoveLab.InputAction_BasicRelease, onReleaseLongThrow, onMissWhenHold, onEmpty);
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}
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instance.reqHeartsContainer[0].heartCounter--;
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heartDetails heart = instance.reqHeartsContainer[0];
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heart.heartCounter--;
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instance.reqHeartsContainer[0] = heart;
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}
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else if (instance.reqHeartsContainer[0].heartType == flaskHeart.fiveHeart)
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{
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if(instance.reqHeartsContainer[0].heartCounter == 3)
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{
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instance.ScheduleInput(caller.startBeat, caller.timer + 1f, LoveLab.InputAction_DPad, onUpFlask, onMiss, onEmpty);
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instance.ScheduleInput(caller.startBeat, caller.timer + 1f, LoveLab.InputAction_DPad, onUpFlask, onMissWhenHold, onEmpty);
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}
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else if (instance.reqHeartsContainer[0].heartCounter == 1)
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{
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instance.ScheduleInput(caller.startBeat, caller.timer + .5f, LoveLab.InputAction_BasicRelease, onReleaseLongestThrow, onMiss, onEmpty);
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instance.ScheduleInput(caller.startBeat, caller.timer + .5f, LoveLab.InputAction_BasicRelease, onReleaseLongestThrow, onMissWhenHold, onEmpty);
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}
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else
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{
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instance.ScheduleInput(caller.startBeat, caller.timer + .5f, LoveLab.InputAction_DPad, onUpFlask, onMiss, onEmpty);
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instance.ScheduleInput(caller.startBeat, caller.timer + .5f, LoveLab.InputAction_DPad, onUpFlask, onMissWhenHold, onEmpty);
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}
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instance.reqHeartsContainer[0].heartCounter--;
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heartDetails heart = instance.reqHeartsContainer[0];
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heart.heartCounter--;
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instance.reqHeartsContainer[0] = heart;
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}
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}
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@ -1117,16 +1180,26 @@ namespace HeavenStudio.Games
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public static void onMiss(PlayerActionEvent caller)
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{
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//SoundByte.PlayOneShot("miss");
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instance.hasMissed = true;
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//instance.hasMissed = true;
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instance.labGuyHead.DoScaledAnimationAsync("GuyIdleFace");
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if (instance.labGuyArm.GetComponent<Animator>().IsAnimationNotPlaying())
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{
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instance.labGuyArm.GetComponent<Animator>().Play("ArmIdle");
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}
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//instance.reqHeartsContainer.RemoveAt(0);
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Destroy(instance.girlInstantiatedFlask[0].gameObject);
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instance.boyFlaskBreak.Play();
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instance.girlInstantiatedFlask.RemoveAt(0);
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instance.reqHeartsContainer.RemoveAt(0);
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}
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public static void onMissWhenHold(PlayerActionEvent caller)
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{
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Debug.LogWarning(caller.timer);
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LoveLabForGirlFlask spawnedFlask = Instantiate(instance.labGirlFlaskObj, instance.transform).AddComponent<LoveLabForGirlFlask>();
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spawnedFlask.onMissWhenHold(caller.timer);
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spawnedFlask.onMissWhenHold((caller.startBeat + caller.timer) + 1f);
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}
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public static void onEmpty(PlayerActionEvent caller)
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@ -104,7 +104,7 @@ namespace HeavenStudio.Games.Scripts_LoveLab
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SoundByte.PlayOneShotGame("loveLab/rightCatch");
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LoveLab.instance.labGirlArm.GetComponent<Animator>().DoScaledAnimationAsync("GrabFlask");
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LoveLab.instance.ScheduleInput(caller.startBeat, 3f, LoveLab.InputAction_BasicRelease, LoveLab.onReleaseThrow, onMiss, onEmpty);
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LoveLab.instance.ScheduleInput(caller.startBeat, 3f, LoveLab.InputAction_BasicRelease, LoveLab.onReleaseThrow, onMissWhenHold, onEmpty);
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}
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public void offBeat(double beat)
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||||
|
@ -163,7 +163,7 @@ namespace HeavenStudio.Games.Scripts_LoveLab
|
|||
SoundByte.PlayOneShotGame("loveLab/rightCatch");
|
||||
LoveLab.instance.labGirlArm.GetComponent<Animator>().DoScaledAnimationAsync("GrabFlask");
|
||||
|
||||
LoveLab.instance.ScheduleInput(caller.startBeat, 2.5f, LoveLab.InputAction_BasicRelease, LoveLab.onReleaseOffThrow, onMiss, onEmpty);
|
||||
LoveLab.instance.ScheduleInput(caller.startBeat, 2.5f, LoveLab.InputAction_BasicRelease, LoveLab.onReleaseOffThrow, onMissWhenHold, onEmpty);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@ -242,7 +242,7 @@ namespace HeavenStudio.Games.Scripts_LoveLab
|
|||
SoundByte.PlayOneShotGame("loveLab/rightCatch");
|
||||
LoveLab.instance.labGirlArm.GetComponent<Animator>().DoScaledAnimationAsync("GrabFlask");
|
||||
|
||||
LoveLab.instance.ScheduleInput(caller.startBeat, 2.5f, LoveLab.InputAction_DPad, LoveLab.onUpFlask, onMiss, onEmpty);
|
||||
LoveLab.instance.ScheduleInput(caller.startBeat, 2.5f, LoveLab.InputAction_DPad, LoveLab.onUpFlask, onMissWhenHold, onEmpty);
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
@ -338,7 +338,7 @@ namespace HeavenStudio.Games.Scripts_LoveLab
|
|||
})
|
||||
});
|
||||
|
||||
LoveLab.instance.ScheduleInput(caller.startBeat, 5f, LoveLab.InputAction_DPad, LoveLab.onUpFlask, onMiss, onEmpty);
|
||||
LoveLab.instance.ScheduleInput(caller.startBeat, 5f, LoveLab.InputAction_DPad, LoveLab.onUpFlask, onMissWhenHold, onEmpty);
|
||||
|
||||
LoveLab.heartDetails heart = new LoveLab.heartDetails();
|
||||
heart.heartCounter = 2;
|
||||
|
@ -457,7 +457,7 @@ namespace HeavenStudio.Games.Scripts_LoveLab
|
|||
SoundByte.PlayOneShotGame("loveLab/rightCatch");
|
||||
LoveLab.instance.labGirlArm.GetComponent<Animator>().DoScaledAnimationAsync("GrabFlask");
|
||||
|
||||
LoveLab.instance.ScheduleInput(caller.startBeat, 4.5f, LoveLab.InputAction_DPad, LoveLab.onUpFlask, onMiss, onEmpty);
|
||||
LoveLab.instance.ScheduleInput(caller.startBeat, 4.5f, LoveLab.InputAction_DPad, LoveLab.onUpFlask, onMissWhenHold, onEmpty);
|
||||
|
||||
LoveLab.heartDetails heart = new LoveLab.heartDetails();
|
||||
heart.heartCounter = 4;
|
||||
|
@ -469,9 +469,27 @@ namespace HeavenStudio.Games.Scripts_LoveLab
|
|||
#endregion
|
||||
public static void onMiss(PlayerActionEvent caller)
|
||||
{
|
||||
SoundByte.PlayOneShot("miss");
|
||||
LoveLab.instance.hasMissed = true;
|
||||
LoveLab.instance.labGuyHead.DoScaledAnimationAsync("GuyIdleFace");
|
||||
//SoundByte.PlayOneShot("miss");
|
||||
//LoveLab.instance.hasMissed = true;
|
||||
LoveLab.instance.labGuyHead.DoScaledAnimationAsync("GuyFaceIdle");
|
||||
|
||||
if (LoveLab.instance.labGuyArm.GetComponent<Animator>().IsAnimationNotPlaying())
|
||||
{
|
||||
LoveLab.instance.labGuyArm.GetComponent<Animator>().Play("ArmIdle");
|
||||
}
|
||||
|
||||
//LoveLab.instance.reqHeartsContainer.RemoveAt(0);
|
||||
|
||||
Destroy(LoveLab.instance.girlInstantiatedFlask[0].gameObject);
|
||||
LoveLab.instance.boyFlaskBreak.Play();
|
||||
LoveLab.instance.girlInstantiatedFlask.RemoveAt(0);
|
||||
LoveLab.instance.reqHeartsContainer.RemoveAt(0);
|
||||
}
|
||||
|
||||
public static void onMissWhenHold(PlayerActionEvent caller)
|
||||
{
|
||||
LoveLabForGirlFlask spawnedFlask = Instantiate(LoveLab.instance.labGirlFlaskObj, LoveLab.instance.transform).AddComponent<LoveLabForGirlFlask>();
|
||||
spawnedFlask.onMissWhenHold((caller.startBeat + caller.timer) + 1f);
|
||||
}
|
||||
|
||||
public static void onEmpty(PlayerActionEvent caller)
|
||||
|
|
|
@ -15,7 +15,6 @@ namespace HeavenStudio.Games.Scripts_LoveLab
|
|||
[SerializeField] private SuperCurveObject.Path path;
|
||||
private double pathStartBeat = double.MinValue;
|
||||
private Conductor conductor;
|
||||
public static double currentBeat;
|
||||
public LoveLab.flaskHeart heartType;
|
||||
|
||||
|
||||
|
@ -27,7 +26,7 @@ namespace HeavenStudio.Games.Scripts_LoveLab
|
|||
|
||||
void Start()
|
||||
{
|
||||
game.flask = this.gameObject;
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
|
@ -44,15 +43,8 @@ namespace HeavenStudio.Games.Scripts_LoveLab
|
|||
}
|
||||
}
|
||||
|
||||
public static double getCurrentBeat()
|
||||
{
|
||||
return currentBeat;
|
||||
}
|
||||
|
||||
public void FastInit(double beat)
|
||||
{
|
||||
//_jump = shouldJump;
|
||||
//game.ScheduleInput(beat, 1f, LoveLab.InputAction_FlickPress, Just, Miss, Empty);
|
||||
path = game.GetPath("GirlFastFlaskIn");
|
||||
UpdateLastRealPos();
|
||||
pathStartBeat = beat - 1f;
|
||||
|
@ -65,8 +57,6 @@ namespace HeavenStudio.Games.Scripts_LoveLab
|
|||
|
||||
public void SlowInit(double beat)
|
||||
{
|
||||
//_jump = shouldJump;
|
||||
//game.ScheduleInput(beat, 1f, LoveLab.InputAction_FlickPress, Just, Miss, Empty);
|
||||
path = game.GetPath("GirlSlowFlaskIn");
|
||||
UpdateLastRealPos();
|
||||
pathStartBeat = beat - 1f;
|
||||
|
@ -119,12 +109,17 @@ namespace HeavenStudio.Games.Scripts_LoveLab
|
|||
});
|
||||
}
|
||||
|
||||
public static void onMiss(PlayerActionEvent caller)
|
||||
{
|
||||
SoundByte.PlayOneShot("miss");
|
||||
LoveLab.instance.hasMissed = true;
|
||||
LoveLab.instance.labGuyHead.DoScaledAnimationAsync("GuyIdleFace");
|
||||
}
|
||||
//public static void onMiss(PlayerActionEvent caller)
|
||||
//{
|
||||
// //SoundByte.PlayOneShot("miss");
|
||||
// LoveLab.instance.hasMissed = true;
|
||||
// LoveLab.instance.labGuyHead.DoScaledAnimationAsync("GuyFaceIdle");
|
||||
|
||||
// Destroy(LoveLab.instance.girlInstantiatedFlask[0].gameObject);
|
||||
// LoveLab.instance.boyFlaskBreak.Play();
|
||||
// LoveLab.instance.girlInstantiatedFlask.RemoveAt(0);
|
||||
|
||||
//}
|
||||
|
||||
public void onMissWhenHold(double beat)
|
||||
{
|
||||
|
@ -136,20 +131,13 @@ namespace HeavenStudio.Games.Scripts_LoveLab
|
|||
transform.position = pos;
|
||||
|
||||
gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
public static void onEmpty(PlayerActionEvent caller)
|
||||
BeatAction.New(game, new List<BeatAction.Action>()
|
||||
{
|
||||
//empty
|
||||
}
|
||||
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
//if (shadow != null)
|
||||
//{
|
||||
// Destroy(shadow);
|
||||
//}
|
||||
new BeatAction.Action(beat, delegate {
|
||||
game.girlFlaskBreak.Play();
|
||||
Destroy(this.gameObject); })
|
||||
});
|
||||
}
|
||||
|
||||
public void destroyThisObj()
|
||||
|
|
|
@ -243,6 +243,16 @@ namespace HeavenStudio
|
|||
Debug.LogWarning("Game loader NtrBackbeatLoader failed!");
|
||||
}
|
||||
|
||||
game = NtrLabLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning("Game loader NtrLabLoader failed!");
|
||||
}
|
||||
|
||||
game = AgbMannequinFactoryLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
|
|
|
@ -134,7 +134,7 @@ PlayerSettings:
|
|||
16:10: 1
|
||||
16:9: 1
|
||||
Others: 1
|
||||
bundleVersion: 1.0.1
|
||||
bundleVersion: 1.0.2
|
||||
preloadedAssets:
|
||||
- {fileID: 102900000, guid: 5348c08b82446e0478cee8bda6c02cfc, type: 3}
|
||||
metroInputSource: 0
|
||||
|
@ -158,11 +158,11 @@ PlayerSettings:
|
|||
applicationIdentifier:
|
||||
Standalone: com.RHeavenStudio.Heaven-Studio
|
||||
buildNumber:
|
||||
Standalone: 1018
|
||||
Standalone: 100002
|
||||
iPhone: 0
|
||||
tvOS: 0
|
||||
overrideDefaultApplicationIdentifier: 0
|
||||
AndroidBundleVersionCode: 1018
|
||||
AndroidBundleVersionCode: 100002
|
||||
AndroidMinSdkVersion: 22
|
||||
AndroidTargetSdkVersion: 0
|
||||
AndroidPreferredInstallLocation: 1
|
||||
|
|
|
@ -287,5 +287,374 @@ MonoBehaviour:
|
|||
- Assets/Scripts/Games/MonkeyWatch/MonkeyClockArrow.cs
|
||||
- Assets/Scripts/Games/MonkeyWatch/BalloonHandler.cs
|
||||
- Assets/Scripts/Games/MonkeyWatch/WatchMonkey.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Primitives/UILineRendererList.cs
|
||||
- Assets/Plugins/Starpelly/Random.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/CurvedText.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/LUTWriter.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/SetPropertyUtility.cs
|
||||
- Assets/AmplifyColor/Plugins/AmplifyColorRenderMask.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/CurvedLayout.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/GridView/FancyGridViewContext.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/MonoSpacing.cs
|
||||
- Assets/Scripts/Games/NightWalkAgb/AgbStar.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ReorderableList/ReorderableListElement.cs
|
||||
- Assets/Plugins/DOTween/Modules/DOTweenModulePhysics.cs
|
||||
- Assets/Scripts/LevelEditor/DialogHelpers/TabsManager.cs
|
||||
- Assets/Scripts/Util/SwapEditorShortcutsOnPlayerFocus.cs
|
||||
- Assets/Plugins/BezierSolution/Editor/BezierSettings.cs
|
||||
- Assets/Scripts/Transform/Rotate.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/Sample/CanvasSampleOpenFileTextMultiple.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/SoftMaskScript.cs
|
||||
- Assets/Scripts/Games/FanClub/NtrIdolAri.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/Tabs/SpecialTimelineAll.cs
|
||||
- Assets/Scripts/LevelEditor/TempoFinder/TempoFinderButton.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/CardUI/2D Cards/CardStack2D.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/RangeSliderEditor.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/BoolChartPropertyPrefab.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/ToolTips/TooltipTrigger.cs
|
||||
- Assets/Scripts/Common/FreeCam.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/ToolSettings.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Primitives/UICircle.cs
|
||||
- Assets/AmplifyColor/Plugins/AmplifyColorEffect.cs
|
||||
- Assets/Plugins/NaughtyBezierCurves/Scripts/Editor/BezierCurve3DEditor.cs
|
||||
- Assets/Plugins/BezierSolution/Utilities/BezierLineRenderer.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/PhotoshopTouchHelper.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/Sample/CanvasSampleOpenFileText.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Primitives/UILineRenderer.cs
|
||||
- Assets/Scripts/LevelEditor/DialogHelpers/TabButton.cs
|
||||
- Assets/Scripts/Games/DJSchool/DJYellow.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/uGUITools.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/UI_TweenScale.cs
|
||||
- Assets/Scripts/GameProfiler.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/UIParticleSystem.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/Segment.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/PPIViewer.cs
|
||||
- Assets/Scripts/InputSystem/ControllerTypes/InputJoyconPair.cs
|
||||
- Assets/Scripts/Transform/SuperCurveObject.cs
|
||||
- Assets/AmplifyColor/Plugins/Runtime/VolumeEffectsFlags.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/UIFlippable.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/ColorSampler.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/TiltWindow.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/UI_Knob.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/StepperSide.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/SelectionBox/IBoxSelectable.cs
|
||||
- Assets/AmplifyColor/Plugins/AmplifyColorTriggerProxyBase.cs
|
||||
- Assets/Scripts/Games/DogNinja/SpawnHalves.cs
|
||||
- Assets/AmplifyColor/Plugins/Runtime/VolumeEffects.cs
|
||||
- Assets/Plugins/Color picker/ColorPreview.cs
|
||||
- Assets/Plugins/Starpelly/Enums/Windows.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/ShaderEffects/UILinearDodgeEffect.cs
|
||||
- Assets/Scripts/Util/EasingFunctions.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/AccordionElementEditor.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/ResolutionSettings.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/CUIBezierCurveEditor.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/CardUI/2D Cards/CardPopup2D.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/Sample/CanvasSampleOpenFileImage.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/GridView/FancyGridViewCell.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/switchToRectTransform.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/ShineEffector.cs
|
||||
- Assets/Scripts/Transform/ForceScaleIdentity.cs
|
||||
- Assets/AmplifyColor/Plugins/AmplifyColorVolume.cs
|
||||
- Assets/AmplifyColor/Plugins/Runtime/VersionInfo.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/ScrollPositionController.cs
|
||||
- Assets/Plugins/BezierSolution/Utilities/BezierWalkerLocomotion.cs
|
||||
- Assets/Plugins/NaughtyBezierCurves/Scripts/Core/BezierPoint3D.cs
|
||||
- Assets/Scripts/Games/WorkingDough/BGBall.cs
|
||||
- Assets/Scripts/UI/SettingsDialog/Tabs/GameSettings.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/ShaderEffects/UIImageCrop.cs
|
||||
- Assets/Plugins/Starpelly/Pelly.cs
|
||||
- Assets/Plugins/Starpelly/Enums/StringType.cs
|
||||
- Assets/Scripts/LevelEditor/SnapDialog/SnapDialog.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/Core/FancyScrollView.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/RescalingPanels/ResizePanel.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/TileSizeFitter.cs
|
||||
- Assets/Scripts/Common/FollowMouse.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/PhotoshopProtocol.cs
|
||||
- Assets/Scripts/Games/FirstContact/WhiteLines.cs
|
||||
- Assets/Plugins/BezierSolution/Editor/BezierPointEditor.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Primitives/UIPrimitiveBase.cs
|
||||
- Assets/Plugins/BezierSolution/Utilities/ParticlesFollowBezier.cs
|
||||
- Assets/GUIWindows/Scripts/Editor/GUIPointerObjectEditor.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/MenuSystem/MenuManager.cs
|
||||
- Assets/Scripts/Deprecated/OldTooltip.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/Events/HSVChangedEvent.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/ColorPickerPresetsEditor.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Primitives/UICornerCut.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/Scroller/EasingCore.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/PhotoshopEncryptDecrypt.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/AmplifyColorRenderMaskEditor.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/ShaderLibrary.cs
|
||||
- Assets/Scripts/Common/SuperScroll.cs
|
||||
- Assets/Plugins/BezierSolution/BezierSpline.cs
|
||||
- Assets/Scripts/Games/LoveLab/LoveLabFlask.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/Accordion/Tweening/FloatTween.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/ExtensionsToggleGroup.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/TextPicIconListCopier.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/Gradient2.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/GridView/FancyCellGroup.cs
|
||||
- Assets/Plugins/BezierSolution/Editor/BezierPointExtraDataDrawer.cs
|
||||
- Assets/Plugins/BezierSolution/Utilities/BezierWalkerWithSpeed.cs
|
||||
- Assets/Scripts/LevelEditor/ButtonDoubleClick.cs
|
||||
- Assets/Plugins/Color picker/ColorPicker.cs
|
||||
- Assets/Scripts/Transform/LookAlongVelocity.cs
|
||||
- Assets/Scripts/Games/Manzai/Manzai.cs
|
||||
- Assets/Plugins/NaughtyBezierCurves/Scripts/Editor/BezierPoint3DEditor.cs
|
||||
- Assets/Scripts/Games/LoveLab/LoveLabForGirlFlask.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/ScrollSnapBase.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/Scroller/MovementType.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/ShaderEffects/UISoftAdditiveEffect.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/MultiTouchScrollRect.cs
|
||||
- Assets/AmplifyColor/Plugins/AmplifyColorTriggerProxy.cs
|
||||
- Assets/Scripts/Common/TextboxObject.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/ReturnKeyTriggersButton.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/BoxSliderEditor.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/GridView/IFancyCellGroupContext.cs
|
||||
- Assets/Plugins/BezierSolution/Editor/BezierWalkerLocomotionEditor.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/MenuSystem/SimpleMenu.cs
|
||||
- Assets/Plugins/Starpelly/Properties/Arrays.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/ScrollRectExtensions.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/TextPicIconEditor.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/UIScrollToSelectionXY.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/HorizontalScrollSnap.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/CurlyUI/CUIGraphic.cs
|
||||
- Assets/Plugins/Starpelly/Starpelly.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/CurlyUI/CUIBezierCurve.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/ColorPickerControl.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/SelectionBox/ExampleSelectable.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/Tabs/SpecialTimelineSection.cs
|
||||
- Assets/Scripts/LevelEditor/ChiScrollRect.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/UISelectableExtension.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/CylinderText.cs
|
||||
- Assets/Plugins/DOTween/Modules/DOTweenModulePhysics2D.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/GridView/FancyGridView.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/ScrollRect/FancyScrollRectContext.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/ScrollSnapScrollbarHelper.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/LUTSettings.cs
|
||||
- Assets/Scripts/LevelEditor/DialogHelpers/TabsContent.cs
|
||||
- Assets/Scripts/Games/BuiltToScaleDS/BTSPiece.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/TextPicRenameEditor.cs
|
||||
- Assets/Scripts/DebugUI.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/CardUI/Superellipse
|
||||
Creation/Triangulator.cs
|
||||
- Assets/AmplifyColor/Plugins/AmplifyColorVolumeBase.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Primitives/UISquircle.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/LUTEditor.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/CUIImageEditor.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Primitives/UIGridRenderer.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/UILineConnector.cs
|
||||
- Assets/Scripts/Games/NightWalkAgb/AgbStarHandler.cs
|
||||
- Assets/Plugins/BezierSolution/Utilities/BezierWalker.cs
|
||||
- Assets/Scripts/Common/Billboard.cs
|
||||
- Assets/Plugins/Starpelly/Extensions.cs
|
||||
- Assets/Scripts/Games/SamuraiSliceNtr/NtrSamuraiChild.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/ImageResult.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/ExtensionsToggle.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/UIWindowBase.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/HexColorField.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/ScrollRect/FancyScrollRectCell.cs
|
||||
- Assets/Plugins/Starpelly/ScreenUtility.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/ScrollConflictManager.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/RangeSlider.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/Scroller/MovementDirection.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/GridGameSelectorGame.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/UI_ScrollRectOcclusion.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/UI_InfiniteScroll.cs
|
||||
- Assets/Scripts/Games/Spaceball/Alien.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/Tabs/SpecialTimelineVolume.cs
|
||||
- Assets/Plugins/DOTween/Modules/DOTweenModuleUnityVersion.cs
|
||||
- Assets/Scripts/Util/GameEvent.cs
|
||||
- Assets/Plugins/BezierSolution/Utilities/BezierAttachment.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Primitives/UILineTextureRenderer.cs
|
||||
- Assets/Scripts/Common/ScrollObject.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/RescalingPanels/RescaleDragPanel.cs
|
||||
- Assets/Scripts/LevelEditor/Tooltip.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/ColorSliderImage.cs
|
||||
- Assets/Scripts/Games/MunchyMonk/Dumpling.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ReorderableList/ReorderableListContent.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/ScrollRectEx.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ComboBox/DropDownList.cs
|
||||
- Assets/Scripts/Common/CircularMotion.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/InputFieldEnterSubmit.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/UI_MagneticInfiniteScroll.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/IScrollSnap.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/Sample/BasicSample.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/Gradient.cs
|
||||
- Assets/Scripts/Games/TapTroupe/TapTroupeTapper.cs
|
||||
- Assets/Plugins/Starpelly/Anchors.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ReorderableList/ReorderableList.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/NonDrawingGraphic.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/AmplifyColorVolumeEditorBase.cs
|
||||
- Assets/Plugins/BezierSolution/BezierPoint.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/SelectionBox/SelectionBox.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/ToolTips/BoundTooltip/BoundTooltipTrigger.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ComboBox/ComboBox.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/MenuSystem/Menu.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/UIScrollToSelection.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/RescalingPanels/RescalePanel.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/UIVerticalScroller.cs
|
||||
- Assets/AmplifyColor/Plugins/AmplifyColorTriggerProxy2D.cs
|
||||
- Assets/Plugins/BezierSolution/Editor/BezierUtils.cs
|
||||
- Assets/Plugins/BezierSolution/Editor/BezierSplineEditor.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/CameraCollection.cs
|
||||
- Assets/Plugins/DOTween/Modules/DOTweenModuleUI.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/Sample/CanvasSampleSaveFileText.cs
|
||||
- Assets/GUIWindows/Scripts/GUIWindowMover.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/HSVUtil.cs
|
||||
- Assets/Plugins/DOTween/Modules/DOTweenModuleAudio.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/ScrollRectTweener.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/Scroller/Scroller.cs
|
||||
- Assets/Plugins/Starpelly/Textures.cs
|
||||
- Assets/Scripts/Util/UiScrollRectEventBubbling.cs
|
||||
- Assets/Plugins/Starpelly/OperatingSystem/Linux.cs
|
||||
- Assets/Plugins/Starpelly/Utils.cs
|
||||
- Assets/Scripts/GameProperties.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Primitives/UIPolygon.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/BestFitOutline.cs
|
||||
- Assets/Plugins/DOTween/Modules/DOTweenModuleUtils.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ComboBox/DropDownListItem.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/CurlyUI/CUIImage.cs
|
||||
- Assets/Plugins/BezierSolution/Utilities/BezierWalkerWithTime.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/DragCorrector.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/AmplifyColorRenderMaskEditorBase.cs
|
||||
- Assets/Plugins/Starpelly/Properties/Strings.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/SelectableScaler.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/CooldownButton.cs
|
||||
- Assets/Scripts/Games/DoubleDate/DoubleDateBoy.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/AmplifyColorEffectEditor.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/ColorPickerTester.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ReorderableList/ReorderableListDebug.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/About.cs
|
||||
- Assets/Scripts/Util/StringUtils.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FlowLayoutGroup.cs
|
||||
- Assets/Scripts/Games/KarateMan/KarateManHitMark.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/FancyScrollView/ScrollerEditor.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/CardUI/Superellipse
|
||||
Creation/MeshCreator.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ComboBox/AutoCompleteComboBox.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/FileHandler.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/CardUI/Superellipse
|
||||
Creation/SuperellipsePoints.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/AmplifyColorVolumeEditor.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/CardUI/2D Cards/CardExpanding2D.cs
|
||||
- Assets/Plugins/BezierSolution/Attributes/MinMaxRangeAttribute.cs
|
||||
- Assets/AmplifyColor/Plugins/AmplifyColorVolume2D.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/BoxSlider.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/CableCurve.cs
|
||||
- Assets/Scripts/Games/MannequinFactory/MannequinHead.cs
|
||||
- Assets/Plugins/BezierSolution/Other/BezierDataStructures.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/CUITextEditor.cs
|
||||
- Assets/Scripts/LevelEditor/Selector.cs
|
||||
- Assets/Scripts/Settings.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/TabNavigationHelper.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/ShaderEffects/UIMultiplyEffect.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Primitives/DiamondGraph.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/ScrollRect/FancyScrollRect.cs
|
||||
- Assets/Plugins/Starpelly/Transformer.cs
|
||||
- Assets/Plugins/Starpelly/RendererExtensions.cs
|
||||
- Assets/Plugins/DOTween/Modules/DOTweenModuleSprite.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/TableLayoutGroup.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/UIExtensionsMenuOptions.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/ScrollSnap.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/InputFocus.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/PaginationManager.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/ToolTips/ToolTip.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/VerticalScrollSnap.cs
|
||||
- Assets/Scripts/Datamodel.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/ScrollRect/IFancyScrollRectContext.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/NicerOutline.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/CLZF2.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/Stepper.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/Accordion/Tweening/ITweenValue.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/ShaderEffects/UIScreenEffect.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/SVBoxSlider.cs
|
||||
- Assets/PostProcessingOutlines/Scripts/RenderReplacementShaderToTexture.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/LUTResult.cs
|
||||
- Assets/GUIWindows/Scripts/GUIPointerObject.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/Events/ColorChangedEvent.cs
|
||||
- Assets/Scripts/Games/Kitties/CtrTeppanKitty.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/CanvasGroupActivator.cs
|
||||
- Assets/Plugins/DOTween/Modules/DOTweenModuleEPOOutline.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/Accordion/Accordion.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/ToolTips/HoverTooltip.cs
|
||||
- Assets/AmplifyColor/Plugins/AmplifyColorRenderMaskBase.cs
|
||||
- Assets/Plugins/BezierSolution/Utilities/BendMeshAlongBezier.cs
|
||||
- Assets/Plugins/Starpelly/OperatingSystem/MacOS.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/TextPic.cs
|
||||
- Assets/Scripts/Games/SoundEffects.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/Tabs/SpecialTimelineTempo.cs
|
||||
- Assets/Plugins/NaughtyBezierCurves/Scripts/Core/BezierCurve3D.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/CardUI/3D Cards/CardExpanding3D.cs
|
||||
- Assets/PostProcessingOutlines/PostProcessOutline.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/UIHighlightable.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/ContentScrollSnapHorizontal.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/ScrollPositionControllerEditor.cs
|
||||
- Assets/Plugins/Starpelly/OperatingSystem/User32.cs
|
||||
- Assets/Scripts/Common/SoundSequence.cs
|
||||
- Assets/AmplifyColor/Plugins/AmplifyColorBase.cs
|
||||
- Assets/Scripts/Common/Scroll.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/ColorLabel.cs
|
||||
- Assets/Scripts/Games/MannequinFactory/MannequinFactory.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/CUIGraphicEditor.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/PhotoshopConnection.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/ColorPickerPresets.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/AmplifyColorEffectEditorBase.cs
|
||||
- Assets/Plugins/Starpelly/Common.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/ReadOnlyAttribute.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/CurlyUI/CUIMisc.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/BezierLineRendererEditor.cs
|
||||
- Assets/Scripts/Games/SneakySpirits/SneakySpiritsGhostDeath.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/ToolTips/BoundTooltip/BoundTooltipItem.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/MiddleScrollRect.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/UIExtensionMethods.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/TestCompression.cs
|
||||
- Assets/Plugins/Starpelly/OperatingSystem/Windows.cs
|
||||
- Assets/Plugins/BezierSolution/Editor/ParticlesFollowBezierEditor.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/Sample/CanvasSampleSaveFileImage.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/GridView/IFancyGridViewContext.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/BezierPath.cs
|
||||
- Assets/Scripts/Util/BitwiseUtils.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/ScrollRectLinker.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/ColorValues.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/NonDrawingGraphicEditor.cs
|
||||
- Assets/Plugins/BezierSolution/Editor/BezierWalkerWithTimeEditor.cs
|
||||
- Assets/Scripts/Util/ParticleSystemHelpers.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/Circle.cs
|
||||
- Assets/Scripts/Util/CommonAnimEvents.cs
|
||||
- Assets/Plugins/BezierSolution/Editor/BezierWalkerEditor.cs
|
||||
- Assets/Plugins/Starpelly/OperatingSystem/IOperatingSystem.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/TextPicEditor.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/Core/FancyCell.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/ShineEffect.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/BackBufferHandler.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/RadialLayout.cs
|
||||
- Assets/Scripts/Transform/ForceRotationIdentity.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/SegmentedControl.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/PhotoshopHandler.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/ReadOnlyDrawer.cs
|
||||
- Assets/Plugins/Starpelly/OS.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/EncryptDecrypt.cs
|
||||
- Assets/GUIWindows/Scripts/GUIBorderParent.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/ExtentionMethods.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ComboBox/DropDownListButton.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/ColorSlider.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/ShaderEffects/UIAdditiveEffect.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/UIExtensionsInputManager.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/LetterSpacing.cs
|
||||
- Assets/GUIWindows/Scripts/GUIWindowExpander.cs
|
||||
- Assets/Scripts/LevelEditor/NewRemixDialog/NewRemixDialog.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/RaycastMask.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/RadialSlider.cs
|
||||
- Assets/Scripts/Common/Parallax.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/CurlyUI/CUIText.cs
|
||||
- Assets/Editor/TempoFinderButtonEditor.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/Accordion/Tweening/TweenRunner.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/Accordion/AccordionElement.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/Scroller/ScrollDirection.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/RemixPropertyPrefab.cs
|
||||
- Assets/Plugins/BezierSolution/Editor/BezierWalkerWithSpeedEditor.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/LayerLabel.cs
|
||||
- Assets/Scripts/Games/WizardsWaltz/Girl.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/ColorImage.cs
|
||||
- Assets/Scripts/Games/LoveLab/LoveLab.cs
|
||||
PathsToSkipImportEvent: []
|
||||
PathsToIgnoreOverwriteSettingOnAttribute: []
|
||||
|
|
Loading…
Reference in a new issue