scale jump animation of fan club spectators
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7a3740fd19
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@ -100,6 +100,15 @@ AnimationClip:
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@ -333,6 +360,8 @@ AnimationClip:
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attribute: m_Sprite
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path: root_motion/Body/fan_Body00
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classID: 212
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@ -491,12 +520,13 @@ AnimationClip:
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@ -533,6 +563,15 @@ AnimationClip:
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@ -589,6 +637,15 @@ AnimationClip:
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@ -807,6 +864,15 @@ AnimationClip:
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@ -835,6 +901,15 @@ AnimationClip:
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@ -863,6 +938,15 @@ AnimationClip:
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@ -1185,6 +1278,15 @@ AnimationClip:
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@ -1213,6 +1315,15 @@ AnimationClip:
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value: 0
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@ -108,6 +108,7 @@ namespace HeavenStudio.Games.Scripts_FanClub
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{
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if (clappingStartTime != Single.MinValue && cond.songPositionInBeats > clappingStartTime + 2f && !stopCharge)
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{
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animator.speed = 1f;
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animator.Play("FanClapCharge", -1, 0);
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stopCharge = true;
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}
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@ -120,6 +121,7 @@ namespace HeavenStudio.Games.Scripts_FanClub
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}
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else
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{
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animator.speed = 1f;
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animator.Play("FanFree", -1, 0);
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stopBeat = false;
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clappingStartTime = Single.MinValue;
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@ -135,7 +137,7 @@ namespace HeavenStudio.Games.Scripts_FanClub
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float yWeight = -(yMul*yMul) + 1f;
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motionRoot.transform.localPosition = new Vector3(0, 3f * yWeight);
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shadow.transform.localScale = new Vector3((1f-yWeight*0.8f) * 1.4f, (1f-yWeight*0.8f) * 1.4f, 1f);
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animator.Play("FanJump", -1, 0);
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animator.DoScaledAnimation("FanJump", jumpStartTime);
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}
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else
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{
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@ -150,6 +152,7 @@ namespace HeavenStudio.Games.Scripts_FanClub
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stopBeat = false;
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}
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}
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animator.speed = 1f;
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hasJumped = false;
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}
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}
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@ -165,6 +168,7 @@ namespace HeavenStudio.Games.Scripts_FanClub
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hasJumped = false;
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stopBeat = true;
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jumpStartTime = -99f;
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animator.speed = 1f;
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animator.Play("FanClap", -1, 0);
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Jukebox.PlayOneShotGame("fanClub/play_clap");
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Jukebox.PlayOneShotGame("fanClub/crap_impact");
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@ -219,7 +223,10 @@ namespace HeavenStudio.Games.Scripts_FanClub
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public void Bop()
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{
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if (!stopBeat)
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{
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animator.speed = 1f;
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animator.Play("FanBeat");
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}
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}
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public void ClapParticle()
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