framed epilogues, play mode campaign toggle
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||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 1, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 0}
|
||||
m_AnchoredPosition: {x: -52, y: 52}
|
||||
m_SizeDelta: {x: 64, y: 64}
|
||||
m_Pivot: {x: 1, y: 0}
|
||||
--- !u!114 &745132518
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 745132516}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 3
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 0
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 0}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 1811344142}
|
||||
m_TargetAssemblyTypeName: HeavenStudio.TitleManager, Assembly-CSharp
|
||||
m_MethodName: ToggleCampaign
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
--- !u!222 &745132520
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 745132516}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &747832156
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -4354,6 +4533,7 @@ RectTransform:
|
|||
- {fileID: 177207010}
|
||||
- {fileID: 1959183876}
|
||||
- {fileID: 429465179}
|
||||
- {fileID: 745132517}
|
||||
m_Father: {fileID: 1925566737}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
@ -7713,6 +7893,9 @@ MonoBehaviour:
|
|||
chartIdolText: {fileID: 1570836018}
|
||||
chartDescText: {fileID: 177207008}
|
||||
chartStyleText: {fileID: 1959183877}
|
||||
campaignOption: {fileID: 700351697}
|
||||
campaignOn: {fileID: 5181778189044111492, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
|
||||
campaignOff: {fileID: -9052558874090446877, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
|
||||
mainSelectables:
|
||||
- {fileID: 2079077664}
|
||||
- {fileID: 1336149019}
|
||||
|
|
|
@ -52,8 +52,8 @@ namespace HeavenStudio.InputSystem
|
|||
(int)KeyCode.D,
|
||||
(int)KeyCode.J,
|
||||
(int)KeyCode.K,
|
||||
(int)KeyCode.I,
|
||||
(int)KeyCode.U,
|
||||
(int)KeyCode.I,
|
||||
(int)KeyCode.E,
|
||||
(int)KeyCode.U,
|
||||
(int)KeyCode.Escape,
|
||||
|
|
|
@ -99,8 +99,10 @@ namespace HeavenStudio
|
|||
|
||||
[SerializeField] TMP_Text epilogueMessage;
|
||||
[SerializeField] Image epilogueImage;
|
||||
[SerializeField] Image epilogueFrame;
|
||||
[SerializeField] AspectRatioFitter epilogueFitter;
|
||||
[SerializeField] Sprite epilogueNg, epilogueOk, epilogueHi;
|
||||
[SerializeField] Sprite epilogueFrmNg, epilogueFrmOk, epilogueFrmHi;
|
||||
|
||||
[SerializeField] GameObject bg;
|
||||
[SerializeField] GameObject rankLogo;
|
||||
|
@ -258,6 +260,13 @@ namespace HeavenStudio
|
|||
}
|
||||
break;
|
||||
}
|
||||
|
||||
epilogueFrame.sprite = rank switch
|
||||
{
|
||||
Rank.Ok => epilogueFrmOk,
|
||||
Rank.Hi => epilogueFrmHi,
|
||||
_ => epilogueFrmNg
|
||||
};
|
||||
}
|
||||
|
||||
header.text = playedBeatmap != null ? playedBeatmap["resultcaption"] : "Rhythm League Notes";
|
||||
|
|
|
@ -82,9 +82,9 @@ namespace HeavenStudio
|
|||
{"resultcat3_hi", "You followed the example well."}, // "Superb" message for input category 3 "repeat" (two-liner)
|
||||
{"resultcat3_ng", "Next time, follow the example better."}, // "Try Again" message for input category 3 "repeat" (two-liner)
|
||||
|
||||
{"epilogue_hi", "Superb picture"}, // epilogue "Superb" message
|
||||
{"epilogue_ok", "OK picture"}, // epilogue "OK" message
|
||||
{"epilogue_ng", "Try Again picture"}, // epilogue "Try Again" message
|
||||
{"epilogue_hi", "Superb"}, // epilogue "Superb" message
|
||||
{"epilogue_ok", "OK"}, // epilogue "OK" message
|
||||
{"epilogue_ng", "Try Again"}, // epilogue "Try Again" message
|
||||
|
||||
{"epilogue_hi_res", new EntityTypes.Resource(EntityTypes.Resource.ResourceType.Image, "Images/Epilogue/", "Hi")}, // epilogue "Superb" image resource path
|
||||
{"epilogue_ok_res", new EntityTypes.Resource(EntityTypes.Resource.ResourceType.Image, "Images/Epilogue/", "Ok")}, // epilogue "OK" image resource path
|
||||
|
|
|
@ -47,6 +47,9 @@ namespace HeavenStudio
|
|||
[SerializeField] private TMP_Text chartIdolText;
|
||||
[SerializeField] private TMP_Text chartDescText;
|
||||
[SerializeField] private TMP_Text chartStyleText;
|
||||
[SerializeField] private Image campaignOption;
|
||||
[SerializeField] private Sprite campaignOn;
|
||||
[SerializeField] private Sprite campaignOff;
|
||||
|
||||
[SerializeField] private Selectable[] mainSelectables;
|
||||
[SerializeField] private Selectable defaultSelectable;
|
||||
|
@ -250,6 +253,9 @@ namespace HeavenStudio
|
|||
case (int)InputController.ActionsPad.South:
|
||||
PlayPanelBack();
|
||||
break;
|
||||
case (int)InputController.ActionsPad.North:
|
||||
ToggleCampaign();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -542,6 +548,15 @@ namespace HeavenStudio
|
|||
chartIdolText.text = "♪ " + beatmap["idolcredit"];
|
||||
chartStyleText.text = $"Recommended Control Style: {beatmap["playstyle"].ToString()}";
|
||||
|
||||
if (PersistentDataManager.gameSettings.perfectChallengeType == PersistentDataManager.PerfectChallengeType.On)
|
||||
{
|
||||
campaignOption.sprite = campaignOn;
|
||||
}
|
||||
else
|
||||
{
|
||||
campaignOption.sprite = campaignOff;
|
||||
}
|
||||
|
||||
playPanel.SetActive(true);
|
||||
playMenuRevealed = true;
|
||||
SoundByte.PlayOneShot("ui/UISelect");
|
||||
|
@ -561,6 +576,7 @@ namespace HeavenStudio
|
|||
if (exiting) return;
|
||||
exiting = true;
|
||||
SoundByte.PlayOneShot("ui/UIEnter");
|
||||
PersistentDataManager.SaveSettings();
|
||||
GlobalGameManager.LoadScene("Game", 0.35f, -1);
|
||||
}
|
||||
|
||||
|
@ -568,10 +584,26 @@ namespace HeavenStudio
|
|||
{
|
||||
RiqFileHandler.ClearCache();
|
||||
SoundByte.PlayOneShot("ui/UICancel");
|
||||
PersistentDataManager.SaveSettings();
|
||||
playPanel.SetActive(false);
|
||||
playMenuRevealed = false;
|
||||
}
|
||||
|
||||
public void ToggleCampaign()
|
||||
{
|
||||
SoundByte.PlayOneShot("ui/UIOption");
|
||||
if (PersistentDataManager.gameSettings.perfectChallengeType == PersistentDataManager.PerfectChallengeType.On)
|
||||
{
|
||||
PersistentDataManager.gameSettings.perfectChallengeType = PersistentDataManager.PerfectChallengeType.Off;
|
||||
campaignOption.sprite = campaignOff;
|
||||
}
|
||||
else
|
||||
{
|
||||
PersistentDataManager.gameSettings.perfectChallengeType = PersistentDataManager.PerfectChallengeType.On;
|
||||
campaignOption.sprite = campaignOn;
|
||||
}
|
||||
}
|
||||
|
||||
public void SocialsPressed()
|
||||
{
|
||||
// snsRevealed = true;
|
||||
|
@ -582,7 +614,7 @@ namespace HeavenStudio
|
|||
// #endif
|
||||
// snsPanel.SetActive(true);
|
||||
SoundByte.PlayOneShot("ui/UISelect");
|
||||
Application.OpenURL("https://github.com/RHeavenStudio/HeavenStudio");
|
||||
Application.OpenURL("https://linktr.ee/RHeavenStudio");
|
||||
// show a panel with our SNS links
|
||||
}
|
||||
|
||||
|
@ -617,6 +649,7 @@ namespace HeavenStudio
|
|||
public void QuitPressed()
|
||||
{
|
||||
SoundByte.PlayOneShot("ui/PauseQuit");
|
||||
PersistentDataManager.SaveSettings();
|
||||
Application.Quit();
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue