I'm dumb and left in debug prints
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@ -106,10 +106,8 @@ namespace HeavenStudio.Games.Scripts_FanClub
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}
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if (PlayerInput.Pressing())
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{
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Debug.Log("song pos: " + cond.songPositionInBeats + ", clap start: " + clappingStartTime);
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if (clappingStartTime != Single.MinValue && cond.songPositionInBeats > clappingStartTime + 2f && !stopCharge)
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{
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Debug.Log("ChargeOut");
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animator.Play("FanClapCharge", -1, 0);
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stopCharge = true;
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}
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@ -118,7 +116,6 @@ namespace HeavenStudio.Games.Scripts_FanClub
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{
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if (clappingStartTime != Single.MinValue && cond.songPositionInBeats > clappingStartTime + 2f && stopCharge && !FanClub.instance.IsExpectingInputNow())
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{
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Debug.Log("JumpOut");
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JumpStart(false);
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}
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else
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@ -169,7 +166,6 @@ namespace HeavenStudio.Games.Scripts_FanClub
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animator.Play("FanClap", -1, 0);
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Jukebox.PlayOneShotGame("fanClub/play_clap");
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Jukebox.PlayOneShotGame("fanClub/crap_impact");
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Debug.Log("Setting clappingStartTime to " + cond.songPositionInBeats);
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clappingStartTime = cond.songPositionInBeats;
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if (doCharge)
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