new sprites, background particles
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textureSettings:
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compressionQuality: 50
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteTessellationDetail: -1
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textureType: 8
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compressionQuality: 50
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Standalone
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maxTextureSize: 2048
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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buildTarget: Server
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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spriteID: 5e97eb03825dee720800000000000000
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pSDShowRemoveMatteOption: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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Before Width: | Height: | Size: 213 KiB After Width: | Height: | Size: 804 KiB |
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Reference in a new issue