minor fix 2
This commit is contained in:
parent
55d88bdaeb
commit
581fa9bd7b
|
@ -14754,6 +14754,7 @@ MonoBehaviour:
|
||||||
MonkeyHeadAnim: {fileID: 705573325190657106}
|
MonkeyHeadAnim: {fileID: 705573325190657106}
|
||||||
MandrillAnim: {fileID: 7328032147480881436}
|
MandrillAnim: {fileID: 7328032147480881436}
|
||||||
GolferAnim: {fileID: 4858532593007320755}
|
GolferAnim: {fileID: 4858532593007320755}
|
||||||
|
Hole: {fileID: 3327539419043557242}
|
||||||
HoleAnim: {fileID: 4009601525859638624}
|
HoleAnim: {fileID: 4009601525859638624}
|
||||||
GrassEffectAnim: {fileID: 519266665242695000}
|
GrassEffectAnim: {fileID: 519266665242695000}
|
||||||
BallEffectAnim: {fileID: 5742260183545522460}
|
BallEffectAnim: {fileID: 5742260183545522460}
|
||||||
|
|
|
@ -48,10 +48,11 @@ namespace HeavenStudio.Games.Loaders
|
||||||
},
|
},
|
||||||
resizable = true
|
resizable = true
|
||||||
},
|
},
|
||||||
}//,
|
},
|
||||||
// new List<string>() { "rvl", "normal" },
|
new List<string>() { "rvl", "normal" },
|
||||||
// "rvlgolf", "en",
|
"rvlgolf", "en",
|
||||||
// new List<string>() { }
|
new List<string>() {},
|
||||||
|
chronologicalSortKey: 1
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -99,7 +100,7 @@ namespace HeavenStudio.Games
|
||||||
SoundByte.PlayOneShotGame("holeInOne/hole1"); // temp should be whiff
|
SoundByte.PlayOneShotGame("holeInOne/hole1"); // temp should be whiff
|
||||||
GolferAnim.Play("GolferWhiff", 0, 0);
|
GolferAnim.Play("GolferWhiff", 0, 0);
|
||||||
}
|
}
|
||||||
UpdateWhale(conductor.songPositionInBeatsAsDouble); // unswungSongPositionInBeatsAsDouble
|
UpdateWhale(conductor.unswungSongPositionInBeatsAsDouble);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ToggleBop(double beat, float length, bool shouldBop, bool autoBop)
|
public void ToggleBop(double beat, float length, bool shouldBop, bool autoBop)
|
||||||
|
|
|
@ -333,8 +333,6 @@ namespace HeavenStudio
|
||||||
Debug.LogWarning("Game loader NtrGleeClubLoader failed!");
|
Debug.LogWarning("Game loader NtrGleeClubLoader failed!");
|
||||||
}
|
}
|
||||||
|
|
||||||
Debug.Log("Running game loader RvlHoleInOneLoader");
|
|
||||||
|
|
||||||
game = RvlHoleInOneLoader.AddGame(eventCaller);
|
game = RvlHoleInOneLoader.AddGame(eventCaller);
|
||||||
if (game != null)
|
if (game != null)
|
||||||
{
|
{
|
||||||
|
@ -345,7 +343,6 @@ namespace HeavenStudio
|
||||||
Debug.LogWarning("Game loader RvlHoleInOneLoader failed!");
|
Debug.LogWarning("Game loader RvlHoleInOneLoader failed!");
|
||||||
}
|
}
|
||||||
|
|
||||||
Debug.Log("Running game loader RvlNewKarateLoader");
|
|
||||||
game = RvlNewKarateLoader.AddGame(eventCaller);
|
game = RvlNewKarateLoader.AddGame(eventCaller);
|
||||||
if (game != null)
|
if (game != null)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue