This commit is contained in:
minenice55 2023-12-16 21:58:31 -05:00
parent 4058bd48ca
commit 58b2ef36b5

View file

@ -61,12 +61,13 @@ namespace HeavenStudio
private bool logoRevealed; private bool logoRevealed;
private bool menuMode, snsRevealed; private bool menuMode, snsRevealed, exiting;
private Animator menuAnim; private Animator menuAnim;
private void Start() private void Start()
{ {
exiting = false;
menuAnim = GetComponent<Animator>(); menuAnim = GetComponent<Animator>();
musicSource = GetComponent<AudioSource>(); musicSource = GetComponent<AudioSource>();
musicSource.PlayScheduled(AudioSettings.dspTime); musicSource.PlayScheduled(AudioSettings.dspTime);
@ -179,6 +180,8 @@ namespace HeavenStudio
public void CreatePressed() public void CreatePressed()
{ {
if (exiting) return;
exiting = true;
GlobalGameManager.PlayOpenFile = null; GlobalGameManager.PlayOpenFile = null;
GlobalGameManager.LoadScene("Editor"); GlobalGameManager.LoadScene("Editor");
SoundByte.PlayOneShot("ui/UIEnter"); SoundByte.PlayOneShot("ui/UIEnter");
@ -234,6 +237,8 @@ namespace HeavenStudio
public void PlayPanelAccept() public void PlayPanelAccept()
{ {
if (exiting) return;
exiting = true;
SoundByte.PlayOneShot("ui/UIEnter"); SoundByte.PlayOneShot("ui/UIEnter");
GlobalGameManager.LoadScene("Game", 0.35f, -1); GlobalGameManager.LoadScene("Game", 0.35f, -1);
} }