Catchy Tune miss animations, fix bugs
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outWeight: 0.33333334
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value: 0
|
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inSlope: 0
|
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outSlope: 0
|
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|
@ -855,7 +990,7 @@ AnimationClip:
|
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inWeight: 0.33333334
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outWeight: 0.33333334
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outSlope: 0
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|
@ -883,7 +1018,7 @@ AnimationClip:
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inWeight: 0.33333334
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outWeight: 0.33333334
|
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- serializedVersion: 3
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time: 0.78333336
|
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value: 0.7
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inSlope: 0
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outSlope: 0
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|
@ -911,7 +1046,7 @@ AnimationClip:
|
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inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
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- serializedVersion: 3
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time: 0.75
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time: 0.78333336
|
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value: 1
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inSlope: 0
|
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outSlope: 0
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|
@ -974,6 +1109,15 @@ AnimationClip:
|
|||
weightedMode: 0
|
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inWeight: 0
|
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outWeight: 0
|
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- serializedVersion: 3
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time: 0.6666667
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value: 850
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inSlope: Infinity
|
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outSlope: Infinity
|
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tangentMode: 103
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weightedMode: 0
|
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inWeight: 0
|
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outWeight: 0
|
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m_PreInfinity: 2
|
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m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
|
@ -994,7 +1138,7 @@ AnimationClip:
|
|||
inWeight: 0.33333334
|
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outWeight: 0.33333334
|
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- serializedVersion: 3
|
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time: 0.75
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time: 0.68333334
|
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value: 0
|
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inSlope: 0
|
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outSlope: 0
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|
@ -1022,7 +1166,7 @@ AnimationClip:
|
|||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.75
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||||
time: 0.68333334
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
|
@ -1044,15 +1188,15 @@ AnimationClip:
|
|||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 1000
|
||||
outSlope: 497.56097
|
||||
tangentMode: 69
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.75
|
||||
value: 750
|
||||
inSlope: 1000
|
||||
time: 0.68333334
|
||||
value: 340
|
||||
inSlope: 497.56097
|
||||
outSlope: 0
|
||||
tangentMode: 69
|
||||
weightedMode: 0
|
||||
|
|
2932
Assets/Resources/Sprites/Games/CatchyTune/Animations/whiff.anim
Normal file
2932
Assets/Resources/Sprites/Games/CatchyTune/Animations/whiff.anim
Normal file
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f88256fa832734c428282c6a6d9bfe00
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -165,7 +165,7 @@ TextureImporter:
|
|||
width: 184
|
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height: 286
|
||||
alignment: 0
|
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pivot: {x: 0, y: 0}
|
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pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
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|
@ -186,7 +186,7 @@ TextureImporter:
|
|||
width: 292
|
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height: 496
|
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alignment: 0
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pivot: {x: 0, y: 0}
|
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pivot: {x: 0.5, y: 0.5}
|
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
|
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physicsShape: []
|
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|
@ -207,7 +207,7 @@ TextureImporter:
|
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width: 506
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height: 506
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alignment: 0
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pivot: {x: 0, y: 0}
|
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
|
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physicsShape: []
|
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|
@ -228,7 +228,7 @@ TextureImporter:
|
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width: 346
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alignment: 0
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pivot: {x: 0, y: 0}
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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|
@ -249,7 +249,7 @@ TextureImporter:
|
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width: 182
|
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height: 178
|
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alignment: 0
|
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pivot: {x: 0, y: 0}
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
|
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physicsShape: []
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|
@ -270,7 +270,7 @@ TextureImporter:
|
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width: 172
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height: 254
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alignment: 0
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pivot: {x: 0, y: 0}
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
|
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|
@ -291,7 +291,7 @@ TextureImporter:
|
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width: 184
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height: 286
|
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alignment: 0
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pivot: {x: 0, y: 0}
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
|
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physicsShape: []
|
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|
@ -312,7 +312,7 @@ TextureImporter:
|
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width: 504
|
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height: 506
|
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alignment: 0
|
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pivot: {x: 0, y: 0}
|
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pivot: {x: 0.5, y: 0.5}
|
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border: {x: 0, y: 0, z: 0, w: 0}
|
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outline: []
|
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physicsShape: []
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|
@ -333,7 +333,7 @@ TextureImporter:
|
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width: 349
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|
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alignment: 0
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pivot: {x: 0, y: 0}
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
|
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physicsShape: []
|
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|
@ -354,7 +354,7 @@ TextureImporter:
|
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width: 182
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height: 178
|
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alignment: 0
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pivot: {x: 0, y: 0}
|
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pivot: {x: 0.5, y: 0.5}
|
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border: {x: 0, y: 0, z: 0, w: 0}
|
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outline: []
|
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physicsShape: []
|
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|
@ -375,7 +375,7 @@ TextureImporter:
|
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width: 173
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height: 252
|
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alignment: 0
|
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pivot: {x: 0, y: 0}
|
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pivot: {x: 0.5, y: 0.5}
|
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border: {x: 0, y: 0, z: 0, w: 0}
|
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outline: []
|
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physicsShape: []
|
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|
@ -396,7 +396,7 @@ TextureImporter:
|
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width: 216
|
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height: 125
|
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alignment: 0
|
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pivot: {x: 0, y: 0}
|
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pivot: {x: 0.5, y: 0.5}
|
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border: {x: 0, y: 0, z: 0, w: 0}
|
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outline: []
|
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physicsShape: []
|
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|
@ -417,7 +417,7 @@ TextureImporter:
|
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width: 292
|
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height: 494
|
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alignment: 0
|
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pivot: {x: 0, y: 0}
|
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pivot: {x: 0.5, y: 0.5}
|
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
|
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physicsShape: []
|
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|
@ -438,7 +438,7 @@ TextureImporter:
|
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width: 256
|
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height: 240
|
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alignment: 0
|
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pivot: {x: 0, y: 0}
|
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pivot: {x: 0.5, y: 0.5}
|
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border: {x: 0, y: 0, z: 0, w: 0}
|
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outline: []
|
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physicsShape: []
|
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|
@ -459,7 +459,7 @@ TextureImporter:
|
|||
width: 196
|
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height: 196
|
||||
alignment: 0
|
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pivot: {x: 0, y: 0}
|
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pivot: {x: 0.5, y: 0.5}
|
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border: {x: 0, y: 0, z: 0, w: 0}
|
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outline: []
|
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physicsShape: []
|
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|
@ -480,7 +480,7 @@ TextureImporter:
|
|||
width: 522
|
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height: 506
|
||||
alignment: 0
|
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pivot: {x: 0, y: 0}
|
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pivot: {x: 0.5, y: 0.5}
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outline: []
|
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physicsShape: []
|
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|
@ -501,7 +501,7 @@ TextureImporter:
|
|||
width: 446
|
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|
||||
alignment: 0
|
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pivot: {x: 0, y: 0}
|
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pivot: {x: 0.5, y: 0.5}
|
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border: {x: 0, y: 0, z: 0, w: 0}
|
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outline: []
|
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physicsShape: []
|
||||
|
@ -522,7 +522,7 @@ TextureImporter:
|
|||
width: 976
|
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height: 652
|
||||
alignment: 0
|
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pivot: {x: 0, y: 0}
|
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pivot: {x: 0.5, y: 0.5}
|
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border: {x: 0, y: 0, z: 0, w: 0}
|
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outline: []
|
||||
physicsShape: []
|
||||
|
@ -542,8 +542,8 @@ TextureImporter:
|
|||
y: 1035
|
||||
width: 300
|
||||
height: 570
|
||||
alignment: 0
|
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pivot: {x: 0, y: 0}
|
||||
alignment: 9
|
||||
pivot: {x: 0.5255749, y: 0.28528753}
|
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border: {x: 0, y: 0, z: 0, w: 0}
|
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outline: []
|
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physicsShape: []
|
||||
|
@ -564,7 +564,7 @@ TextureImporter:
|
|||
width: 520
|
||||
height: 506
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
pivot: {x: 0.5, y: 0.5}
|
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border: {x: 0, y: 0, z: 0, w: 0}
|
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outline: []
|
||||
physicsShape: []
|
||||
|
@ -585,7 +585,7 @@ TextureImporter:
|
|||
width: 230
|
||||
height: 230
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
|
@ -606,7 +606,7 @@ TextureImporter:
|
|||
width: 264
|
||||
height: 258
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
|
|
|
@ -2,8 +2,8 @@ using System;
|
|||
|
||||
public static class AppInfo {
|
||||
//--- AutoGenerated.begin
|
||||
public const string Version = "0.0.963";
|
||||
public static readonly DateTime Date = new DateTime(2023, 01, 12, 00, 27, 14, 138, DateTimeKind.Utc);
|
||||
public const string Version = "0.0.964";
|
||||
public static readonly DateTime Date = new DateTime(2023, 01, 15, 23, 58, 17, 115, DateTimeKind.Utc);
|
||||
//--- AutoGenerated.end
|
||||
}
|
||||
|
||||
|
|
|
@ -125,13 +125,13 @@ namespace HeavenStudio.Games
|
|||
// print("current beat: " + conductor.songPositionInBeats);
|
||||
if (stopCatchLeft > 0 && stopCatchLeft <= cond.songPositionInBeats)
|
||||
{
|
||||
plalinAnim.SetTrigger("stopCatch");
|
||||
plalinAnim.Play("idle", 0, 0);
|
||||
stopCatchLeft = 0;
|
||||
}
|
||||
|
||||
if (stopCatchRight > 0 && stopCatchRight <= cond.songPositionInBeats)
|
||||
{
|
||||
alalinAnim.SetTrigger("stopCatch");
|
||||
alalinAnim.Play("idle", 0, 0);
|
||||
stopCatchRight = 0;
|
||||
}
|
||||
|
||||
|
@ -147,8 +147,8 @@ namespace HeavenStudio.Games
|
|||
if (stopSmile > 0 && stopSmile <= cond.songPositionInBeats)
|
||||
{
|
||||
//print("smile stop");
|
||||
plalinAnim.SetTrigger("stopSmile");
|
||||
alalinAnim.SetTrigger("stopSmile");
|
||||
plalinAnim.Play("stopsmile", 1, 0);
|
||||
alalinAnim.Play("stopsmile", 1, 0);
|
||||
stopSmile = 0;
|
||||
heartMessage.SetActive(false);
|
||||
}
|
||||
|
@ -157,7 +157,7 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
if (bopLeft && stopCatchLeft == 0)
|
||||
{
|
||||
plalinAnim.Play("bop", 0, 0);
|
||||
plalinAnim.SetTrigger("bop");
|
||||
}
|
||||
|
||||
if (bopRight && stopCatchRight == 0)
|
||||
|
@ -265,6 +265,7 @@ namespace HeavenStudio.Games
|
|||
startSmile = beat + 1f;
|
||||
stopSmile = beat + 2f;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void catchMiss(bool side, bool isPineapple)
|
||||
|
@ -272,14 +273,35 @@ namespace HeavenStudio.Games
|
|||
// not the right sound at all but need an accurate rip
|
||||
Jukebox.PlayOneShotGame("catchyTune/fruitThrough");
|
||||
|
||||
// hurt animation here
|
||||
float beat = Conductor.instance.songPositionInBeats;
|
||||
|
||||
if (side)
|
||||
{
|
||||
alalinAnim.Play("miss", 0, 0);
|
||||
stopCatchRight = beat + 0.7f;
|
||||
}
|
||||
else
|
||||
{
|
||||
plalinAnim.Play("miss", 0, 0);
|
||||
stopCatchLeft = beat + 0.7f;
|
||||
}
|
||||
}
|
||||
|
||||
public void catchWhiff(bool side)
|
||||
{
|
||||
Jukebox.PlayOneShotGame("catchyTune/whiff");
|
||||
float beat = Conductor.instance.songPositionInBeats;
|
||||
|
||||
// whiff animation here
|
||||
if (side)
|
||||
{
|
||||
alalinAnim.Play("whiff", 0, 0);
|
||||
stopCatchRight = beat + 0.5f;
|
||||
}
|
||||
else
|
||||
{
|
||||
plalinAnim.Play("whiff", 0, 0);
|
||||
stopCatchLeft = beat + 0.5f;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,7 +2,6 @@ using System.Collections;
|
|||
using System.Collections.Generic;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using NaughtyBezierCurves;
|
||||
|
||||
using HeavenStudio.Util;
|
||||
|
||||
|
@ -74,12 +73,7 @@ namespace HeavenStudio.Games.Scripts_CatchyTune
|
|||
// minenice: note - needs PlayerActionEvent implementation
|
||||
private void Update()
|
||||
{
|
||||
Conductor cond = Conductor.instance;
|
||||
float tempo = cond.songBpm;
|
||||
float playbackSpeed = cond.musicSource.pitch;
|
||||
|
||||
anim.DoScaledAnimation("fruit bounce", startBeat, beatLength + (isPineapple ? 1f : 0.5f));
|
||||
|
||||
anim.DoScaledAnimation("fruit bounce", startBeat, beatLength + (isPineapple ? 4f : 2f));
|
||||
float normalizedBeat = Conductor.instance.GetPositionFromBeat(startBeat, beatLength);
|
||||
}
|
||||
|
||||
|
@ -134,6 +128,7 @@ namespace HeavenStudio.Games.Scripts_CatchyTune
|
|||
private void CatchFruit(PlayerActionEvent caller, float state)
|
||||
{
|
||||
//minenice: TODO - near misses (-1 > state > 1)
|
||||
|
||||
Jukebox.PlayOneShotGame(soundText + "Catch");
|
||||
game.catchSuccess(side, isPineapple, smile, startBeat + beatLength);
|
||||
Destroy(this.gameObject);
|
||||
|
@ -145,7 +140,7 @@ namespace HeavenStudio.Games.Scripts_CatchyTune
|
|||
|
||||
BeatAction.New(gameObject, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(startBeat + beatLength + (isPineapple ? 1f : 0.5f), delegate { Destroy(this.gameObject); }),
|
||||
new BeatAction.Action(startBeat + beatLength + (isPineapple ? 3f : 1.5f), delegate { Destroy(this.gameObject); }),
|
||||
});
|
||||
}
|
||||
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -134,7 +134,7 @@ PlayerSettings:
|
|||
16:10: 1
|
||||
16:9: 1
|
||||
Others: 1
|
||||
bundleVersion: 0.0.963
|
||||
bundleVersion: 0.0.964
|
||||
preloadedAssets: []
|
||||
metroInputSource: 0
|
||||
wsaTransparentSwapchain: 0
|
||||
|
@ -155,11 +155,11 @@ PlayerSettings:
|
|||
applicationIdentifier:
|
||||
Standalone: com.Megaminerzero.HeavenStudio
|
||||
buildNumber:
|
||||
Standalone: 963
|
||||
Standalone: 964
|
||||
iPhone: 0
|
||||
tvOS: 0
|
||||
overrideDefaultApplicationIdentifier: 0
|
||||
AndroidBundleVersionCode: 963
|
||||
AndroidBundleVersionCode: 964
|
||||
AndroidMinSdkVersion: 19
|
||||
AndroidTargetSdkVersion: 0
|
||||
AndroidPreferredInstallLocation: 1
|
||||
|
|
Loading…
Reference in a new issue