PR-ready-ified

added a "WIP" to manzai's title, and commented out all the unfinished shit
This commit is contained in:
ThePurpleAnon 2024-01-27 21:02:44 -06:00
parent 877f23c9d2
commit 638d4c214d
3 changed files with 12 additions and 12 deletions

View file

@ -14,8 +14,8 @@ RenderTexture:
m_DownscaleFallback: 0
m_IsAlphaChannelOptional: 0
serializedVersion: 5
m_Width: 1043
m_Height: 587
m_Width: 947
m_Height: 533
m_AntiAliasing: 2
m_MipCount: -1
m_DepthStencilFormat: 92

View file

@ -14,8 +14,8 @@ RenderTexture:
m_DownscaleFallback: 0
m_IsAlphaChannelOptional: 0
serializedVersion: 5
m_Width: 1564
m_Height: 880
m_Width: 1420
m_Height: 799
m_AntiAliasing: 1
m_MipCount: -1
m_DepthStencilFormat: 92

View file

@ -13,7 +13,7 @@ namespace HeavenStudio.Games.Loaders
{
public static Minigame AddGame(EventCaller eventCaller)
{
return new Minigame("manzai", "Manzai", "72003D", false, false, new List<GameAction>()
return new Minigame("manzai", "(WIP) Manzai", "72003D", false, false, new List<GameAction>()
{
new GameAction("bop", "Bop")
{
@ -43,13 +43,13 @@ namespace HeavenStudio.Games.Loaders
parameters = new List<Param>()
{
new Param("boing", Manzai.BoingType.Normal, "Pun Type", "Will Kosuke mess up his pun?"),
new Param("random", true, "Random Voiceline", "Use a random pun?", new List<Param.CollapseParam>()
/*new Param("random", true, "Random Voiceline", "Use a random pun?", new List<Param.CollapseParam>()
{
new Param.CollapseParam((x, _) => !(bool)x, new string[] { "pun" }),
new Param.CollapseParam((x, _) => (bool)x, new string[] { "unused" })
}),
}),*/
new Param("pun", Manzai.Puns.FutongaFuttonda, "Which Pun?", "Which pun will Kosuke say?"),
new Param("unused", false, "Include Unused", "Will unused puns be picked?"),
//new Param("unused", false, "Include Unused", "Will unused puns be picked?"),
new Param("pitch", true, "Pitch Voiceline", "Will the pun pitch with the tempo?"),
}
},
@ -167,12 +167,12 @@ namespace HeavenStudio.Games
public enum Puns
{
AichiniAichinna,
/*AichiniAichinna,
AmmeteAmena,
ChainaniNichaina,
DenwariDenwa, //short animation
DenwariDenwa,*/ //short animation
FutongaFuttonda,
HiromegaHirameida,
/*HiromegaHirameida,
IkagariKatta,
IkugawaIkura, //short animation (boing unused)
KaeruBurikaeru,
@ -200,7 +200,7 @@ namespace HeavenStudio.Games
ToiletNiIttoire,
TonakaiyoOtonokoi,
TorinikugaTorininkui,
UmetteUmena,
UmetteUmena,*/
Muted,
}