update Jukebox to latest version
fixes for inferred entity loading
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@ -55,7 +55,7 @@ namespace HeavenStudio
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{
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if (editorGO == null && OpeningManager.OnOpenFile.IndexOfAny(Path.GetInvalidPathChars()) == -1)
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{
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if (File.Exists(OpeningManager.OnOpenFile))
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if (File.Exists(OpeningManager.OnOpenFile) && Path.GetExtension(OpeningManager.OnOpenFile) == ".riq")
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{
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input = OpeningManager.OnOpenFile;
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fromCmd = true;
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@ -6,8 +6,7 @@ using UnityEngine;
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using Starpelly;
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using Jukebox;
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using Jukebox.Legacy;
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using Newtonsoft.Json;
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using HeavenStudio.Util;
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using HeavenStudio.Games;
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using HeavenStudio.Common;
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@ -237,6 +236,15 @@ namespace HeavenStudio
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{
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SetGame("noGame");
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}
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if (editor)
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{
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Debug.Log(Beatmap.data.riqOrigin);
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if (Beatmap.data.riqOrigin != "HeavenStudio")
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{
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GlobalGameManager.ShowErrorMessage("Warning", "This chart was made for another game,\nand thus may not be playable in Heaven Studio.\n<color=\"yellow\">You may be able to edit this chart in Heaven Studio to be used in its original game.</color>\n\n<alpha=#AA>Chart Origin: " + Beatmap.data.riqOrigin.DisplayName());
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}
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}
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}
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public void ScoreInputAccuracy(double accuracy, bool late, double time, double weight = 1, bool doDisplay = true)
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@ -386,9 +386,7 @@ namespace HeavenStudio.Editor
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{
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var extensions = new[]
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{
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new ExtensionFilter("All Supported Files ", new string[] { "riq", "tengoku", "rhmania" }),
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new ExtensionFilter("Heaven Studio Remix File ", new string[] { "riq" }),
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new ExtensionFilter("Legacy Heaven Studio Remix ", new string[] { "tengoku", "rhmania" })
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};
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StandaloneFileBrowser.OpenFilePanelAsync("Open Remix", "", extensions, false, (string[] paths) =>
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@ -170,15 +170,13 @@ namespace HeavenStudio
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if (item.Key == "track")
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continue;
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if (item.Value == null)
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{
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e[item.Key] = 0;
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}
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continue;
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var value = item.Value;
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if (value.GetType() == typeof(long))
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value = new EntityTypes.Integer(int.MinValue, int.MaxValue, (int)value);
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else if (value.GetType() == typeof(double))
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value = new EntityTypes.Float(float.NegativeInfinity, float.PositiveInfinity, (float)value);
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parameters.Add(new Minigames.Param(item.Key, value, item.Key, "[inferred from remix.json]"));
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parameters.Add(new Minigames.Param(item.Key, value, item.Key.DisplayName(), "[inferred from remix.json]"));
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}
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action = new Minigames.GameAction(actionName, actionName.DisplayName(), e.length, true, parameters);
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game.actions.Add(action);
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@ -7,7 +7,7 @@
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"dependencies": {
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"com.unity.nuget.newtonsoft-json": "3.2.1"
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},
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"hash": "619442ba26163fb6a00dd50ba52e2fdeaea33e37"
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"hash": "769b4fe2c85792b34defb00e051e823442b78564"
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},
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"com.unity.2d.sprite": {
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"version": "1.0.0",
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