properly do the material

This commit is contained in:
minenice55 2024-02-03 00:11:33 -05:00
parent d5d6d73eca
commit 76f676845a
3 changed files with 20 additions and 59 deletions

View file

@ -392,8 +392,22 @@ namespace HeavenStudio.InputSystem
Color colour;
m.SetColor("_BodyColor", ColorUtility.TryParseHtmlString("#2F353A", out colour) ? colour : Color.white);
m.SetColor("_BtnColor", ColorUtility.TryParseHtmlString("#2F353A", out colour) ? colour : Color.white);
m.SetColor("_LGripColor", leftController.GetBodyColor());
m.SetColor("_RGripColor", rightController.GetBodyColor());
if (leftController == null)
{
m.SetColor("_LGripColor", Color.white);
}
else
{
m.SetColor("_LGripColor", leftController.GetBodyColor());
}
if (rightController == null)
{
m.SetColor("_RGripColor", Color.white);
}
else
{
m.SetColor("_RGripColor", rightController.GetBodyColor());
}
}
public override void SetPlayer(int? playerNum)

View file

@ -127,15 +127,19 @@ namespace HeavenStudio.Editor
if (possibleController.GetLastButtonDown(true) == ButtonMaskZL && possibleController.GetJoyshockType() is TypeJoyConLeft)
{
pair.SetLeftController(possibleController);
pair.SetMaterialProperties(controllerMat);
}
else if (possibleController.GetLastButtonDown(true) == ButtonMaskZR && possibleController.GetJoyshockType() is TypeJoyConRight)
{
pair.SetRightController(possibleController);
pair.SetMaterialProperties(controllerMat);
}
}
if (pair.HasControllers())
{
pairSearchItem.SetActive(false);
pair.SetMaterialProperties(controllerMat);
pair.OnSelected();
}
}
}

View file

@ -13,7 +13,6 @@ namespace HeavenStudio
Minigames.Minigame game;
Debug.Log("Running game loader RvlBadmintonLoader");
game = RvlBadmintonLoader.AddGame(eventCaller);
if (game != null)
{
@ -24,7 +23,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlBadmintonLoader failed!");
}
Debug.Log("Running game loader CtrBearLoader");
game = CtrBearLoader.AddGame(eventCaller);
if (game != null)
{
@ -35,7 +33,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader CtrBearLoader failed!");
}
Debug.Log("Running game loader RvlBoardMeetingLoader");
game = RvlBoardMeetingLoader.AddGame(eventCaller);
if (game != null)
{
@ -46,7 +43,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlBoardMeetingLoader failed!");
}
Debug.Log("Running game loader NtrFlickLoader");
game = NtrFlickLoader.AddGame(eventCaller);
if (game != null)
{
@ -57,7 +53,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrFlickLoader failed!");
}
Debug.Log("Running game loader CtrCatchLoader");
game = CtrCatchLoader.AddGame(eventCaller);
if (game != null)
{
@ -68,7 +63,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader CtrCatchLoader failed!");
}
Debug.Log("Running game loader RvlBookLoader");
game = RvlBookLoader.AddGame(eventCaller);
if (game != null)
{
@ -79,7 +73,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlBookLoader failed!");
}
Debug.Log("Running game loader AgbClapLoader");
game = AgbClapLoader.AddGame(eventCaller);
if (game != null)
{
@ -90,7 +83,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbClapLoader failed!");
}
Debug.Log("Running game loader NtrCoinLoader");
game = NtrCoinLoader.AddGame(eventCaller);
if (game != null)
{
@ -101,7 +93,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrCoinLoader failed!");
}
Debug.Log("Running game loader NtrCropLoader");
game = NtrCropLoader.AddGame(eventCaller);
if (game != null)
{
@ -112,7 +103,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrCropLoader failed!");
}
Debug.Log("Running game loader NtrDjLoader");
game = NtrDjLoader.AddGame(eventCaller);
if (game != null)
{
@ -123,7 +113,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrDjLoader failed!");
}
Debug.Log("Running game loader NtrDogNinjaLoader");
game = NtrDogNinjaLoader.AddGame(eventCaller);
if (game != null)
{
@ -134,7 +123,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrDogNinjaLoader failed!");
}
Debug.Log("Running game loader RvlDoubleDateLoader");
game = RvlDoubleDateLoader.AddGame(eventCaller);
if (game != null)
{
@ -145,7 +133,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlDoubleDateLoader failed!");
}
Debug.Log("Running game loader CtrDrummingLoader");
game = CtrDrummingLoader.AddGame(eventCaller);
if (game != null)
{
@ -156,7 +143,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader CtrDrummingLoader failed!");
}
Debug.Log("Running game loader NtrIdolLoader");
game = NtrIdolLoader.AddGame(eventCaller);
if (game != null)
{
@ -167,7 +153,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrIdolLoader failed!");
}
Debug.Log("Running game loader AgbFireworkLoader");
game = AgbFireworkLoader.AddGame(eventCaller);
if (game != null)
{
@ -178,7 +163,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbFireworkLoader failed!");
}
Debug.Log("Running game loader CtrFirstContact");
game = CtrFirstContact.AddGame(eventCaller);
if (game != null)
{
@ -189,7 +173,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader CtrFirstContact failed!");
}
Debug.Log("Running game loader RvlFlipperFlopLoader");
game = RvlFlipperFlopLoader.AddGame(eventCaller);
if (game != null)
{
@ -200,7 +183,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlFlipperFlopLoader failed!");
}
Debug.Log("Running game loader RvlForkLoader");
game = RvlForkLoader.AddGame(eventCaller);
if (game != null)
{
@ -211,7 +193,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlForkLoader failed!");
}
Debug.Log("Running game loader NtrGleeClubLoader");
game = NtrGleeClubLoader.AddGame(eventCaller);
if (game != null)
{
@ -222,7 +203,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrGleeClubLoader failed!");
}
Debug.Log("Running game loader RvlNewKarateLoader");
game = RvlNewKarateLoader.AddGame(eventCaller);
if (game != null)
{
@ -233,7 +213,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlNewKarateLoader failed!");
}
Debug.Log("Running game loader CtrTeppanLoader");
game = CtrTeppanLoader.AddGame(eventCaller);
if (game != null)
{
@ -244,7 +223,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader CtrTeppanLoader failed!");
}
Debug.Log("Running game loader RvlRocketLoader");
game = RvlRocketLoader.AddGame(eventCaller);
if (game != null)
{
@ -255,7 +233,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlRocketLoader failed!");
}
Debug.Log("Running game loader NtrBackbeatLoader");
game = NtrBackbeatLoader.AddGame(eventCaller);
if (game != null)
{
@ -266,7 +243,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrBackbeatLoader failed!");
}
Debug.Log("Running game loader AgbMannequinFactoryLoader");
game = AgbMannequinFactoryLoader.AddGame(eventCaller);
if (game != null)
{
@ -277,7 +253,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbMannequinFactoryLoader failed!");
}
Debug.Log("Running game loader RvlManzaiLoader");
game = RvlManzaiLoader.AddGame(eventCaller);
if (game != null)
{
@ -288,7 +263,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlManzaiLoader failed!");
}
Debug.Log("Running game loader AgbMarcherLoader");
game = AgbMarcherLoader.AddGame(eventCaller);
if (game != null)
{
@ -299,7 +273,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbMarcherLoader failed!");
}
Debug.Log("Running game loader PcoMeatLoader");
game = PcoMeatLoader.AddGame(eventCaller);
if (game != null)
{
@ -310,7 +283,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader PcoMeatLoader failed!");
}
Debug.Log("Running game loader RvlMonkeyWatchLoader");
game = RvlMonkeyWatchLoader.AddGame(eventCaller);
if (game != null)
{
@ -321,7 +293,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlMonkeyWatchLoader failed!");
}
Debug.Log("Running game loader AgbUpbeatLoader");
game = AgbUpbeatLoader.AddGame(eventCaller);
if (game != null)
{
@ -332,7 +303,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbUpbeatLoader failed!");
}
Debug.Log("Running game loader ntrMunchyMonkLoader");
game = ntrMunchyMonkLoader.AddGame(eventCaller);
if (game != null)
{
@ -343,7 +313,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader ntrMunchyMonkLoader failed!");
}
Debug.Log("Running game loader AgbNightWalkLoader");
game = AgbNightWalkLoader.AddGame(eventCaller);
if (game != null)
{
@ -354,7 +323,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbNightWalkLoader failed!");
}
Debug.Log("Running game loader NtrOctopusMachineLoader");
game = NtrOctopusMachineLoader.AddGame(eventCaller);
if (game != null)
{
@ -365,7 +333,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrOctopusMachineLoader failed!");
}
Debug.Log("Running game loader CtrPillowLoader");
game = CtrPillowLoader.AddGame(eventCaller);
if (game != null)
{
@ -376,7 +343,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader CtrPillowLoader failed!");
}
Debug.Log("Running game loader AgbQuizShowLoader");
game = AgbQuizShowLoader.AddGame(eventCaller);
if (game != null)
{
@ -387,7 +353,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbQuizShowLoader failed!");
}
Debug.Log("Running game loader NtrPingpongLoader");
game = NtrPingpongLoader.AddGame(eventCaller);
if (game != null)
{
@ -398,7 +363,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrPingpongLoader failed!");
}
Debug.Log("Running game loader PcoSomenLoader");
game = PcoSomenLoader.AddGame(eventCaller);
if (game != null)
{
@ -409,7 +373,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader PcoSomenLoader failed!");
}
Debug.Log("Running game loader AgbHairLoader");
game = AgbHairLoader.AddGame(eventCaller);
if (game != null)
{
@ -420,7 +383,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbHairLoader failed!");
}
Debug.Log("Running game loader RvlRingsideLoader");
game = RvlRingsideLoader.AddGame(eventCaller);
if (game != null)
{
@ -431,7 +393,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlRingsideLoader failed!");
}
Debug.Log("Running game loader NtrRockersLoader");
game = NtrRockersLoader.AddGame(eventCaller);
if (game != null)
{
@ -442,7 +403,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrRockersLoader failed!");
}
Debug.Log("Running game loader NtrSamuraiLoader");
game = NtrSamuraiLoader.AddGame(eventCaller);
if (game != null)
{
@ -453,7 +413,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrSamuraiLoader failed!");
}
Debug.Log("Running game loader RvlSeeSawLoader");
game = RvlSeeSawLoader.AddGame(eventCaller);
if (game != null)
{
@ -464,7 +423,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlSeeSawLoader failed!");
}
Debug.Log("Running game loader AgbGhostLoader");
game = AgbGhostLoader.AddGame(eventCaller);
if (game != null)
{
@ -475,7 +433,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbGhostLoader failed!");
}
Debug.Log("Running game loader AgbBatterLoader");
game = AgbBatterLoader.AddGame(eventCaller);
if (game != null)
{
@ -486,7 +443,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbBatterLoader failed!");
}
Debug.Log("Running game loader AgbSpaceDanceLoader");
game = AgbSpaceDanceLoader.AddGame(eventCaller);
if (game != null)
{
@ -497,7 +453,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbSpaceDanceLoader failed!");
}
Debug.Log("Running game loader NtrSoccerLoader");
game = NtrSoccerLoader.AddGame(eventCaller);
if (game != null)
{
@ -508,7 +463,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrSoccerLoader failed!");
}
Debug.Log("Running game loader NtrSplashdownLoader");
game = NtrSplashdownLoader.AddGame(eventCaller);
if (game != null)
{
@ -519,7 +473,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrSplashdownLoader failed!");
}
Debug.Log("Running game loader RvlTambourineLoader");
game = RvlTambourineLoader.AddGame(eventCaller);
if (game != null)
{
@ -530,7 +483,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlTambourineLoader failed!");
}
Debug.Log("Running game loader AgbTapLoader");
game = AgbTapLoader.AddGame(eventCaller);
if (game != null)
{
@ -541,7 +493,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbTapLoader failed!");
}
Debug.Log("Running game loader RvlTapTroupeLoader");
game = RvlTapTroupeLoader.AddGame(eventCaller);
if (game != null)
{
@ -552,7 +503,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlTapTroupeLoader failed!");
}
Debug.Log("Running game loader NtrDazzlesLoader");
game = NtrDazzlesLoader.AddGame(eventCaller);
if (game != null)
{
@ -563,7 +513,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrDazzlesLoader failed!");
}
Debug.Log("Running game loader AgbTossBoysLoader");
game = AgbTossBoysLoader.AddGame(eventCaller);
if (game != null)
{
@ -574,7 +523,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbTossBoysLoader failed!");
}
Debug.Log("Running game loader TotemClimbLoader");
game = TotemClimbLoader.AddGame(eventCaller);
if (game != null)
{
@ -585,7 +533,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader TotemClimbLoader failed!");
}
Debug.Log("Running game loader AgbTramLoader");
game = AgbTramLoader.AddGame(eventCaller);
if (game != null)
{
@ -596,7 +543,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbTramLoader failed!");
}
Debug.Log("Running game loader MobTrickLoader");
game = MobTrickLoader.AddGame(eventCaller);
if (game != null)
{
@ -607,7 +553,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader MobTrickLoader failed!");
}
Debug.Log("Running game loader NtrTunnelLoader");
game = NtrTunnelLoader.AddGame(eventCaller);
if (game != null)
{
@ -618,7 +563,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrTunnelLoader failed!");
}
Debug.Log("Running game loader AgbWaltzLoader");
game = AgbWaltzLoader.AddGame(eventCaller);
if (game != null)
{
@ -629,7 +573,6 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbWaltzLoader failed!");
}
Debug.Log("Running game loader RvlWorkingDoughLoader");
game = RvlWorkingDoughLoader.AddGame(eventCaller);
if (game != null)
{