properly do the material
This commit is contained in:
parent
d5d6d73eca
commit
76f676845a
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@ -392,8 +392,22 @@ namespace HeavenStudio.InputSystem
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Color colour;
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m.SetColor("_BodyColor", ColorUtility.TryParseHtmlString("#2F353A", out colour) ? colour : Color.white);
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m.SetColor("_BtnColor", ColorUtility.TryParseHtmlString("#2F353A", out colour) ? colour : Color.white);
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m.SetColor("_LGripColor", leftController.GetBodyColor());
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m.SetColor("_RGripColor", rightController.GetBodyColor());
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if (leftController == null)
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{
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m.SetColor("_LGripColor", Color.white);
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}
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else
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{
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m.SetColor("_LGripColor", leftController.GetBodyColor());
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}
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if (rightController == null)
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{
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m.SetColor("_RGripColor", Color.white);
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}
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else
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{
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m.SetColor("_RGripColor", rightController.GetBodyColor());
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}
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}
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public override void SetPlayer(int? playerNum)
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@ -127,15 +127,19 @@ namespace HeavenStudio.Editor
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if (possibleController.GetLastButtonDown(true) == ButtonMaskZL && possibleController.GetJoyshockType() is TypeJoyConLeft)
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{
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pair.SetLeftController(possibleController);
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pair.SetMaterialProperties(controllerMat);
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}
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else if (possibleController.GetLastButtonDown(true) == ButtonMaskZR && possibleController.GetJoyshockType() is TypeJoyConRight)
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{
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pair.SetRightController(possibleController);
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pair.SetMaterialProperties(controllerMat);
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}
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}
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if (pair.HasControllers())
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{
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pairSearchItem.SetActive(false);
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pair.SetMaterialProperties(controllerMat);
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pair.OnSelected();
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}
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}
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}
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@ -13,7 +13,6 @@ namespace HeavenStudio
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Minigames.Minigame game;
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Debug.Log("Running game loader RvlBadmintonLoader");
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game = RvlBadmintonLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -24,7 +23,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlBadmintonLoader failed!");
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}
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Debug.Log("Running game loader CtrBearLoader");
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game = CtrBearLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -35,7 +33,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader CtrBearLoader failed!");
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}
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Debug.Log("Running game loader RvlBoardMeetingLoader");
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game = RvlBoardMeetingLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -46,7 +43,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlBoardMeetingLoader failed!");
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}
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Debug.Log("Running game loader NtrFlickLoader");
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game = NtrFlickLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -57,7 +53,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrFlickLoader failed!");
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}
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Debug.Log("Running game loader CtrCatchLoader");
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game = CtrCatchLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -68,7 +63,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader CtrCatchLoader failed!");
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}
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Debug.Log("Running game loader RvlBookLoader");
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game = RvlBookLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -79,7 +73,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlBookLoader failed!");
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}
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Debug.Log("Running game loader AgbClapLoader");
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game = AgbClapLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -90,7 +83,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader AgbClapLoader failed!");
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}
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Debug.Log("Running game loader NtrCoinLoader");
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game = NtrCoinLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -101,7 +93,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrCoinLoader failed!");
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}
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Debug.Log("Running game loader NtrCropLoader");
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game = NtrCropLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -112,7 +103,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrCropLoader failed!");
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}
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Debug.Log("Running game loader NtrDjLoader");
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game = NtrDjLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -123,7 +113,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrDjLoader failed!");
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}
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Debug.Log("Running game loader NtrDogNinjaLoader");
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game = NtrDogNinjaLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -134,7 +123,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrDogNinjaLoader failed!");
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}
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Debug.Log("Running game loader RvlDoubleDateLoader");
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game = RvlDoubleDateLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -145,7 +133,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlDoubleDateLoader failed!");
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}
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Debug.Log("Running game loader CtrDrummingLoader");
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game = CtrDrummingLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -156,7 +143,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader CtrDrummingLoader failed!");
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}
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Debug.Log("Running game loader NtrIdolLoader");
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game = NtrIdolLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -167,7 +153,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrIdolLoader failed!");
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}
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Debug.Log("Running game loader AgbFireworkLoader");
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game = AgbFireworkLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -178,7 +163,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader AgbFireworkLoader failed!");
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}
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Debug.Log("Running game loader CtrFirstContact");
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game = CtrFirstContact.AddGame(eventCaller);
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if (game != null)
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{
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@ -189,7 +173,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader CtrFirstContact failed!");
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}
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Debug.Log("Running game loader RvlFlipperFlopLoader");
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game = RvlFlipperFlopLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -200,7 +183,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlFlipperFlopLoader failed!");
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}
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Debug.Log("Running game loader RvlForkLoader");
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game = RvlForkLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -211,7 +193,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlForkLoader failed!");
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}
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Debug.Log("Running game loader NtrGleeClubLoader");
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game = NtrGleeClubLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -222,7 +203,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrGleeClubLoader failed!");
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}
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Debug.Log("Running game loader RvlNewKarateLoader");
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game = RvlNewKarateLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -233,7 +213,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlNewKarateLoader failed!");
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}
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Debug.Log("Running game loader CtrTeppanLoader");
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game = CtrTeppanLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -244,7 +223,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader CtrTeppanLoader failed!");
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}
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Debug.Log("Running game loader RvlRocketLoader");
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game = RvlRocketLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -255,7 +233,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlRocketLoader failed!");
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}
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Debug.Log("Running game loader NtrBackbeatLoader");
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game = NtrBackbeatLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -266,7 +243,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrBackbeatLoader failed!");
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}
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Debug.Log("Running game loader AgbMannequinFactoryLoader");
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game = AgbMannequinFactoryLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -277,7 +253,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader AgbMannequinFactoryLoader failed!");
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}
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Debug.Log("Running game loader RvlManzaiLoader");
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game = RvlManzaiLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -288,7 +263,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlManzaiLoader failed!");
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}
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Debug.Log("Running game loader AgbMarcherLoader");
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game = AgbMarcherLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -299,7 +273,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader AgbMarcherLoader failed!");
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}
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Debug.Log("Running game loader PcoMeatLoader");
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game = PcoMeatLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -310,7 +283,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader PcoMeatLoader failed!");
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}
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Debug.Log("Running game loader RvlMonkeyWatchLoader");
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game = RvlMonkeyWatchLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -321,7 +293,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlMonkeyWatchLoader failed!");
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}
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Debug.Log("Running game loader AgbUpbeatLoader");
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game = AgbUpbeatLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -332,7 +303,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader AgbUpbeatLoader failed!");
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}
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Debug.Log("Running game loader ntrMunchyMonkLoader");
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game = ntrMunchyMonkLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -343,7 +313,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader ntrMunchyMonkLoader failed!");
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}
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Debug.Log("Running game loader AgbNightWalkLoader");
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game = AgbNightWalkLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -354,7 +323,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader AgbNightWalkLoader failed!");
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}
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Debug.Log("Running game loader NtrOctopusMachineLoader");
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game = NtrOctopusMachineLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -365,7 +333,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrOctopusMachineLoader failed!");
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}
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Debug.Log("Running game loader CtrPillowLoader");
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game = CtrPillowLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -376,7 +343,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader CtrPillowLoader failed!");
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}
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Debug.Log("Running game loader AgbQuizShowLoader");
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game = AgbQuizShowLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -387,7 +353,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader AgbQuizShowLoader failed!");
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}
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Debug.Log("Running game loader NtrPingpongLoader");
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game = NtrPingpongLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -398,7 +363,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrPingpongLoader failed!");
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}
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Debug.Log("Running game loader PcoSomenLoader");
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game = PcoSomenLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -409,7 +373,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader PcoSomenLoader failed!");
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}
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Debug.Log("Running game loader AgbHairLoader");
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game = AgbHairLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -420,7 +383,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader AgbHairLoader failed!");
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}
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Debug.Log("Running game loader RvlRingsideLoader");
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game = RvlRingsideLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -431,7 +393,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlRingsideLoader failed!");
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}
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Debug.Log("Running game loader NtrRockersLoader");
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game = NtrRockersLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -442,7 +403,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrRockersLoader failed!");
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}
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Debug.Log("Running game loader NtrSamuraiLoader");
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game = NtrSamuraiLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -453,7 +413,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrSamuraiLoader failed!");
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}
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Debug.Log("Running game loader RvlSeeSawLoader");
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game = RvlSeeSawLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -464,7 +423,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlSeeSawLoader failed!");
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}
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Debug.Log("Running game loader AgbGhostLoader");
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game = AgbGhostLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -475,7 +433,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader AgbGhostLoader failed!");
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}
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Debug.Log("Running game loader AgbBatterLoader");
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game = AgbBatterLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -486,7 +443,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader AgbBatterLoader failed!");
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}
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Debug.Log("Running game loader AgbSpaceDanceLoader");
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game = AgbSpaceDanceLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -497,7 +453,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader AgbSpaceDanceLoader failed!");
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}
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Debug.Log("Running game loader NtrSoccerLoader");
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game = NtrSoccerLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -508,7 +463,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrSoccerLoader failed!");
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}
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Debug.Log("Running game loader NtrSplashdownLoader");
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game = NtrSplashdownLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -519,7 +473,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrSplashdownLoader failed!");
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}
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Debug.Log("Running game loader RvlTambourineLoader");
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game = RvlTambourineLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -530,7 +483,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlTambourineLoader failed!");
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}
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Debug.Log("Running game loader AgbTapLoader");
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game = AgbTapLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -541,7 +493,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader AgbTapLoader failed!");
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}
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Debug.Log("Running game loader RvlTapTroupeLoader");
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game = RvlTapTroupeLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -552,7 +503,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlTapTroupeLoader failed!");
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}
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Debug.Log("Running game loader NtrDazzlesLoader");
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game = NtrDazzlesLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -563,7 +513,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrDazzlesLoader failed!");
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}
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Debug.Log("Running game loader AgbTossBoysLoader");
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game = AgbTossBoysLoader.AddGame(eventCaller);
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if (game != null)
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{
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@ -574,7 +523,6 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader AgbTossBoysLoader failed!");
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}
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Debug.Log("Running game loader TotemClimbLoader");
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game = TotemClimbLoader.AddGame(eventCaller);
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if (game != null)
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{
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|
|
@ -585,7 +533,6 @@ namespace HeavenStudio
|
|||
Debug.LogWarning("Game loader TotemClimbLoader failed!");
|
||||
}
|
||||
|
||||
Debug.Log("Running game loader AgbTramLoader");
|
||||
game = AgbTramLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
|
|
@ -596,7 +543,6 @@ namespace HeavenStudio
|
|||
Debug.LogWarning("Game loader AgbTramLoader failed!");
|
||||
}
|
||||
|
||||
Debug.Log("Running game loader MobTrickLoader");
|
||||
game = MobTrickLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
|
|
@ -607,7 +553,6 @@ namespace HeavenStudio
|
|||
Debug.LogWarning("Game loader MobTrickLoader failed!");
|
||||
}
|
||||
|
||||
Debug.Log("Running game loader NtrTunnelLoader");
|
||||
game = NtrTunnelLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
|
|
@ -618,7 +563,6 @@ namespace HeavenStudio
|
|||
Debug.LogWarning("Game loader NtrTunnelLoader failed!");
|
||||
}
|
||||
|
||||
Debug.Log("Running game loader AgbWaltzLoader");
|
||||
game = AgbWaltzLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
|
|
@ -629,7 +573,6 @@ namespace HeavenStudio
|
|||
Debug.LogWarning("Game loader AgbWaltzLoader failed!");
|
||||
}
|
||||
|
||||
Debug.Log("Running game loader RvlWorkingDoughLoader");
|
||||
game = RvlWorkingDoughLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
|
|
|
|||
Loading…
Reference in a new issue