rotation instead of two textures
This commit is contained in:
parent
1b7f097953
commit
776b90bb43
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spriteExtrude: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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alphaUsage: 1
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spriteTessellationDetail: -1
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textureType: 8
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textureShape: 1
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flipbookRows: 1
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textureFormatSet: 0
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platformSettings:
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- serializedVersion: 3
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 512
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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androidETC2FallbackOverride: 0
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buildTarget: Standalone
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Server
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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serializedVersion: 2
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sprites: []
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outline: []
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physicsShape: []
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bones: []
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spriteID: 5e97eb03825dee720800000000000000
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internalID: 0
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weights: []
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secondaryTextures: []
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nameFileIdTable: {}
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spritePackingTag:
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pSDRemoveMatte: 0
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pSDShowRemoveMatteOption: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -59,7 +59,6 @@ SpriteAtlas:
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- {fileID: 21300000, guid: 348825b5c77b9d143961119fc008e631, type: 3}
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- {fileID: 21300000, guid: 348825b5c77b9d143961119fc008e631, type: 3}
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- {fileID: 21300000, guid: 44c391c5df20f2844b9437c0f3138355, type: 3}
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- {fileID: 21300000, guid: 44c391c5df20f2844b9437c0f3138355, type: 3}
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- {fileID: 21300000, guid: 4ea196d68cba90a4d8b08ad6fe012f49, type: 3}
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- {fileID: 21300000, guid: 4ea196d68cba90a4d8b08ad6fe012f49, type: 3}
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- {fileID: 21300000, guid: 8001d517cfefe9444b37aea8d1db50d8, type: 3}
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- {fileID: 21300000, guid: 55bb46a7614176b4c941a5caf846f7e8, type: 3}
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- {fileID: 21300000, guid: 55bb46a7614176b4c941a5caf846f7e8, type: 3}
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- {fileID: 21300000, guid: 57971d0838f02124080be29466f8f638, type: 3}
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- {fileID: 21300000, guid: 57971d0838f02124080be29466f8f638, type: 3}
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- {fileID: 21300000, guid: e85d5d286a8191b499c570d33dd0899c, type: 3}
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- {fileID: 21300000, guid: e85d5d286a8191b499c570d33dd0899c, type: 3}
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@ -92,7 +91,6 @@ SpriteAtlas:
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- undo
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- undo
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- tempo-change
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- tempo-change
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- copy
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- copy
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- open-category
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- fullscreen
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- fullscreen
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- grid-snap
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- grid-snap
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- bookmark
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- bookmark
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@ -371,9 +371,9 @@ RectTransform:
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m_Father: {fileID: 574002313}
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m_Father: {fileID: 574002313}
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m_RootOrder: 0
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: -21}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 32, y: 32}
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m_SizeDelta: {x: 32, y: 32}
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m_Pivot: {x: 0, y: 0.5}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!114 &9435782
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--- !u!114 &9435782
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@ -3656,9 +3656,9 @@ RectTransform:
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m_Father: {fileID: 539838476}
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m_Father: {fileID: 539838476}
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m_RootOrder: 0
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 32, y: -21}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 32, y: 32}
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m_SizeDelta: {x: 32, y: 32}
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m_Pivot: {x: 1, y: 0.5}
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m_Pivot: {x: 1, y: 0.5}
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--- !u!114 &121871281
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--- !u!114 &121871281
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@ -3801,9 +3801,9 @@ RectTransform:
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m_Father: {fileID: 539838476}
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m_Father: {fileID: 539838476}
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m_RootOrder: 1
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 72, y: -21}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 32, y: 32}
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m_SizeDelta: {x: 32, y: 32}
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m_Pivot: {x: 1, y: 0.5}
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m_Pivot: {x: 1, y: 0.5}
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--- !u!114 &129013734
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--- !u!114 &129013734
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@ -3923,9 +3923,9 @@ RectTransform:
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m_Father: {fileID: 539838476}
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m_Father: {fileID: 539838476}
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m_RootOrder: 2
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 112, y: -21}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 32, y: 32}
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m_SizeDelta: {x: 32, y: 32}
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m_Pivot: {x: 1, y: 0.5}
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m_Pivot: {x: 1, y: 0.5}
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--- !u!114 &151246938
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--- !u!114 &151246938
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@ -4507,9 +4507,7 @@ MonoBehaviour:
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_gameSelectionEventRef: {fileID: 1119871594}
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_gameSelectionEventRef: {fileID: 1119871594}
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_headerObject: {fileID: 1039002537}
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_headerObject: {fileID: 1039002537}
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_headerText: {fileID: 93287373}
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_headerText: {fileID: 93287373}
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_collapseImage: {fileID: 946351541}
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_collapseImageTrans: {fileID: 946351540}
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_openSprite: {fileID: 21300000, guid: 8001d517cfefe9444b37aea8d1db50d8, type: 3}
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_closedSprite: {fileID: 21300000, guid: f3bab52971a96c14eb2414b49b0d3683, type: 3}
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--- !u!1 &170980090
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--- !u!1 &170980090
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -22516,14 +22514,14 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 946351539}
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m_GameObject: {fileID: 946351539}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.9, y: 0.9, z: 1}
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m_LocalScale: {x: 0.9, y: 0.9, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 2133718755}
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m_Father: {fileID: 2133718755}
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m_RootOrder: 0
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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@ -22549,7 +22547,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 8001d517cfefe9444b37aea8d1db50d8, type: 3}
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m_Sprite: {fileID: 21300000, guid: f3bab52971a96c14eb2414b49b0d3683, type: 3}
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m_Type: 0
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m_Type: 0
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillCenter: 1
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@ -30934,9 +30932,9 @@ RectTransform:
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m_Father: {fileID: 574002313}
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m_Father: {fileID: 574002313}
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m_RootOrder: 1
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 40, y: -21}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 32, y: 32}
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m_SizeDelta: {x: 32, y: 32}
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m_Pivot: {x: 0, y: 0.5}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!114 &1345846031
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--- !u!114 &1345846031
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@ -38928,9 +38926,9 @@ RectTransform:
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m_Father: {fileID: 574002313}
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m_Father: {fileID: 574002313}
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m_RootOrder: 2
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 80, y: -21}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 32, y: 32}
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m_SizeDelta: {x: 32, y: 32}
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m_Pivot: {x: 0, y: 0.5}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!114 &1783491359
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--- !u!114 &1783491359
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@ -11,9 +11,7 @@ namespace HeavenStudio.Editor
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[SerializeField] private NewGameSelectionEvent _gameSelectionEventRef;
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[SerializeField] private NewGameSelectionEvent _gameSelectionEventRef;
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[SerializeField] private GameObject _headerObject;
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[SerializeField] private GameObject _headerObject;
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[SerializeField] private TMP_Text _headerText;
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[SerializeField] private TMP_Text _headerText;
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[SerializeField] private Image _collapseImage;
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[SerializeField] private RectTransform _collapseImageTrans;
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[SerializeField] private Sprite _openSprite;
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[SerializeField] private Sprite _closedSprite;
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private bool _isOpen = true;
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private bool _isOpen = true;
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@ -54,7 +52,7 @@ namespace HeavenStudio.Editor
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{
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{
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_isOpen = !_isOpen;
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_isOpen = !_isOpen;
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_collapseImage.sprite = _isOpen ? _openSprite : _closedSprite;
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_collapseImageTrans.localEulerAngles = new Vector3(0, 0, _isOpen ? -90 : 0);
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foreach (var e in _gameSelectionEventList)
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foreach (var e in _gameSelectionEventList)
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{
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{
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