Fork Lifter - Megamix Floor + Backwards Compat
also includes better gradients
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|
||||||
|
m_RenderingLayerMask: 1
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||||||
|
m_RendererPriority: 0
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||||||
|
m_Materials:
|
||||||
|
- {fileID: 10758, guid: 0000000000000000f000000000000000, type: 0}
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|
m_StaticBatchInfo:
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||||||
|
firstSubMesh: 0
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|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
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||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
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|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
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|
m_MaskAlphaCutoff: 0
|
||||||
|
m_FrontSortingLayerID: 0
|
||||||
|
m_BackSortingLayerID: 0
|
||||||
|
m_FrontSortingLayer: 0
|
||||||
|
m_BackSortingLayer: 0
|
||||||
|
m_FrontSortingOrder: 0
|
||||||
|
m_BackSortingOrder: 0
|
||||||
|
m_IsCustomRangeActive: 0
|
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|
m_SpriteSortPoint: 0
|
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--- !u!1 &5627216916712843283
|
--- !u!1 &5627216916712843283
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -253,7 +756,10 @@ Transform:
|
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- {fileID: 5813499711658895220}
|
- {fileID: 5813499711658895220}
|
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- {fileID: 4291166107880106781}
|
- {fileID: 4291166107880106781}
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- {fileID: 4236074751736965253}
|
- {fileID: 4236074751736965253}
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|
- {fileID: 4262991889637897244}
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|
- {fileID: 3364435688717018617}
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- {fileID: 5813499711561122399}
|
- {fileID: 5813499711561122399}
|
||||||
|
- {fileID: 5293462326195838894}
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- {fileID: 8954726529296470591}
|
- {fileID: 8954726529296470591}
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m_Father: {fileID: 5813499711186931250}
|
m_Father: {fileID: 5813499711186931250}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
|
@ -646,7 +1152,7 @@ SpriteRenderer:
|
||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
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m_Materials:
|
m_Materials:
|
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- {fileID: 2100000, guid: f985b76340b0bde458325abfef2cc1e3, type: 2}
|
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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m_StaticBatchInfo:
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m_StaticBatchInfo:
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firstSubMesh: 0
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firstSubMesh: 0
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subMeshCount: 0
|
subMeshCount: 0
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|
@ -1191,22 +1697,25 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
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SoundSequences: []
|
SoundSequences: []
|
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scheduledInputs: []
|
|
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ForkLifterHand: {fileID: 5813499711174113249}
|
ForkLifterHand: {fileID: 5813499711174113249}
|
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handAnim: {fileID: 5813499711174113250}
|
handAnim: {fileID: 5813499711174113250}
|
||||||
flickedObject: {fileID: 5813499710694194086}
|
flickedObject: {fileID: 5813499710694194086}
|
||||||
peaPreview: {fileID: 5813499711025093251}
|
peaPreview: {fileID: 5813499711025093251}
|
||||||
bg: {fileID: 5813499711658895221}
|
bg: {fileID: 5813499711658895221}
|
||||||
gradientMaterial: {fileID: 2100000, guid: f985b76340b0bde458325abfef2cc1e3, type: 2}
|
|
||||||
Gradients:
|
Gradients:
|
||||||
- {fileID: 9176978866574094514}
|
- {fileID: 3815662089378679793}
|
||||||
- {fileID: 92558363803441739}
|
- {fileID: 2913838242315372367}
|
||||||
- {fileID: 5813499711561122392}
|
- {fileID: 5813499711561122392}
|
||||||
gradientFiller: {fileID: 5384656832768884501}
|
gradientFiller: {fileID: 5384656832768884501}
|
||||||
|
mmLines: {fileID: 9139662544458649119}
|
||||||
viewerCircle: {fileID: 5813499710761815889}
|
viewerCircle: {fileID: 5813499710761815889}
|
||||||
viewerCircleBg: {fileID: 4810061997930658618}
|
viewerCircleBg: {fileID: 4810061997930658618}
|
||||||
playerShadow: {fileID: 5813499712485673336}
|
playerShadow: {fileID: 5813499712485673336}
|
||||||
handShadow: {fileID: 5813499711762093784}
|
handShadow: {fileID: 5813499711762093784}
|
||||||
|
forkEffects:
|
||||||
|
- {fileID: 5813499712464370658}
|
||||||
|
- {fileID: 5813499711623072827}
|
||||||
|
- {fileID: 5813499710843775433}
|
||||||
peaSprites:
|
peaSprites:
|
||||||
- {fileID: 5792877419163235472, guid: 52117e1d5cd298c42adfea952676c7d6, type: 3}
|
- {fileID: 5792877419163235472, guid: 52117e1d5cd298c42adfea952676c7d6, type: 3}
|
||||||
- {fileID: 6815597139681551923, guid: 52117e1d5cd298c42adfea952676c7d6, type: 3}
|
- {fileID: 6815597139681551923, guid: 52117e1d5cd298c42adfea952676c7d6, type: 3}
|
||||||
|
@ -1633,7 +2142,7 @@ SpriteRenderer:
|
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m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
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m_DrawMode: 0
|
m_DrawMode: 0
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m_Size: {x: 1.1944444, y: 4.3055553}
|
m_Size: {x: 1.1944445, y: 4.3055553}
|
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m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
|
@ -1667,9 +2176,10 @@ Transform:
|
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m_LocalPosition: {x: -0.18896, y: -2.0479, z: 0}
|
m_LocalPosition: {x: -0.18896, y: -2.0479, z: 0}
|
||||||
m_LocalScale: {x: 146.75307, y: 2.495626, z: 1}
|
m_LocalScale: {x: 146.75307, y: 2.495626, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children:
|
||||||
|
- {fileID: 2044032102570365434}
|
||||||
m_Father: {fileID: 4708225563451011159}
|
m_Father: {fileID: 4708225563451011159}
|
||||||
m_RootOrder: 3
|
m_RootOrder: 5
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!212 &5813499711561122392
|
--- !u!212 &5813499711561122392
|
||||||
SpriteRenderer:
|
SpriteRenderer:
|
||||||
|
@ -1717,7 +2227,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
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m_Size: {x: 0.33333334, y: 2.3333333}
|
m_Size: {x: 0.3106987, y: 2.3324282}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
|
@ -1801,7 +2311,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 2.8611112, y: 3.1944444}
|
m_Size: {x: 1.3055556, y: 1.3055556}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
|
@ -1859,7 +2369,7 @@ SpriteRenderer:
|
||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: 2100000, guid: f985b76340b0bde458325abfef2cc1e3, type: 2}
|
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
|
@ -2053,7 +2563,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 1.6388888, y: 2.5277777}
|
m_Size: {x: 1.4166666, y: 2.5277777}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
|
@ -2252,7 +2762,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 1.1944444, y: 0.9722222}
|
m_Size: {x: 1.1944445, y: 0.9722222}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
|
@ -2336,7 +2846,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 1.1944444, y: 3.3055556}
|
m_Size: {x: 1.1944445, y: 3.3055556}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
|
@ -2425,7 +2935,7 @@ SpriteRenderer:
|
||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: 2100000, guid: f985b76340b0bde458325abfef2cc1e3, type: 2}
|
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
|
@ -2535,7 +3045,7 @@ SpriteRenderer:
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 5.9722223, y: 1.6388888}
|
m_Size: {x: 5.9722223, y: 1.638889}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
|
@ -2637,7 +3147,7 @@ GameObject:
|
||||||
- component: {fileID: 4236074751736965253}
|
- component: {fileID: 4236074751736965253}
|
||||||
- component: {fileID: 92558363803441739}
|
- component: {fileID: 92558363803441739}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: GradientRemix
|
m_Name: GradientRemix_OldRemove
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
|
@ -2721,12 +3231,12 @@ GameObject:
|
||||||
- component: {fileID: 4291166107880106781}
|
- component: {fileID: 4291166107880106781}
|
||||||
- component: {fileID: 9176978866574094514}
|
- component: {fileID: 9176978866574094514}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: GradientGame
|
m_Name: GradientGame_OldRemove
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 0
|
||||||
--- !u!4 &4291166107880106781
|
--- !u!4 &4291166107880106781
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
|
@ -11,7 +11,20 @@ namespace HeavenStudio.Games.Loaders
|
||||||
using static Minigames;
|
using static Minigames;
|
||||||
public static class RvlForkLoader
|
public static class RvlForkLoader
|
||||||
{
|
{
|
||||||
public static Minigame AddGame(EventCaller eventCaller) {
|
public static Minigame AddGame(EventCaller eventCaller)
|
||||||
|
{
|
||||||
|
RiqEntity flGradientUpdater(string datamodel, RiqEntity e)
|
||||||
|
{
|
||||||
|
if (datamodel == "forkLifter/colorGrad" && e.version == 0)
|
||||||
|
{
|
||||||
|
e.CreateProperty("type", 2);
|
||||||
|
e["type"] = 2; // setting it in create property doesn't work for some reason? lol
|
||||||
|
e.version = 1;
|
||||||
|
return e;
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
RiqBeatmap.OnUpdateEntity += flGradientUpdater;
|
||||||
|
|
||||||
return new Minigame("forkLifter", "Fork Lifter", "f1f1f1", false, false, new List<GameAction>()
|
return new Minigame("forkLifter", "Fork Lifter", "f1f1f1", false, false, new List<GameAction>()
|
||||||
{
|
{
|
||||||
|
@ -66,23 +79,34 @@ namespace HeavenStudio.Games.Loaders
|
||||||
},
|
},
|
||||||
new GameAction("colorGrad", "Gradient Appearance")
|
new GameAction("colorGrad", "Gradient Appearance")
|
||||||
{
|
{
|
||||||
function = delegate { var e = eventCaller.currentEntity; ForkLifter.instance.BackgroundColorGrad(e.beat, e.length, e["type"], e["toggle"], e["start"], e["end"], e["startBG"], e["endBG"], e["ease"]); },
|
function = delegate { var e = eventCaller.currentEntity; ForkLifter.instance.BackgroundColorGrad(e.beat, e.length,
|
||||||
|
e["type"], e["toggleVC"], e["toggleLines"],
|
||||||
|
e["start"], e["end"],
|
||||||
|
e["startBG"], e["endBG"],
|
||||||
|
e["startLines"], e["endLines"],
|
||||||
|
e["ease"]); },
|
||||||
resizable = true,
|
resizable = true,
|
||||||
parameters = new List<Param>()
|
parameters = new List<Param>()
|
||||||
{
|
{
|
||||||
new Param("type", ForkLifter.GradientType.Game, "Gradient Type", "Set the type of gradient.", new List<Param.CollapseParam>()
|
new Param("type", ForkLifter.GradientType.Game, "Gradient Type", "Set the type of gradient.", new List<Param.CollapseParam>()
|
||||||
{
|
{
|
||||||
new Param.CollapseParam((x, _) => (int)x != (int)ForkLifter.GradientType.Classic, new string[] { "startBG", "endBG" })
|
new Param.CollapseParam((x, _) => (int)x != (int)ForkLifter.GradientType.Classic, new string[] { "startBG", "endBG", "toggleLines" })
|
||||||
}),
|
}),
|
||||||
|
|
||||||
new Param("toggle", false, "Viewcircle Uses Gradient Color", "If toggled, the viewcircle's background will use the gradient color."),
|
new Param("toggleVC", false, "Viewcircle Uses Gradient Color", "If toggled, the viewcircle's background will use the gradient top color. Otherwise, it will use the background color."),
|
||||||
|
new Param("toggleLines", false, "Megamix Lines", "If toggled, the lines from Megamix will be enabled.", new List<Param.CollapseParam>()
|
||||||
|
{
|
||||||
|
new Param.CollapseParam((x, _) => (bool)x, new string[] { "startLines", "endLines" }),
|
||||||
|
}),
|
||||||
|
|
||||||
new Param("start", new Color(224/255f, 224/255f, 224/255f), "Gradient Start", "Set the color at the start of the event."),
|
new Param("start", new Color(224/255f, 224/255f, 224/255f), "Gradient Top Start", "Set the color at the start of the event."),
|
||||||
new Param("end", new Color(224/255f, 224/255f, 224/255f), "Gradient End", "Set the color at the end of the event."),
|
new Param("end", new Color(224/255f, 224/255f, 224/255f), "Gradient Top End", "Set the color at the end of the event."),
|
||||||
|
|
||||||
|
new Param("startBG", Color.white, "Gradient Bottom Start", "Set the color at the start of the event."),
|
||||||
|
new Param("endBG", Color.white, "Gradient Bottom End", "Set the color at the end of the event."),
|
||||||
|
|
||||||
new Param("startBG", Color.white, "Gradient BG Start", "Set the color at the start of the event."),
|
new Param("startLines", new Color(243/255f, 243/255f, 243/255f), "Lines Start", "Set the color at the start of the event."),
|
||||||
new Param("endBG", Color.white, "Gradient BG End", "Set the color at the end of the event."),
|
new Param("endLines", new Color(243/255f, 243/255f, 243/255f), "Lines End", "Set the color at the end of the event."),
|
||||||
|
|
||||||
new Param("ease", Util.EasingFunction.Ease.Linear, "Ease", "Set the easing of the action.")
|
new Param("ease", Util.EasingFunction.Ease.Linear, "Ease", "Set the easing of the action.")
|
||||||
},
|
},
|
||||||
|
@ -132,15 +156,16 @@ namespace HeavenStudio.Games
|
||||||
public SpriteRenderer peaPreview;
|
public SpriteRenderer peaPreview;
|
||||||
[SerializeField] SpriteRenderer bg;
|
[SerializeField] SpriteRenderer bg;
|
||||||
|
|
||||||
public Material gradientMaterial;
|
//public Material gradientMaterial;
|
||||||
public SpriteRenderer[] Gradients;
|
public SpriteRenderer[] Gradients;
|
||||||
[SerializeField] SpriteRenderer gradientFiller;
|
[SerializeField] SpriteRenderer gradientFiller;
|
||||||
|
[SerializeField] SpriteRenderer mmLines;
|
||||||
|
|
||||||
[SerializeField] SpriteRenderer viewerCircle;
|
[SerializeField] SpriteRenderer viewerCircle;
|
||||||
[SerializeField] SpriteRenderer viewerCircleBg;
|
[SerializeField] SpriteRenderer viewerCircleBg;
|
||||||
[SerializeField] SpriteRenderer playerShadow;
|
[SerializeField] SpriteRenderer playerShadow;
|
||||||
[SerializeField] SpriteRenderer handShadow;
|
[SerializeField] SpriteRenderer handShadow;
|
||||||
//public SpriteRenderer[] forkEffects;
|
public SpriteRenderer[] forkEffects;
|
||||||
|
|
||||||
public Sprite[] peaSprites;
|
public Sprite[] peaSprites;
|
||||||
public Sprite[] peaHitSprites;
|
public Sprite[] peaHitSprites;
|
||||||
|
@ -148,9 +173,6 @@ namespace HeavenStudio.Games
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
instance = this;
|
instance = this;
|
||||||
//gradientMaterial.SetColor("_ColorAlpha", new Color(224/255f, 224/255f, 224/255f));
|
|
||||||
//gradientMaterial.SetColor("_ColorBravo", Color.white);
|
|
||||||
//gradientMaterial.SetColor("_ColorDelta", Color.white);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
|
@ -176,7 +198,7 @@ namespace HeavenStudio.Games
|
||||||
|
|
||||||
var lastColorGrad = actionsBefore.FindLast(e => e.datamodel == "forkLifter/colorGrad");
|
var lastColorGrad = actionsBefore.FindLast(e => e.datamodel == "forkLifter/colorGrad");
|
||||||
if (lastColorGrad != null) {
|
if (lastColorGrad != null) {
|
||||||
BackgroundColorGrad(lastColorGrad.beat, lastColorGrad.length, lastColorGrad["type"], lastColorGrad["toggle"], lastColorGrad["start"], lastColorGrad["end"], lastColorGrad["startBG"], lastColorGrad["endBG"], lastColorGrad["ease"]);
|
BackgroundColorGrad(lastColorGrad.beat, lastColorGrad.length, lastColorGrad["type"], lastColorGrad["toggleVC"], lastColorGrad["toggleLines"], lastColorGrad["start"], lastColorGrad["end"], lastColorGrad["startBG"], lastColorGrad["endBG"], lastColorGrad["startLines"], lastColorGrad["endLines"], lastColorGrad["ease"]);
|
||||||
}
|
}
|
||||||
|
|
||||||
var tempFlicks = actions.FindAll(e => e.datamodel == "forkLifter/flick");
|
var tempFlicks = actions.FindAll(e => e.datamodel == "forkLifter/flick");
|
||||||
|
@ -212,6 +234,7 @@ namespace HeavenStudio.Games
|
||||||
|
|
||||||
private ColorEase bgColorEase = new(Color.white);
|
private ColorEase bgColorEase = new(Color.white);
|
||||||
private ColorEase gradColorEase = new(new Color(224/255f, 224/255f, 224/255f));
|
private ColorEase gradColorEase = new(new Color(224/255f, 224/255f, 224/255f));
|
||||||
|
private ColorEase linesColorEase = new(new Color (243/255f, 243/255f, 243/255f));
|
||||||
private ColorEase gradBgEase = new(Color.white);
|
private ColorEase gradBgEase = new(Color.white);
|
||||||
private bool vCircleToggle = false;
|
private bool vCircleToggle = false;
|
||||||
|
|
||||||
|
@ -221,24 +244,36 @@ namespace HeavenStudio.Games
|
||||||
bg.color =
|
bg.color =
|
||||||
viewerCircle.color = bgColorEase.GetColor();
|
viewerCircle.color = bgColorEase.GetColor();
|
||||||
|
|
||||||
|
mmLines.color = linesColorEase.GetColor();
|
||||||
|
|
||||||
|
for (int i = 0; i < Gradients.Length; i++)
|
||||||
|
{
|
||||||
|
Gradients[i].color = gradColorEase.GetColor();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
if (Gradients[2].gameObject.activeSelf)
|
if (Gradients[2].gameObject.activeSelf)
|
||||||
{
|
{
|
||||||
Gradients[2].color =
|
|
||||||
gradientFiller.color =
|
gradientFiller.color =
|
||||||
playerShadow.color = gradColorEase.GetColor();
|
playerShadow.color = gradColorEase.GetColor();
|
||||||
|
|
||||||
gradientMaterial.SetColor("_ColorDelta", gradColorEase.GetColor());
|
for (int i = 0; i < forkEffects.Length; i++)
|
||||||
|
{
|
||||||
|
forkEffects[i].color = gradColorEase.GetColor();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
playerShadow.color =
|
gradientFiller.color =
|
||||||
gradientFiller.color = gradBgEase.GetColor();
|
playerShadow.color = gradBgEase.GetColor();
|
||||||
|
|
||||||
gradientMaterial.SetColor("_ColorAlpha", gradColorEase.GetColor());
|
for (int i = 0; i < forkEffects.Length; i++)
|
||||||
gradientMaterial.SetColor("_ColorBravo", bgColorEase.GetColor());
|
{
|
||||||
gradientMaterial.SetColor("_ColorDelta", gradBgEase.GetColor());
|
forkEffects[i].color = gradBgEase.GetColor();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (vCircleToggle)
|
if (vCircleToggle)
|
||||||
{
|
{
|
||||||
viewerCircleBg.color =
|
viewerCircleBg.color =
|
||||||
|
@ -257,16 +292,22 @@ namespace HeavenStudio.Games
|
||||||
bgColorEase = new ColorEase(beat, length, startColor, endColor, ease);
|
bgColorEase = new ColorEase(beat, length, startColor, endColor, ease);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void BackgroundColorGrad(double beat, float length, int gradType, bool vCircle, Color startColor, Color endColor, Color startBottom, Color endBottom, int ease)
|
public void BackgroundColorGrad(double beat, float length, int gradType, bool vCircle, bool lines, Color startColor, Color endColor, Color startBottom, Color endBottom, Color startLines, Color endLines, int ease)
|
||||||
{
|
{
|
||||||
gradColorEase = new ColorEase(beat, length, startColor, endColor, ease);
|
gradColorEase = new ColorEase(beat, length, startColor, endColor, ease);
|
||||||
gradBgEase = new ColorEase(beat, length, startBottom, endBottom, ease);
|
gradBgEase = new ColorEase(beat, length, startBottom, endBottom, ease);
|
||||||
|
linesColorEase = new ColorEase(beat, length, startLines, endLines, ease);
|
||||||
|
|
||||||
for (int i = 0; i < Gradients.Length; i++)
|
for (int i = 0; i < Gradients.Length; i++)
|
||||||
{
|
{
|
||||||
Gradients[i].gameObject.SetActive(gradType == (i));
|
Gradients[i].gameObject.SetActive(gradType == (i));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (lines && gradType != 2)
|
||||||
|
{
|
||||||
|
mmLines.gameObject.SetActive(true);
|
||||||
|
}
|
||||||
|
|
||||||
vCircleToggle = (vCircle);
|
vCircleToggle = (vCircle);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -286,7 +327,7 @@ namespace HeavenStudio.Games
|
||||||
{
|
{
|
||||||
allEventsBeforeBeatGrad.Sort((x, y) => x.beat.CompareTo(y.beat)); //just in case
|
allEventsBeforeBeatGrad.Sort((x, y) => x.beat.CompareTo(y.beat)); //just in case
|
||||||
var lastEventGrad = allEventsBeforeBeatGrad[^1];
|
var lastEventGrad = allEventsBeforeBeatGrad[^1];
|
||||||
BackgroundColorGrad(lastEventGrad.beat, lastEventGrad.length, lastEventGrad["type"], lastEventGrad["toggle"], lastEventGrad["start"], lastEventGrad["end"], lastEventGrad["startBG"], lastEventGrad["endBG"], lastEventGrad["ease"]);
|
BackgroundColorGrad(lastEventGrad.beat, lastEventGrad.length, lastEventGrad["type"], lastEventGrad["toggleVC"], lastEventGrad["toggleLines"], lastEventGrad["start"], lastEventGrad["end"], lastEventGrad["startBG"], lastEventGrad["endBG"], lastEventGrad["startLines"], lastEventGrad["endLines"], lastEventGrad["ease"]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue