catchy tune fix tree layering, barely right sound

This commit is contained in:
kkuhn317 2023-01-16 20:28:50 -05:00
parent fb69d29d3e
commit 7abde69aff
2 changed files with 10 additions and 2 deletions

View file

@ -3686,7 +3686,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -1
m_SortingOrder: -2
m_Sprite: {fileID: -4598661117349034189, guid: 501cf4e52fd01b742af0c4dab9954c26, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0

View file

@ -332,7 +332,15 @@ namespace HeavenStudio.Games
public void catchBarely(bool side)
{
Jukebox.PlayOneShotGame("catchyTune/barely left");
if (side)
{
Jukebox.PlayOneShotGame("catchyTune/barely right");
}
else
{
Jukebox.PlayOneShotGame("catchyTune/barely left");
}
whiffAnim(side);
}