minor errors

This commit is contained in:
playinful 2024-05-19 15:18:14 -04:00
parent a0e2fb9ef5
commit 7baad9bdf7
2 changed files with 6 additions and 5 deletions

View file

@ -58,7 +58,7 @@ GameObject:
- component: {fileID: 8426454068735829380} - component: {fileID: 8426454068735829380}
- component: {fileID: 1802914307908322209} - component: {fileID: 1802914307908322209}
m_Layer: 0 m_Layer: 0
m_Name: CatchOfTheDay m_Name: catchOfTheDay
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0

View file

@ -297,6 +297,7 @@ namespace HeavenStudio.Games
{ {
DestroyOrphanedLakes(); DestroyOrphanedLakes();
CleanupFishSounds(); CleanupFishSounds();
ActiveLakes = new Dictionary<RiqEntity, LakeScene>();
// set ann movement // set ann movement
foreach (RiqEntity e in EventCaller.GetAllInGameManagerList("catchOfTheDay", new string[] { "moveAngler" }).Where(e => e.beat <= beat).OrderBy(e => e.beat)) foreach (RiqEntity e in EventCaller.GetAllInGameManagerList("catchOfTheDay", new string[] { "moveAngler" }).Where(e => e.beat <= beat).OrderBy(e => e.beat))