backspace can now delete entities
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@ -134,7 +134,7 @@ namespace HeavenStudio.Editor
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Fullscreen();
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}
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if (Input.GetKeyDown(KeyCode.Delete))
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if (Input.GetKeyDown(KeyCode.Delete) || Input.GetKeyDown(KeyCode.Backspace))
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{
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List<TimelineEventObj> ev = new List<TimelineEventObj>();
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for (int i = 0; i < Selections.instance.eventsSelected.Count; i++) ev.Add(Selections.instance.eventsSelected[i]);
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