Implemented logobop2 and starbop
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createButton: {fileID: 1336149019}
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||||
logoAnim: {fileID: 869323824}
|
||||
starAnims:
|
||||
- {fileID: 1865546493}
|
||||
- {fileID: 1482915178}
|
||||
- {fileID: 1140868082}
|
||||
- {fileID: 1983086178}
|
||||
- {fileID: 1400026815}
|
||||
bpm: 114
|
||||
--- !u!82 &1811344143
|
||||
AudioSource:
|
||||
|
|
@ -3012,8 +3205,7 @@ RectTransform:
|
|||
m_LocalScale: {x: 0.6215113, y: 0.6215113, z: 0.6215113}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1492822652}
|
||||
- {fileID: 515549784}
|
||||
- {fileID: 496851852}
|
||||
m_Father: {fileID: 551511482}
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
|
@ -3300,8 +3492,7 @@ RectTransform:
|
|||
m_LocalScale: {x: 0.58456814, y: 0.58456814, z: 0.58456814}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1605469076}
|
||||
- {fileID: 112044706}
|
||||
- {fileID: 1809456927}
|
||||
m_Father: {fileID: 551511482}
|
||||
m_RootOrder: 9
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -10.113}
|
||||
|
|
@ -3478,12 +3669,12 @@ RectTransform:
|
|||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2095948297}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -150}
|
||||
m_LocalScale: {x: 44.157387, y: 44.157387, z: 44.157387}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -150.00029}
|
||||
m_LocalScale: {x: 44.15739, y: 44.15739, z: 44.157387}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1140868081}
|
||||
m_Father: {fileID: 526126132}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
|
|
|
|||
|
|
@ -13,6 +13,8 @@ namespace HeavenStudio
|
|||
|
||||
[SerializeField] private Animator logoAnim;
|
||||
|
||||
[SerializeField] private List<Animator> starAnims;
|
||||
|
||||
[SerializeField] private float bpm = 114f;
|
||||
|
||||
private AudioSource musicSource;
|
||||
|
|
@ -25,6 +27,9 @@ namespace HeavenStudio
|
|||
private int loops;
|
||||
|
||||
private double lastAbsTime;
|
||||
|
||||
private bool altBop;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
musicSource = GetComponent<AudioSource>();
|
||||
|
|
@ -37,7 +42,7 @@ namespace HeavenStudio
|
|||
if (songPos >= musicSource.clip.length)
|
||||
{
|
||||
time = 0;
|
||||
targetBopBeat = 0;
|
||||
targetBopBeat = 1;
|
||||
loops++;
|
||||
}
|
||||
double absTime = Time.realtimeSinceStartup;
|
||||
|
|
@ -63,7 +68,15 @@ namespace HeavenStudio
|
|||
}
|
||||
if (songPosBeat >= targetBopBeat)
|
||||
{
|
||||
if (targetBopBeat > 4 || loops > 0) logoAnim.Play("LogoBop", 0, 0);
|
||||
if (targetBopBeat > 4 || loops > 0)
|
||||
{
|
||||
logoAnim.Play(altBop ? "LogoBop2" : "LogoBop", 0, 0);
|
||||
altBop = !altBop;
|
||||
}
|
||||
foreach (var star in starAnims)
|
||||
{
|
||||
star.Play("StarBop", 0, 0);
|
||||
}
|
||||
targetBopBeat += 1;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue