crop stomp fix
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5802dbf1e6
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@ -49,7 +49,8 @@ namespace HeavenStudio.Games.Loaders
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new GameAction("plantCollect", "Veggie Collection Values")
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{
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function = delegate { var e = eventCaller.currentEntity;
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CropStomp.instance.SetCollectThresholds(e["threshold"], e["limit"], e["force"], e["forceAmount"]); },
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CropStomp.instance.SetCollectThresholds(e["threshold"], e["limit"], e["force"], e["forceAmount"]);
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},
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defaultLength = 0.5f,
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parameters = new List<Param>()
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{
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@ -125,7 +126,7 @@ namespace HeavenStudio.Games
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private void Awake()
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{
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instance = this;// Finding grass sprite width for grass scrolling.
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instance = this; // Finding grass sprite width for grass scrolling.
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farmer.Init();
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Sprite sprite = grass.sprite;
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float borderLeft = sprite.rect.xMin + sprite.border.x;
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@ -172,22 +173,20 @@ namespace HeavenStudio.Games
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}
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// find out when the next game switch (or remix end) happens
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var firstEnd = entities.Find(c => c.datamodel is "gameManager/switchGame/cropStomp" or "gameManager/end" && c.beat > startBeat);
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RiqEntity firstEnd = entities.Find(c => c.datamodel is "gameManager/switchGame/cropStomp" or "gameManager/end" && c.beat > startBeat);
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endBeat = firstEnd?.beat ?? double.MaxValue;
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// Veggie and mole events.
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var vegEvents = entities.FindAll(v => v.datamodel == "cropStomp/veggies");
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var moleEvents = entities.FindAll(m => m.datamodel == "cropStomp/mole");
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List<RiqEntity> vegEvents = entities.FindAll(v => v.datamodel == "cropStomp/veggies");
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List<RiqEntity> moleEvents = entities.FindAll(m => m.datamodel == "cropStomp/mole");
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// Spawn veggies.
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for (int i = 0; i < vegEvents.Count; i++)
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{
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for (int i = 0; i < vegEvents.Count; i++) {
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var vegBeat = vegEvents[i].beat;
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var vegLength = vegEvents[i].length;
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// Only consider veggie events that aren't past the start point.
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if (startBeat <= vegBeat + vegLength)
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{
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if (startBeat <= vegBeat + vegLength) {
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int veggiesInEvent = Mathf.CeilToInt(vegLength + 1) / 2;
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for (int b = 0; b < veggiesInEvent; b++)
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@ -202,12 +201,10 @@ namespace HeavenStudio.Games
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}
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// Spawn moles.
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for (int i = 0; i < moleEvents.Count; i++)
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{
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for (int i = 0; i < moleEvents.Count; i++) {
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var moleBeat = moleEvents[i].beat;
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if (startBeat <= moleBeat && moleBeat < endBeat)
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{
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if (startBeat <= moleBeat && moleBeat < endBeat) {
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SpawnVeggie(moleBeat, startBeat, true);
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}
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}
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@ -245,8 +242,7 @@ namespace HeavenStudio.Games
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{
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var cond = Conductor.instance;
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if (!cond.isPlaying || !isMarching)
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return;
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if (!cond.isPlaying || !isMarching) return;
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// Debug.Log(newBeat);
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@ -299,9 +295,7 @@ namespace HeavenStudio.Games
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private void LateUpdate()
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{
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if (!isMarching)
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return;
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if (!isMarching) return;
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isFlicking = false;
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}
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@ -378,8 +372,8 @@ namespace HeavenStudio.Games
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if (shakeTween != null) shakeTween.Kill(true);
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DOTween.Punch(() =>
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GameCamera.additionalPosition,
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x => GameCamera.additionalPosition = x,
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GameCamera.AdditionalPosition,
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x => GameCamera.AdditionalPosition = x,
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new Vector3(0, 0.75f, 0), Conductor.instance.pitchedSecPerBeat * 0.5f, 18, 1f
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);
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