Fan Club: update script to new namespace
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using RhythmHeavenMania.Util;
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using HeavenStudio.Util;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace RhythmHeavenMania.Games
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namespace HeavenStudio.Games
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{
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// none yet
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//using Scripts_FanClub;
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