new sounds

This commit is contained in:
Rapandrasmus 2024-03-03 01:23:04 +01:00
parent 9285c779cd
commit 86dada13a4
4 changed files with 23 additions and 0 deletions

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@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: a4535db18bd7e7a43b76faecfe0c1c95
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName: rvlbooks/common
assetBundleVariant:

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@ -117,6 +117,7 @@ namespace HeavenStudio.Games.Scripts_LumBEARjack
_ => throw new System.NotImplementedException()
};
SoundByte.PlayOneShotGame("lumbearjack/" + cutSound);
SoundByte.PlayOneShotGame("lumbearjack/bookBoom");
LumBEARjack.instance.DoSmallObjectEffect(_type, _bomb, caller.startBeat + caller.timer);