fix bug when canceling file chooser
add bugs section to readme
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@ -110,26 +110,29 @@ namespace Bread2Unity
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{
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{
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//Choose png and bccad files
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//Choose png and bccad files
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var bccadFilePath = EditorUtility.OpenFilePanel("Open BCCAD File", null, "bccad");
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var bccadFilePath = EditorUtility.OpenFilePanel("Open BCCAD File", null, "bccad");
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var bccadFileFolder = Path.GetDirectoryName(bccadFilePath);
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if (!string.IsNullOrEmpty(bccadFilePath))
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var pngFilePath = EditorUtility.OpenFilePanel("Open Texture File", bccadFileFolder, "png");
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if (bccadFilePath != null && pngFilePath != null)
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{
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{
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var bccad = BCCAD.Read(File.ReadAllBytes(bccadFilePath));
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var bccadFileFolder = Path.GetDirectoryName(bccadFilePath);
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var spriteTexture = SpriteCreator.ComputeSprites(bccad, pngFilePath, _prefab.name, shouldRotate);
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var pngFilePath = EditorUtility.OpenFilePanel("Open Texture File", bccadFileFolder, "png");
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//Create prefab from prefab data
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if (!string.IsNullOrEmpty(pngFilePath))
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for (int i = 0; i < _prefabDataList.Count; i++)
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{
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{
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List<int> animationIndexes;
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var bccad = BCCAD.Read(File.ReadAllBytes(bccadFilePath));
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var prefabData = _prefabDataList[i];
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var spriteTexture = SpriteCreator.ComputeSprites(bccad, pngFilePath, _prefab.name, shouldRotate);
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if (_animationsIndexes[i].Equals(""))
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//Create prefab from prefab data
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animationIndexes = new List<int>();
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for (int i = 0; i < _prefabDataList.Count; i++)
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else
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{
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animationIndexes = _animationsIndexes[i].Split(',').Select(int.Parse).ToList();
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List<int> animationIndexes;
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prefabData.Animations =
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var prefabData = _prefabDataList[i];
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animationIndexes.Select(index => bccad.animations[index]).ToList();
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if (_animationsIndexes[i].Equals(""))
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}
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animationIndexes = new List<int>();
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else
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animationIndexes = _animationsIndexes[i].Split(',').Select(int.Parse).ToList();
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prefabData.Animations =
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animationIndexes.Select(index => bccad.animations[index]).ToList();
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}
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PrefabCreator.CreatePrefab(_prefab, bccad, _prefabDataList, spriteTexture);
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PrefabCreator.CreatePrefab(_prefab, bccad, _prefabDataList, spriteTexture);
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}
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}
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}
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}
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}
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@ -21,4 +21,8 @@ Rhythm Heaven animation to Unity animation converter
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- [ ] change window height and width
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- [ ] change window height and width
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- [ ] write a normal readme
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- [ ] write a normal readme
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### Bugs
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- [ ] fix camera taking pictures
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- [ ] mices are on top of frame (photo 16)
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