Oh my god samurai slice looks good now! except unstep
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@ -229,6 +229,7 @@ namespace HeavenStudio.Games
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{
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player.Step(true);
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launcher.GetComponent<Animator>().Play("UnStep", -1, 0);
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player.GetComponent<Animator>().Play("UnStep", -1, 0);
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}
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public void DoSlice()
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|
|
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