prod flag, ready for launch
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||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 2
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 94.144226
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 0
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
cookieLightType: 1
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 4096
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 4096
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Server
|
||||
maxTextureSize: 4096
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites:
|
||||
- serializedVersion: 2
|
||||
name: oceanTEMP_0
|
||||
rect:
|
||||
serializedVersion: 2
|
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x: 0
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||||
y: 0
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width: 2369
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height: 1093
|
||||
alignment: 0
|
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pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: a8f0c98e0993fb24dbd550b314660867
|
||||
internalID: 679429674
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: oceanTEMP_1
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 2369
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||||
height: 343
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: c384be5c9dfc8534f934448b6e1e4aec
|
||||
internalID: -604265584
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable:
|
||||
oceanTEMP_0: 679429674
|
||||
oceanTEMP_1: -604265584
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName: ntrtunnel/common
|
||||
assetBundleVariant:
|
|
@ -2,7 +2,7 @@ using System;
|
|||
|
||||
public static class AppInfo {
|
||||
public const string Version = "0.0.1018";
|
||||
public static readonly DateTime Date = new DateTime(2023, 12, 21, 03, 53, 15, 934, DateTimeKind.Utc);
|
||||
public static readonly DateTime Date = new DateTime(2024, 01, 15, 19, 39, 36, 317, DateTimeKind.Utc);
|
||||
}
|
||||
|
||||
|
||||
|
@ -56,7 +56,9 @@ public class BuildNumberUpdater : UnityEditor.Build.IPreprocessBuild
|
|||
int.TryParse(bundleVersionSplit[1], out minor);
|
||||
if (bundleVersionSplit.Length >= 3)
|
||||
int.TryParse(bundleVersionSplit[2], out subVersion);
|
||||
#if !HEAVENSTUDIO_PROD
|
||||
++subVersion;
|
||||
#endif
|
||||
string version = string.Format("{0}.{1}.{2}", major, minor, subVersion);
|
||||
var bundleVersionCode = (major * 100000) + (minor * 1000) + subVersion;
|
||||
|
||||
|
|
|
@ -134,7 +134,7 @@ PlayerSettings:
|
|||
16:10: 1
|
||||
16:9: 1
|
||||
Others: 1
|
||||
bundleVersion: 0.0.1017
|
||||
bundleVersion: 1.0.0
|
||||
preloadedAssets:
|
||||
- {fileID: 102900000, guid: 5348c08b82446e0478cee8bda6c02cfc, type: 3}
|
||||
metroInputSource: 0
|
||||
|
@ -158,11 +158,11 @@ PlayerSettings:
|
|||
applicationIdentifier:
|
||||
Standalone: com.RHeavenStudio.Heaven-Studio
|
||||
buildNumber:
|
||||
Standalone: 1017
|
||||
Standalone: 1018
|
||||
iPhone: 0
|
||||
tvOS: 0
|
||||
overrideDefaultApplicationIdentifier: 0
|
||||
AndroidBundleVersionCode: 1017
|
||||
AndroidBundleVersionCode: 1018
|
||||
AndroidMinSdkVersion: 22
|
||||
AndroidTargetSdkVersion: 0
|
||||
AndroidPreferredInstallLocation: 1
|
||||
|
@ -684,7 +684,7 @@ PlayerSettings:
|
|||
PS4: UNITY_POST_PROCESSING_STACK_V2
|
||||
PS5: UNITY_POST_PROCESSING_STACK_V2
|
||||
Stadia: UNITY_POST_PROCESSING_STACK_V2
|
||||
Standalone: UNITY_POST_PROCESSING_STACK_V2
|
||||
Standalone: UNITY_POST_PROCESSING_STACK_V2;HEAVENSTUDIO_PROD
|
||||
WebGL: UNITY_POST_PROCESSING_STACK_V2
|
||||
Windows Store Apps: UNITY_POST_PROCESSING_STACK_V2
|
||||
XboxOne: UNITY_POST_PROCESSING_STACK_V2
|
||||
|
|
Loading…
Reference in a new issue