fixed un bug

This commit is contained in:
Rapandrasmus 2023-12-30 17:16:06 +01:00
parent e3c06aa582
commit 928cccbd71

View file

@ -75,7 +75,7 @@ namespace HeavenStudio.Games.Scripts_TotemClimb
if (nextIsHigh)
{
_game.ScheduleInput(beat, 2, Minigame.InputAction_BasicPress, JustHold, Empty, Empty);
_game.ScheduleInput(beat, 5, Minigame.InputAction_FlickRelease, JustRelease, MissRelease, Empty);
_game.ScheduleInput(beat, 4, Minigame.InputAction_FlickRelease, JustRelease, MissRelease, Empty);
}
else _game.ScheduleInput(beat, 2, Minigame.InputAction_BasicPress, nextIsTriple ? JustTripleEnter : Just, nextIsTriple ? MissTripleEnter : Miss, Empty);
}