the smallest change ever

This commit is contained in:
streitixy 2024-03-09 18:38:12 -03:00
parent 77066cd2eb
commit 94111058f5
3 changed files with 76 additions and 4 deletions

View file

@ -445,8 +445,8 @@ namespace HeavenStudio.Games
string clip = typeSpeak switch
{
0 => "pan",
1 => "pa_n",
2 or _ => "pa",
1 => "pa",
2 or _ => "pa_n",
};
var pitch = SoundByte.GetPitchFromSemiTones(semitone, true);
SoundByte.PlayOneShotGame($"bonOdori/" + clip + (variation + 1), beat, pitch);
@ -463,8 +463,8 @@ namespace HeavenStudio.Games
string clip = typeSpeak switch
{
0 => "don",
1 => "do_n",
2 or _ => "do",
1 => "do",
2 or _ => "do_n",
};
var pitch = SoundByte.GetPitchFromSemiTones(semitone, true);

View file

@ -412,6 +412,17 @@ namespace HeavenStudio
{
Debug.LogWarning("Game loader AgbQuizShowLoader failed!");
}
game = AgbRapMenLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbRapMenLoader failed!");
}
game = NtrPingpongLoader.AddGame(eventCaller);
if (game != null)
{

View file

@ -17,5 +17,66 @@ MonoBehaviour:
DenseViewWidthThreshold: 512
_disableAutoReloadInBackground: 0
ImportedScriptPaths:
- Assets/Scripts/Games/RapMen/RapMen.cs
- Assets/Scripts/Games/Cannery/Cannery.cs
- Assets/Scripts/Games/LumBEARjack/LBJBear.cs
- Assets/Scripts/LevelEditor/Commands/Block.cs
- Assets/Scripts/Games/ClapTrap/ClapTrap.cs
- Assets/Scripts/Games/SoundEffects.cs
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/ColorPropertyPrefab.cs
- Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs
- Assets/Scripts/LevelEditor/Tooltip.cs
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/BoolPropertyPrefab.cs
- Assets/Scripts/LevelEditor/EventSelector/EventParameterManager.cs
- Assets/Scripts/Util/SoundByte.cs
- Assets/Scripts/Games/Rockers/Rockers.cs
- Assets/Scripts/Games/NailCarpenter/LongNail.cs
- Assets/Scripts/Games/LumBEARjack/LumBEARjack.cs
- Assets/Scripts/LevelEditor/EventSelector/EventPropertyPrefab.cs
- Assets/Scripts/Games/BonOdori/BonOdori.cs
- Assets/Scripts/Minigames.cs
- Assets/Scripts/Games/LumBEARjack/LBJBigObject.cs
- Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs
- Assets/Scripts/Games/Cannery/Can.cs
- Assets/Scripts/UI/SettingsDialog/Tabs/EditorSettings.cs
- Assets/Scripts/GameManager.cs
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/StringPropertyPrefab.cs
- Assets/Scripts/Games/RhythmTestGBA/RhythmTestGBA.cs
- Assets/Scripts/Games/LumBEARjack/LBJBomb.cs
- Assets/Scripts/Games/TossBoys/TossBoys.cs
- Assets/Scripts/Games/LumBEARjack/LBJBaby.cs
- Assets/Scripts/Games/LumBEARjack/LBJObjectRotate.cs
- Assets/Scripts/Util/MultiSound.cs
- Assets/Scripts/Games/Tambourine/Tambourine.cs
- Assets/Scripts/Util/ParticleSystemHelpers.cs
- Assets/Scripts/Games/SpaceDance/SpaceDance.cs
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/NumberPropertyPrefab.cs
- Assets/Scripts/Util/EntityTypes.cs
- Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs
- Assets/Scripts/Games/LumBEARjack/LBJCatMove.cs
- Assets/Scripts/Games/LumBEARjack/LBJSmallObject.cs
- Assets/Scripts/Games/LumBEARjack/LBJMissObject.cs
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/DropdownPropertyPrefab.cs
- Assets/Scripts/LevelEditor/Timeline/Timeline.cs
- Assets/Scripts/PersistentDataManager.cs
- Assets/Scripts/Games/NailCarpenter/Nail.cs
- Assets/Scripts/Games/ForkLifter/ForkLifter.cs
- Assets/Scripts/Games/CoinToss/CoinToss.cs
- Assets/Scripts/Games/DrummingPractice/DrummingPractice.cs
- Assets/Scripts/Games/Minigame.cs
- Assets/Scripts/Games/Kitties/Kitties.cs
- Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/ButtonPropertyPrefab.cs
- Assets/Scripts/Games/LumBEARjack/LBJHugeObject.cs
- Assets/Scripts/Games/ClapTrap/Sword.cs
- Assets/Scripts/Games/KarateMan/KarateMan.cs
- Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs
- Assets/Scripts/Games/NailCarpenter/NailCarpenter.cs
- Assets/Scripts/Games/NailCarpenter/Sweet.cs
- Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs
- Assets/Scripts/Games/LumBEARjack/LBJBGCat.cs
- Assets/Scripts/Games/SamuraiSliceNtr/SamuraiSliceNtr.cs
- Assets/Scripts/Games/PowerCalligraphy/Writing.cs
- Assets/Scripts/Games/PowerCalligraphy/PowerCalligraphy.cs
PathsToSkipImportEvent: []
PathsToIgnoreOverwriteSettingOnAttribute: []