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|
@ -57,7 +57,7 @@ AnimationClip:
|
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m_PreInfinity: 2
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||||
m_PostInfinity: 2
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m_RotationOrder: 4
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path: shoot_muzzle_0
|
||||
path: muzzle
|
||||
m_ScaleCurves: []
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||||
m_FloatCurves:
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||||
- curve:
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|
@ -65,7 +65,7 @@ AnimationClip:
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m_Curve:
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@ -102,7 +102,7 @@ AnimationClip:
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@ -139,7 +139,7 @@ AnimationClip:
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@ -261,7 +261,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_RotationOrder: 4
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@ -269,7 +269,7 @@ AnimationClip:
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tangentMode: 103
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@ -298,7 +298,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: material._AddColor.g
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path: shoot_muzzle_0
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path: muzzle
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script: {fileID: 0}
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@ -335,7 +335,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_RotationOrder: 4
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path: shoot_muzzle_0
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: material._AddColor.a
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path: shoot_muzzle_0
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path: muzzle
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script: {fileID: 0}
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m_PPtrCurves: []
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@ -375,7 +375,7 @@ AnimationClip:
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m_ClipBindingConstant:
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genericBindings:
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path: 278229184
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path: 2649673370
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attribute: 1
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script: {fileID: 0}
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@ -417,28 +417,28 @@ AnimationClip:
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customType: 0
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isPPtrCurve: 0
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path: 278229184
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path: 2649673370
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script: {fileID: 0}
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path: 278229184
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path: 2649673370
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script: {fileID: 0}
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path: 278229184
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path: 2649673370
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script: {fileID: 0}
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path: 278229184
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path: 2649673370
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attribute: 1945955632
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script: {fileID: 0}
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@ -509,7 +509,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalPosition.x
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path: shoot_muzzle_0
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path: muzzle
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script: {fileID: 0}
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@ -555,7 +555,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalPosition.y
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path: shoot_muzzle_0
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path: muzzle
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script: {fileID: 0}
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@ -601,7 +601,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalPosition.z
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path: shoot_muzzle_0
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path: muzzle
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script: {fileID: 0}
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@ -609,7 +609,7 @@ AnimationClip:
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tangentMode: 103
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@ -805,7 +805,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: material._AddColor.r
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path: shoot_muzzle_0
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path: muzzle
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script: {fileID: 0}
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m_Curve:
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time: 0
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value: 255
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value: 1
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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@ -842,7 +842,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: material._AddColor.g
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path: shoot_muzzle_0
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path: muzzle
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classID: 212
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script: {fileID: 0}
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- curve:
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@ -850,7 +850,7 @@ AnimationClip:
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m_Curve:
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outSlope: Infinity
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tangentMode: 103
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@ -879,7 +879,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: material._AddColor.b
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path: shoot_muzzle_0
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path: muzzle
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script: {fileID: 0}
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- curve:
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@ -907,7 +907,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: material._AddColor.a
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path: shoot_muzzle_0
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path: muzzle
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script: {fileID: 0}
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m_EulerEditorCurves: []
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|
|
Binary file not shown.
Before Width: | Height: | Size: 836 KiB After Width: | Height: | Size: 844 KiB |
|
@ -231,7 +231,7 @@ TextureImporter:
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edges: []
|
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weights: []
|
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- serializedVersion: 2
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name: shoot_beam_1
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name: shoot_laser_1
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rect:
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serializedVersion: 2
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x: 8
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|
@ -252,7 +252,7 @@ TextureImporter:
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edges: []
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weights: []
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- serializedVersion: 2
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name: shoot_beam_2
|
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name: shoot_laser_2
|
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rect:
|
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serializedVersion: 2
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|
@ -273,7 +273,7 @@ TextureImporter:
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edges: []
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weights: []
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- serializedVersion: 2
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name: shoot_beam_3
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name: shoot_laser_3
|
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rect:
|
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serializedVersion: 2
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x: 520
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|
@ -294,7 +294,7 @@ TextureImporter:
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edges: []
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weights: []
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- serializedVersion: 2
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name: shoot_beam_4
|
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name: shoot_laser_4
|
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rect:
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serializedVersion: 2
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|
@ -315,7 +315,7 @@ TextureImporter:
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edges: []
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weights: []
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- serializedVersion: 2
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name: shoot_laser_5
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rect:
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|
@ -336,7 +336,7 @@ TextureImporter:
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edges: []
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weights: []
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name: shoot_laser_6
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rect:
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serializedVersion: 2
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weights: []
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rect:
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|
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weights: []
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rect:
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rect:
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|
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edges: []
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weights: []
|
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|
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name: shoot_laser_10
|
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rect:
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|
@ -934,16 +934,6 @@ TextureImporter:
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weights: []
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secondaryTextures: []
|
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nameFileIdTable:
|
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|
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shoot_beam_1: -80151480
|
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shoot_beam_2: -699956437
|
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shoot_beam_3: -1387073146
|
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shoot_beam_4: -2049787610
|
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shoot_beam_5: -1035767384
|
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shoot_beam_6: -1425704675
|
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shoot_beam_7: 1192824803
|
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shoot_beam_8: -1120405300
|
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shoot_beam_9: 515187223
|
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shoot_circle: 1487568205
|
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shoot_earth: 769114757
|
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shoot_effect_0: 433249484
|
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|
@ -951,6 +941,16 @@ TextureImporter:
|
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shoot_enemy_0: -2136356488
|
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shoot_enemy_1: -2032356040
|
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shoot_enemy_2: -2103752361
|
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shoot_laser_1: -80151480
|
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shoot_laser_10: 639876594
|
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shoot_laser_2: -699956437
|
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shoot_laser_3: -1387073146
|
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shoot_laser_4: -2049787610
|
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shoot_laser_5: -1035767384
|
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shoot_laser_6: -1425704675
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shoot_laser_7: 1192824803
|
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shoot_laser_8: -1120405300
|
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shoot_laser_9: 515187223
|
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shoot_main_0: -1214197752
|
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shoot_main_1: 1060486047
|
||||
shoot_main_13: -1428911822
|
||||
|
|
|
@ -49,9 +49,14 @@ namespace HeavenStudio.Games
|
|||
using Scripts_ShootEmUp;
|
||||
public class ShootEmUp : Minigame
|
||||
{
|
||||
[Header("Camera")]
|
||||
[SerializeField] Transform cameraPos;
|
||||
|
||||
[Header("References")]
|
||||
public GameObject baseEnemy;
|
||||
public Transform enemyHolder;
|
||||
public Animator shipAnim;
|
||||
public Animator damageAnim;
|
||||
|
||||
private List<Enemy> spawnedEnemies = new List<Enemy>();
|
||||
|
||||
|
@ -98,6 +103,18 @@ namespace HeavenStudio.Games
|
|||
instance = this;
|
||||
}
|
||||
|
||||
|
||||
void Update()
|
||||
{
|
||||
Debug.Log("?");
|
||||
Debug.Log(GameCamera.AdditionalPosition);
|
||||
Debug.Log(GameCamera.AdditionalFoV);
|
||||
GameCamera.AdditionalPosition = cameraPos.position;
|
||||
// Debug.Log(GameCamera.AdditionalPosition);
|
||||
// GameCamera.AdditionalPosition = new Vector3(-10,-10,10);
|
||||
// Debug.Log(GameCamera.AdditionalPosition);
|
||||
}
|
||||
|
||||
public override void OnGameSwitch(double beat)
|
||||
{
|
||||
if (Conductor.instance.isPlaying && !Conductor.instance.isPaused)
|
||||
|
@ -270,6 +287,7 @@ namespace HeavenStudio.Games
|
|||
public void Damage()
|
||||
{
|
||||
shipAnim.Play("shipDamage");
|
||||
damageAnim.Play("damage");
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue