Power Calligraphy #Feature Complete
This commit is contained in:
parent
78938b922c
commit
99633241c3
|
@ -178,7 +178,7 @@ GameObject:
|
|||
m_Component:
|
||||
- component: {fileID: 5494236614432634850}
|
||||
m_Layer: 0
|
||||
m_Name: lane_left
|
||||
m_Name: chounin_left
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
@ -203,7 +203,7 @@ Transform:
|
|||
- {fileID: 4932600158267232276}
|
||||
- {fileID: 811389557195878391}
|
||||
m_Father: {fileID: 5813499711186931250}
|
||||
m_RootOrder: 4
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &2662027512870423090
|
||||
GameObject:
|
||||
|
@ -235,7 +235,7 @@ Transform:
|
|||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5813499711186931250}
|
||||
m_RootOrder: 1
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &8901463518339414129
|
||||
SpriteRenderer:
|
||||
|
@ -457,7 +457,7 @@ Transform:
|
|||
m_Children:
|
||||
- {fileID: 6170574664705447794}
|
||||
m_Father: {fileID: 5813499711186931250}
|
||||
m_RootOrder: 3
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &3915510414087142068
|
||||
GameObject:
|
||||
|
@ -694,90 +694,6 @@ SpriteRenderer:
|
|||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &5194267614195657795
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4796394527236371034}
|
||||
- component: {fileID: 1948800878456749956}
|
||||
m_Layer: 0
|
||||
m_Name: ref
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!4 &4796394527236371034
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5194267614195657795}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1.4, y: 1.4, z: 1.4}
|
||||
m_ConstrainProportionsScale: 1
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5813499711186931250}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &1948800878456749956
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5194267614195657795}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -130
|
||||
m_Sprite: {fileID: 21300000, guid: 3f57d2c57796d8a46b612f13f233f5f2, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 12.8, y: 7.2}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &5773044947997042771
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -788,7 +704,7 @@ GameObject:
|
|||
m_Component:
|
||||
- component: {fileID: 3764246541452426563}
|
||||
m_Layer: 0
|
||||
m_Name: lane_right
|
||||
m_Name: chounin_right
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
@ -813,7 +729,7 @@ Transform:
|
|||
- {fileID: 4817197389237060046}
|
||||
- {fileID: 5912770478129762467}
|
||||
m_Father: {fileID: 5813499711186931250}
|
||||
m_RootOrder: 5
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &5813499711186931251
|
||||
GameObject:
|
||||
|
@ -844,14 +760,11 @@ Transform:
|
|||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 4796394527236371034}
|
||||
- {fileID: 9061701609461501601}
|
||||
- {fileID: 2812549213709502772}
|
||||
- {fileID: 5519490823886977826}
|
||||
- {fileID: 5494236614432634850}
|
||||
- {fileID: 3764246541452426563}
|
||||
- {fileID: 232072382068776565}
|
||||
- {fileID: 7411263367473027593}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
@ -1304,7 +1217,7 @@ Transform:
|
|||
m_Children:
|
||||
- {fileID: 1672921316959716958}
|
||||
m_Father: {fileID: 5813499711186931250}
|
||||
m_RootOrder: 2
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!95 &5605529592165697430
|
||||
Animator:
|
||||
|
@ -1389,72 +1302,6 @@ Transform:
|
|||
m_CorrespondingSourceObject: {fileID: 7796501086445010172, guid: b823a61442457e04a9ab0c0b0d69b115, type: 3}
|
||||
m_PrefabInstance: {fileID: 375912151865840809}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &786059185423394549
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 5813499711186931250}
|
||||
m_Modifications:
|
||||
- target: {fileID: 3739061067648326235, guid: b823a61442457e04a9ab0c0b0d69b115, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: chounin_1 (1)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3739061067648326235, guid: b823a61442457e04a9ab0c0b0d69b115, type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7796501086445010172, guid: b823a61442457e04a9ab0c0b0d69b115, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 7
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7796501086445010172, guid: b823a61442457e04a9ab0c0b0d69b115, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 5.15
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7796501086445010172, guid: b823a61442457e04a9ab0c0b0d69b115, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -3.94
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7796501086445010172, guid: b823a61442457e04a9ab0c0b0d69b115, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7796501086445010172, guid: b823a61442457e04a9ab0c0b0d69b115, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7796501086445010172, guid: b823a61442457e04a9ab0c0b0d69b115, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7796501086445010172, guid: b823a61442457e04a9ab0c0b0d69b115, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7796501086445010172, guid: b823a61442457e04a9ab0c0b0d69b115, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7796501086445010172, guid: b823a61442457e04a9ab0c0b0d69b115, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7796501086445010172, guid: b823a61442457e04a9ab0c0b0d69b115, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7796501086445010172, guid: b823a61442457e04a9ab0c0b0d69b115, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: b823a61442457e04a9ab0c0b0d69b115, type: 3}
|
||||
--- !u!4 &7411263367473027593 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 7796501086445010172, guid: b823a61442457e04a9ab0c0b0d69b115, type: 3}
|
||||
m_PrefabInstance: {fileID: 786059185423394549}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &1774231440261008941
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -1951,72 +1798,6 @@ Transform:
|
|||
m_CorrespondingSourceObject: {fileID: 7057692394596315295, guid: f4a5082f2a1388b44b2735db5345aaba, type: 3}
|
||||
m_PrefabInstance: {fileID: 6243007699542190023}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &7118371649413508842
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 5813499711186931250}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1831642165937260468, guid: f4a5082f2a1388b44b2735db5345aaba, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: chounin_0 (1)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1831642165937260468, guid: f4a5082f2a1388b44b2735db5345aaba, type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7057692394596315295, guid: f4a5082f2a1388b44b2735db5345aaba, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 6
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7057692394596315295, guid: f4a5082f2a1388b44b2735db5345aaba, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 5.15
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7057692394596315295, guid: f4a5082f2a1388b44b2735db5345aaba, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -1.98
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7057692394596315295, guid: f4a5082f2a1388b44b2735db5345aaba, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7057692394596315295, guid: f4a5082f2a1388b44b2735db5345aaba, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7057692394596315295, guid: f4a5082f2a1388b44b2735db5345aaba, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7057692394596315295, guid: f4a5082f2a1388b44b2735db5345aaba, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7057692394596315295, guid: f4a5082f2a1388b44b2735db5345aaba, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7057692394596315295, guid: f4a5082f2a1388b44b2735db5345aaba, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7057692394596315295, guid: f4a5082f2a1388b44b2735db5345aaba, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7057692394596315295, guid: f4a5082f2a1388b44b2735db5345aaba, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: f4a5082f2a1388b44b2735db5345aaba, type: 3}
|
||||
--- !u!4 &232072382068776565 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 7057692394596315295, guid: f4a5082f2a1388b44b2735db5345aaba, type: 3}
|
||||
m_PrefabInstance: {fileID: 7118371649413508842}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &7453491394869416715
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
@ -30,44 +30,36 @@ namespace HeavenStudio.Games.Loaders
|
|||
},
|
||||
new GameAction("re", "Re (レ)")
|
||||
{
|
||||
preFunction = delegate {var e = eventCaller.currentEntity; PowerCalligraphy.instance.QueuePaper(e.beat, (int)PowerCalligraphy.CharacterType.re); },
|
||||
function = delegate {var e = eventCaller.currentEntity; PowerCalligraphy.instance.Write(e.beat, (int)PowerCalligraphy.CharacterType.re); },
|
||||
defaultLength = 8f,
|
||||
},
|
||||
new GameAction("comma", "Comma (、)")
|
||||
{
|
||||
preFunction = delegate {var e = eventCaller.currentEntity; PowerCalligraphy.instance.QueuePaper(e.beat, (int)PowerCalligraphy.CharacterType.comma); },
|
||||
function = delegate {var e = eventCaller.currentEntity; PowerCalligraphy.instance.Write(e.beat, (int)PowerCalligraphy.CharacterType.comma); },
|
||||
defaultLength = 8f,
|
||||
},
|
||||
new GameAction("chikara", "Chikara (力)")
|
||||
{
|
||||
preFunction = delegate {var e = eventCaller.currentEntity; PowerCalligraphy.instance.QueuePaper(e.beat, (int)PowerCalligraphy.CharacterType.chikara); },
|
||||
function = delegate {var e = eventCaller.currentEntity; PowerCalligraphy.instance.Write(e.beat, (int)PowerCalligraphy.CharacterType.chikara); },
|
||||
defaultLength = 8f,
|
||||
},
|
||||
new GameAction("onore", "Onore (己)")
|
||||
{
|
||||
preFunction = delegate {var e = eventCaller.currentEntity; PowerCalligraphy.instance.QueuePaper(e.beat, (int)PowerCalligraphy.CharacterType.onore); },
|
||||
function = delegate {var e = eventCaller.currentEntity; PowerCalligraphy.instance.Write(e.beat, (int)PowerCalligraphy.CharacterType.onore); },
|
||||
defaultLength = 8f,
|
||||
},
|
||||
new GameAction("sun", "Sun (寸)")
|
||||
{
|
||||
preFunction = delegate {var e = eventCaller.currentEntity; PowerCalligraphy.instance.QueuePaper(e.beat, (int)PowerCalligraphy.CharacterType.sun); },
|
||||
function = delegate {var e = eventCaller.currentEntity; PowerCalligraphy.instance.Write(e.beat, (int)PowerCalligraphy.CharacterType.sun); },
|
||||
defaultLength = 8f,
|
||||
},
|
||||
new GameAction("kokoro", "Kokoro (心)")
|
||||
{
|
||||
preFunction = delegate {var e = eventCaller.currentEntity; PowerCalligraphy.instance.QueuePaper(e.beat, (int)PowerCalligraphy.CharacterType.kokoro); },
|
||||
function = delegate {var e = eventCaller.currentEntity; PowerCalligraphy.instance.Write(e.beat, (int)PowerCalligraphy.CharacterType.kokoro); },
|
||||
defaultLength = 8f,
|
||||
},
|
||||
new GameAction("face", "Face (つるニハ○○ムし)")
|
||||
{
|
||||
preFunction = delegate {var e = eventCaller.currentEntity; PowerCalligraphy.instance.QueuePaper(e.beat,
|
||||
e["korean"] ? (int)PowerCalligraphy.CharacterType.face_kr : (int)PowerCalligraphy.CharacterType.face); },
|
||||
function = delegate {var e = eventCaller.currentEntity; PowerCalligraphy.instance.Write(e.beat,
|
||||
e["korean"] ? (int)PowerCalligraphy.CharacterType.face_kr : (int)PowerCalligraphy.CharacterType.face); },
|
||||
parameters = new List<Param>()
|
||||
|
@ -87,20 +79,20 @@ namespace HeavenStudio.Games.Loaders
|
|||
},
|
||||
defaultLength = 0.5f,
|
||||
},
|
||||
new GameAction("end", "The End")
|
||||
{
|
||||
function = delegate {PowerCalligraphy.instance.TheEnd();},
|
||||
defaultLength = 0.5f,
|
||||
},
|
||||
new GameAction("chounin events", "Chounin Animations")
|
||||
{
|
||||
function = delegate { var e = eventCaller.currentEntity; PowerCalligraphy.instance.PlayChouninAnimation(e["type"], e["pos"]); },
|
||||
parameters = new List<Param>()
|
||||
{
|
||||
new Param("type", PowerCalligraphy.ChouninType.Dance, "Animation", "Set the animation for Chounin to perform."),
|
||||
new Param("pos", new EntityTypes.Float(0, 12, 0), "Position", "Set the position of Chounin."),
|
||||
new Param("pos", new EntityTypes.Float(0, 14, 0), "Position", "Set the position of Chounin."),
|
||||
}
|
||||
},
|
||||
new GameAction("end", "The End")
|
||||
{
|
||||
function = delegate {PowerCalligraphy.instance.TheEnd();},
|
||||
defaultLength = 0.5f,
|
||||
},
|
||||
},
|
||||
new List<string>() { "agb", "normal" }, "agbCalligraphy", "en", new List<string>() { }
|
||||
);
|
||||
|
@ -127,8 +119,6 @@ namespace HeavenStudio.Games
|
|||
public Animator shiftAnim;
|
||||
public Fude playerFude;
|
||||
|
||||
public static int queuedType;
|
||||
|
||||
[Header("Variables")]
|
||||
public Vector3 scrollSpeed = new Vector3();
|
||||
public float chouninSpeed;
|
||||
|
@ -171,17 +161,7 @@ namespace HeavenStudio.Games
|
|||
void Update()
|
||||
{
|
||||
var cond = Conductor.instance;
|
||||
if (!cond.isPlaying || cond.isPaused)
|
||||
{
|
||||
if (!cond.isPaused) queuedType = (int)CharacterType.NONE;
|
||||
return;
|
||||
}
|
||||
|
||||
if (queuedType != (int)CharacterType.NONE)
|
||||
{
|
||||
Prepare(queuedType);
|
||||
queuedType = (int)CharacterType.NONE;
|
||||
}
|
||||
if (!cond.isPlaying || cond.isPaused) return;
|
||||
|
||||
if (PlayerInput.GetIsAction(InputAction_BasicPress) && !IsExpectingInputNow(InputAction_BasicPress))
|
||||
{
|
||||
|
@ -202,7 +182,7 @@ namespace HeavenStudio.Games
|
|||
}
|
||||
}
|
||||
|
||||
UpdateChouninPos(chouninRate * Time.deltaTime);
|
||||
if (isChouninMove) UpdateChouninPos(chouninRate * Time.deltaTime);
|
||||
}
|
||||
|
||||
private void SpawnPaper(int type)
|
||||
|
@ -231,25 +211,12 @@ namespace HeavenStudio.Games
|
|||
});
|
||||
}
|
||||
|
||||
public void QueuePaper(double beat, int type)
|
||||
{
|
||||
if (GameManager.instance.currentGame != "powerCalligraphy")
|
||||
{
|
||||
queuedType = type;
|
||||
}
|
||||
else if(Conductor.instance.songPositionInBeats < beat)
|
||||
{
|
||||
BeatAction.New(instance, new List<BeatAction.Action>(){
|
||||
new BeatAction.Action(beat-1, delegate{ Prepare(type);})
|
||||
});
|
||||
}
|
||||
}
|
||||
public void Prepare(int type)
|
||||
{
|
||||
if (!isPrepare)
|
||||
{
|
||||
SpawnPaper(type);
|
||||
isPrepare = true;
|
||||
SpawnPaper(type);
|
||||
}
|
||||
}
|
||||
public void NextPrepare(double beat) // Prepare next paper
|
||||
|
@ -313,7 +280,7 @@ namespace HeavenStudio.Games
|
|||
|
||||
public void Bop()
|
||||
{
|
||||
if (!isChouninDance) return;
|
||||
if (chouninType != (int)ChouninType.Dance) return;
|
||||
isChouninMove = true;
|
||||
double beat = Conductor.instance.songPositionInBeats;
|
||||
|
||||
|
@ -339,16 +306,15 @@ namespace HeavenStudio.Games
|
|||
Idle,
|
||||
}
|
||||
bool isChouninMove = false;
|
||||
bool isChouninDance = false;
|
||||
int chouninType = -1;
|
||||
public void PlayChouninAnimation(int type, float pos)
|
||||
{
|
||||
isChouninMove = false;
|
||||
isChouninDance = false;
|
||||
chouninType = type;
|
||||
switch (type)
|
||||
{
|
||||
case (int)ChouninType.Dance:
|
||||
isChouninMove = true;
|
||||
isChouninDance = true;
|
||||
Bop();
|
||||
break;
|
||||
case (int)ChouninType.Bow:
|
||||
|
@ -380,16 +346,17 @@ namespace HeavenStudio.Games
|
|||
public void ChouninMiss()
|
||||
{
|
||||
isChouninMove = false;
|
||||
isChouninDance = false;
|
||||
double beat = Conductor.instance.songPositionInBeats;
|
||||
BeatAction.New(instance, new() {new BeatAction.Action(beat + 1.5f, delegate {isChouninDance = true;})});
|
||||
var currentChouninType = chouninType;
|
||||
BeatAction.New(instance, new() {new BeatAction.Action(beat + 1.5f, delegate {
|
||||
if (chouninType == -1) chouninType = currentChouninType;
|
||||
})});
|
||||
chouninType = -1;
|
||||
ChouninAnim("fall");
|
||||
}
|
||||
|
||||
private void UpdateChouninPos(float pos)
|
||||
{
|
||||
if (!isChouninMove) return;
|
||||
|
||||
foreach (Transform child in Chounin[0].transform) {
|
||||
var childPos = child.localPosition;
|
||||
var newChildY = childPos.y - pos;
|
||||
|
|
|
@ -190,10 +190,7 @@ namespace HeavenStudio.Games.Scripts_PowerCalligraphy
|
|||
|
||||
private void writeMiss(PlayerActionEvent caller)
|
||||
{
|
||||
if (onGoing) {
|
||||
Miss();
|
||||
game.ChouninMiss();
|
||||
}
|
||||
if (onGoing) Miss();
|
||||
}
|
||||
|
||||
private void Empty(PlayerActionEvent caller) { }
|
||||
|
|
Loading…
Reference in a new issue